// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "timer.h"
-#endif
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
#include "wx/timer.h"
+#include "wx/app.h"
+#include "wx/hashmap.h"
-#if !USE_SHARED_LIBRARY
-IMPLEMENT_ABSTRACT_CLASS(wxTimer, wxObject)
+#ifdef __VMS__
+#pragma message disable nosimpint
+#endif
+#include <Xm/Xm.h>
+#ifdef __VMS__
+#pragma message enable nosimpint
#endif
-wxTimer::wxTimer()
+#include "wx/motif/private.h"
+
+IMPLEMENT_ABSTRACT_CLASS(wxTimer, wxEvtHandler);
+
+WX_DECLARE_VOIDPTR_HASH_MAP(wxTimer*, wxTimerHashMap);
+
+static wxTimerHashMap s_timers;
+
+void wxTimerCallback (wxTimer * timer)
+{
+ // Check to see if it's still on
+ if (s_timers.find(timer) == s_timers.end())
+ return;
+
+ if (timer->m_id == 0)
+ return; // Avoid to process spurious timer events
+
+ if (!timer->m_oneShot)
+ timer->m_id = XtAppAddTimeOut((XtAppContext) wxTheApp->GetAppContext(),
+ timer->m_milli,
+ (XtTimerCallbackProc) wxTimerCallback,
+ (XtPointer) timer);
+ else
+ timer->m_id = 0;
+
+ timer->Notify();
+}
+
+void wxTimer::Init()
{
- m_milli = 0 ;
m_id = 0;
- m_oneShot = FALSE;
+ m_milli = 1000;
}
wxTimer::~wxTimer()
{
Stop();
+ s_timers.erase(this);
}
-bool wxTimer::Start(int milliseconds,bool mode)
+bool wxTimer::Start(int milliseconds, bool mode)
{
- m_oneShot = mode ;
- if (milliseconds <= 0)
- return FALSE;
+ Stop();
+
+ (void)wxTimerBase::Start(milliseconds, mode);
- m_milli = milliseconds;
+ if (s_timers.find(this) == s_timers.end())
+ s_timers[this] = this;
- // TODO: set the timer going.
- return FALSE;
+ m_id = XtAppAddTimeOut((XtAppContext) wxTheApp->GetAppContext(),
+ m_milli,
+ (XtTimerCallbackProc) wxTimerCallback,
+ (XtPointer) this);
+ return true;
}
void wxTimer::Stop()
{
- m_id = 0 ;
+ if (m_id > 0)
+ {
+ XtRemoveTimeOut (m_id);
+ m_id = 0;
+ }
m_milli = 0 ;
}