+ if (m_drawingArea)
+ return m_drawingArea;
+ else
+ return m_mainWidget;
+}
+
+WXWidget wxWindow::GetClientWidget() const
+{
+ if (m_drawingArea != (WXWidget) 0)
+ return m_drawingArea;
+ else
+ return GetMainWidget();
+}
+
+WXWidget wxWindow::GetTopWidget() const
+{
+ return GetMainWidget();
+}
+
+void wxCanvasRepaintProc (Widget drawingArea, XtPointer clientData,
+ XmDrawingAreaCallbackStruct * cbs)
+{
+ if (!wxWidgetHashTable->Get ((long) (Widget) drawingArea))
+ return;
+
+ XEvent * event = cbs->event;
+ wxWindow * win = (wxWindow *) clientData;
+ Display * display = (Display *) win->GetXDisplay();
+
+ switch (event->type)
+ {
+ case Expose:
+ {
+ wxRect* rect = new wxRect(event->xexpose.x, event->xexpose.y,
+ event->xexpose.width, event->xexpose.height);
+ /*
+ cout << "Expose proc. wxRect: " << rect->x << ", " << rect->y << ", ";
+ cout << rect->width << ", " << rect->height << "\n\n";
+ */
+
+ win->m_updateRects.Append((wxObject*) rect);
+
+ if (event -> xexpose.count == 0)
+ {
+ wxPaintEvent event(win->GetId());
+ event.SetEventObject(win);
+ win->GetEventHandler()->ProcessEvent(event);
+
+ win->ClearUpdateRects();
+ }
+ break;
+ }
+ default:
+ {
+ cout << "\n\nNew Event ! is = " << event -> type << "\n";
+ break;
+ }
+ }
+}
+
+// Unable to deal with Enter/Leave without a separate EventHandler (Motif 1.1.4)
+void
+wxCanvasEnterLeave (Widget drawingArea, XtPointer clientData, XCrossingEvent * event)
+{
+ XmDrawingAreaCallbackStruct cbs;
+ XEvent ev;
+
+ //if (event->mode!=NotifyNormal)
+ // return ;
+
+// ev = *((XEvent *) event); // Causes Purify error (copying too many bytes)
+ ((XCrossingEvent &) ev) = *event;
+
+ cbs.reason = XmCR_INPUT;
+ cbs.event = &ev;
+
+ wxCanvasInputEvent (drawingArea, (XtPointer) NULL, &cbs);
+}
+
+// Fix to make it work under Motif 1.0 (!)
+void wxCanvasMotionEvent (Widget drawingArea, XButtonEvent * event)
+{
+#if XmVersion<=1000
+
+ XmDrawingAreaCallbackStruct cbs;
+ XEvent ev;
+
+ //ev.xbutton = *event;
+ ev = *((XEvent *) event);
+ cbs.reason = XmCR_INPUT;
+ cbs.event = &ev;
+
+ wxCanvasInputEvent (drawingArea, (XtPointer) NULL, &cbs);
+#endif
+}
+
+void wxCanvasInputEvent (Widget drawingArea, XtPointer data, XmDrawingAreaCallbackStruct * cbs)
+{
+ wxWindow *canvas = (wxWindow *) wxWidgetHashTable->Get ((long) (Widget) drawingArea);
+ XEvent local_event;
+
+ if (canvas==NULL)
+ return ;
+
+ if (cbs->reason != XmCR_INPUT)
+ return;
+
+ local_event = *(cbs->event); // We must keep a copy!
+
+ /*
+ switch (local_event.xany.type)
+ {
+ case EnterNotify:
+ cout << "EnterNotify\n";
+ break;
+ case LeaveNotify:
+ cout << "LeaveNotify\n";
+ break;
+ case ButtonPress:
+ cout << "ButtonPress\n";
+ break;
+ case ButtonRelease:
+ cout << "ButtonRelease\n";
+ break;
+ case MotionNotify:
+ cout << "MotionNotify\n";
+ break;
+ default:
+ cout << "Something else\n";
+ break;
+ }
+ */
+
+ switch (local_event.xany.type)
+ {
+ case EnterNotify:
+ case LeaveNotify:
+ case ButtonPress:
+ case ButtonRelease:
+ case MotionNotify:
+ {
+ wxEventType eventType = wxEVT_NULL;
+
+ if (local_event.xany.type == EnterNotify)
+ {
+ //if (local_event.xcrossing.mode!=NotifyNormal)
+ // return ; // Ignore grab events
+ eventType = wxEVT_ENTER_WINDOW;
+// canvas->GetEventHandler()->OnSetFocus();
+ }
+ else if (local_event.xany.type == LeaveNotify)
+ {
+ //if (local_event.xcrossing.mode!=NotifyNormal)
+ // return ; // Ignore grab events
+ eventType = wxEVT_LEAVE_WINDOW;
+// canvas->GetEventHandler()->OnKillFocus();
+ }
+ else if (local_event.xany.type == MotionNotify)
+ {
+ eventType = wxEVT_MOTION;
+ if (local_event.xmotion.is_hint == NotifyHint)
+ {
+ Window root, child;
+ Display *dpy = XtDisplay (drawingArea);
+
+ XQueryPointer (dpy, XtWindow (drawingArea),
+ &root, &child,
+ &local_event.xmotion.x_root,
+ &local_event.xmotion.y_root,
+ &local_event.xmotion.x,
+ &local_event.xmotion.y,
+ &local_event.xmotion.state);
+ }
+ else
+ {
+ }
+ }
+
+ else if (local_event.xany.type == ButtonPress)
+ {
+ if (local_event.xbutton.button == Button1)
+ {
+ eventType = wxEVT_LEFT_DOWN;
+ canvas->m_button1Pressed = TRUE;
+ }
+ else if (local_event.xbutton.button == Button2)
+ {
+ eventType = wxEVT_MIDDLE_DOWN;
+ canvas->m_button2Pressed = TRUE;
+ }
+ else if (local_event.xbutton.button == Button3)
+ {
+ eventType = wxEVT_RIGHT_DOWN;
+ canvas->m_button3Pressed = TRUE;
+ }
+ }
+ else if (local_event.xany.type == ButtonRelease)
+ {
+ if (local_event.xbutton.button == Button1)
+ {
+ eventType = wxEVT_LEFT_UP;
+ canvas->m_button1Pressed = FALSE;
+ }
+ else if (local_event.xbutton.button == Button2)
+ {
+ eventType = wxEVT_MIDDLE_UP;
+ canvas->m_button2Pressed = FALSE;
+ }
+ else if (local_event.xbutton.button == Button3)
+ {
+ eventType = wxEVT_RIGHT_UP;
+ canvas->m_button3Pressed = FALSE;
+ }
+ }
+
+ wxMouseEvent wxevent (eventType);
+ wxevent.m_eventHandle = (char *) &local_event;
+
+ wxevent.m_leftDown = ((eventType == wxEVT_LEFT_DOWN)
+ || (event_left_is_down (&local_event)
+ && (eventType != wxEVT_LEFT_UP)));
+ wxevent.m_middleDown = ((eventType == wxEVT_MIDDLE_DOWN)
+ || (event_middle_is_down (&local_event)
+ && (eventType != wxEVT_MIDDLE_UP)));
+ wxevent.m_rightDown = ((eventType == wxEVT_RIGHT_DOWN)
+ || (event_right_is_down (&local_event)
+ && (eventType != wxEVT_RIGHT_UP)));
+
+ wxevent.m_shiftDown = local_event.xbutton.state & ShiftMask;
+ wxevent.m_controlDown = local_event.xbutton.state & ControlMask;
+ wxevent.m_altDown = local_event.xbutton.state & Mod3Mask;
+ wxevent.m_metaDown = local_event.xbutton.state & Mod1Mask;
+ wxevent.SetTimestamp(local_event.xbutton.time);
+
+ // Now check if we need to translate this event into a double click
+ if (TRUE) // canvas->doubleClickAllowed)
+ {
+ if (wxevent.ButtonDown())
+ {
+ long dclickTime = XtGetMultiClickTime((Display*) wxGetDisplay()) ;
+
+ // get button and time-stamp
+ int button = 0;
+ if (wxevent.LeftDown()) button = 1;
+ else if (wxevent.MiddleDown()) button = 2;
+ else if (wxevent.RightDown()) button = 3;
+ long ts = wxevent.GetTimestamp();
+ // check, if single or double click
+ if (canvas->m_lastButton && canvas->m_lastButton==button && (ts - canvas->m_lastTS) < dclickTime)
+ {
+ // I have a dclick
+ canvas->m_lastButton = 0;
+ switch ( eventType )
+ {
+ case wxEVT_LEFT_DOWN:
+ wxevent.SetEventType(wxEVT_LEFT_DCLICK);
+ break;
+ case wxEVT_MIDDLE_DOWN:
+ wxevent.SetEventType(wxEVT_MIDDLE_DCLICK);
+ break;
+ case wxEVT_RIGHT_DOWN:
+ wxevent.SetEventType(wxEVT_RIGHT_DCLICK);
+ break;
+
+ default :
+ break;
+ }
+
+ }
+ else
+ {
+ // not fast enough or different button
+ canvas->m_lastTS = ts;
+ canvas->m_lastButton = button;
+ }
+ }
+ }
+
+ wxevent.SetId(canvas->GetId());
+ wxevent.SetEventObject(canvas);
+ wxevent.m_x = local_event.xbutton.x;
+ wxevent.m_y = local_event.xbutton.y;
+ canvas->GetEventHandler()->ProcessEvent (wxevent);
+ /*
+ if (eventType == wxEVT_ENTER_WINDOW ||
+ eventType == wxEVT_LEAVE_WINDOW ||
+ eventType == wxEVT_MOTION
+ )
+ return;
+ */
+ break;
+ }
+ case KeyPress:
+ {
+ KeySym keySym;
+// XComposeStatus compose;
+// (void) XLookupString ((XKeyEvent *) & local_event, wxBuffer, 20, &keySym, &compose);
+ (void) XLookupString ((XKeyEvent *) & local_event, wxBuffer, 20, &keySym, NULL);
+ int id = wxCharCodeXToWX (keySym);
+
+ wxKeyEvent event (wxEVT_CHAR);
+
+ if (local_event.xkey.state & ShiftMask)
+ event.m_shiftDown = TRUE;
+ if (local_event.xkey.state & ControlMask)
+ event.m_controlDown = TRUE;
+ if (local_event.xkey.state & Mod3Mask)
+ event.m_altDown = TRUE;
+ if (local_event.xkey.state & Mod1Mask)
+ event.m_metaDown = TRUE;
+ event.SetEventObject(canvas);
+ event.m_keyCode = id;
+ event.SetTimestamp(local_event.xkey.time);
+
+ if (id > -1)
+ {
+ // Implement wxFrame::OnCharHook by checking ancestor.
+ wxWindow *parent = canvas->GetParent();
+ while (parent && !parent->IsKindOf(CLASSINFO(wxFrame)))
+ parent = parent->GetParent();
+
+ if (parent)
+ {
+ event.SetEventType(wxEVT_CHAR_HOOK);
+ if (parent->GetEventHandler()->ProcessEvent(event))
+ return;
+ event.SetEventType(wxEVT_CHAR);
+ }
+
+ canvas->GetEventHandler()->ProcessEvent (event);
+ }
+ break;
+ }
+ case FocusIn:
+ {
+ if (local_event.xfocus.detail != NotifyPointer)
+ {
+ wxFocusEvent event(wxEVT_SET_FOCUS, canvas->GetId());
+ event.SetEventObject(canvas);
+ canvas->GetEventHandler()->ProcessEvent(event);
+ }
+ break;
+ }
+ case FocusOut:
+ {
+ if (local_event.xfocus.detail != NotifyPointer)
+ {
+ wxFocusEvent event(wxEVT_KILL_FOCUS, canvas->GetId());
+ event.SetEventObject(canvas);
+ canvas->GetEventHandler()->ProcessEvent(event);
+ }
+ break;
+ }
+ default:
+ break;
+ }
+}
+
+void wxWindow::DoPaint()
+{
+ //TODO : make a temporary gc so we can do the XCopyArea below
+ if (0) // m_backingPixmap)
+ {
+ /*
+ Widget drawingArea = (Widget) m_drawingArea;
+ // int orig = GetDC()->GetLogicalFunction();
+ // GetDC()->SetLogicalFunction (wxCOPY);
+
+ // TODO: it may not be necessary to store m_pixmapOffsetX/Y; we
+ // should be able to calculate them.
+ XCopyArea (XtDisplay (drawingArea), m_backingPixmap, XtWindow (drawingArea), GetDC ()->gc,
+ m_pixmapOffsetX, m_pixmapOffsetY,
+ m_pixmapWidth, m_pixmapHeight,
+ 0, 0);
+
+ // GetDC()->SetLogicalFunction (orig);
+ */
+ }
+ else
+ {
+ wxPaintEvent event(GetId());
+ event.SetEventObject(this);
+ GetEventHandler()->ProcessEvent(event);
+ }
+}
+
+// SetSize, but as per old wxCanvas (with drawing widget etc.)
+void wxWindow::CanvasSetSize (int x, int y, int w, int h, int sizeFlags)
+{
+ // A bit of optimization to help sort out the flickers.
+ int oldX, oldY, oldW, oldH;
+ GetSize(& oldW, & oldH);
+ GetPosition(& oldX, & oldY);
+
+ bool useOldPos = FALSE;
+ bool useOldSize = FALSE;
+
+ if ((x == -1) && (x == -1) && ((sizeFlags & wxSIZE_ALLOW_MINUS_ONE) == 0))
+ useOldPos = TRUE;
+ else if (x == oldX && y == oldY)
+ useOldPos = TRUE;
+
+ if ((w == -1) && (h == -1))
+ useOldSize = TRUE;
+ else if (w == oldW && h == oldH)
+ useOldSize = TRUE;
+
+ if (useOldPos && useOldSize)
+ return;
+
+ Widget drawingArea = (Widget) m_drawingArea;
+ bool managed = XtIsManaged(m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow);
+
+ if (managed)
+ XtUnmanageChild (m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow);
+ XtVaSetValues((Widget) m_drawingArea, XmNresizePolicy, XmRESIZE_ANY, NULL);
+
+ int xx = x; int yy = y;
+ AdjustForParentClientOrigin(xx, yy, sizeFlags);
+
+ if (!useOldPos)
+ {
+ if (x > -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
+ {
+ XtVaSetValues (m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow,
+ XmNx, xx, NULL);
+ }
+
+ if (y > -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
+ {
+ XtVaSetValues (m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow,
+ XmNy, yy, NULL);
+ }
+ }
+
+ if (!useOldSize)
+ {
+
+ if (w > -1)
+ {
+ if (m_borderWidget)
+ {
+ XtVaSetValues ((Widget) m_borderWidget, XmNwidth, w, NULL);
+ short thick, margin;
+ XtVaGetValues ((Widget) m_borderWidget,
+ XmNshadowThickness, &thick,
+ XmNmarginWidth, &margin,
+ NULL);
+ w -= 2 * (thick + margin);
+ }
+
+ XtVaSetValues ((Widget) m_scrolledWindow, XmNwidth, w, NULL);
+
+ Dimension spacing;
+ Widget sbar;
+ XtVaGetValues ((Widget) m_scrolledWindow,
+ XmNspacing, &spacing,
+ XmNverticalScrollBar, &sbar,
+ NULL);
+ Dimension wsbar;
+ if (sbar)
+ XtVaGetValues (sbar, XmNwidth, &wsbar, NULL);
+ else
+ wsbar = 0;
+
+ w -= (spacing + wsbar);
+
+ XtVaSetValues ((Widget) m_drawingArea, XmNwidth, w, NULL);
+ }
+ if (h > -1)
+ {
+ if (m_borderWidget)
+ {
+ XtVaSetValues ((Widget) m_borderWidget, XmNheight, h, NULL);
+ short thick, margin;
+ XtVaGetValues ((Widget) m_borderWidget,
+ XmNshadowThickness, &thick,
+ XmNmarginHeight, &margin,
+ NULL);
+ h -= 2 * (thick + margin);
+ }
+
+ XtVaSetValues ((Widget) m_scrolledWindow, XmNheight, h, NULL);
+
+ Dimension spacing;
+ Widget sbar;
+ XtVaGetValues ((Widget) m_scrolledWindow,
+ XmNspacing, &spacing,
+ XmNhorizontalScrollBar, &sbar,
+ NULL);
+ Dimension wsbar;
+ if (sbar)
+ XtVaGetValues (sbar, XmNheight, &wsbar, NULL);
+ else
+ wsbar = 0;
+
+ h -= (spacing + wsbar);
+
+ XtVaSetValues ((Widget) m_drawingArea, XmNheight, h, NULL);
+ }
+ }
+
+ if (managed)
+ XtManageChild (m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow);
+ XtVaSetValues((Widget) m_drawingArea, XmNresizePolicy, XmRESIZE_NONE, NULL);
+
+ /*
+ int ww, hh;
+ GetClientSize (&ww, &hh);
+ wxSizeEvent sizeEvent(wxSize(ww, hh), GetId());
+ sizeEvent.SetEventObject(this);
+
+ GetEventHandler()->ProcessEvent(sizeEvent);
+ */
+
+}
+
+void wxWindow::CanvasSetClientSize (int w, int h)
+{
+ Widget drawingArea = (Widget) m_drawingArea;
+
+ XtVaSetValues((Widget) m_drawingArea, XmNresizePolicy, XmRESIZE_ANY, NULL);
+
+ if (w > -1)
+ XtVaSetValues ((Widget) m_drawingArea, XmNwidth, w, NULL);
+ if (h > -1)
+ XtVaSetValues ((Widget) m_drawingArea, XmNheight, h, NULL);
+ /* TODO: is this necessary?
+ allowRepainting = FALSE;
+
+ XSync (XtDisplay (drawingArea), FALSE);
+ XEvent event;
+ while (XtAppPending (wxTheApp->appContext))
+ {
+ XFlush (XtDisplay (drawingArea));
+ XtAppNextEvent (wxTheApp->appContext, &event);
+ XtDispatchEvent (&event);
+ }
+ */
+
+ XtVaSetValues((Widget) m_drawingArea, XmNresizePolicy, XmRESIZE_NONE, NULL);
+
+ /* TODO
+ allowRepainting = TRUE;
+ DoRefresh ();
+ */
+
+ /*
+ wxSizeEvent sizeEvent(wxSize(w, h), GetId());
+ sizeEvent.SetEventObject(this);
+
+ GetEventHandler()->ProcessEvent(sizeEvent);
+ */
+}
+
+void wxWindow::CanvasGetClientSize (int *w, int *h) const
+{
+ // Must return the same thing that was set via SetClientSize
+ Dimension xx, yy;
+ XtVaGetValues ((Widget) m_drawingArea, XmNwidth, &xx, XmNheight, &yy, NULL);
+ *w = xx;
+ *h = yy;
+}
+
+void wxWindow::CanvasGetSize (int *w, int *h) const
+{
+ Dimension xx, yy;
+ if ((Widget) m_borderWidget)
+ XtVaGetValues ((Widget) m_borderWidget, XmNwidth, &xx, XmNheight, &yy, NULL);
+ else if ((Widget) m_scrolledWindow)
+ XtVaGetValues ((Widget) m_scrolledWindow, XmNwidth, &xx, XmNheight, &yy, NULL);
+ else
+ XtVaGetValues ((Widget) m_drawingArea, XmNwidth, &xx, XmNheight, &yy, NULL);
+
+ *w = xx;
+ *h = yy;