]> git.saurik.com Git - wxWidgets.git/blobdiff - src/msw/renderer.cpp
Fix up NSSlider code to not use class posing and instantiate the proper type (now...
[wxWidgets.git] / src / msw / renderer.cpp
index 15f86caaa3aa5a4a47e11f6608d2f9a00e286ea0..7961dc3184bb6cc0d248e180e21ff6cd39748af8 100644 (file)
@@ -33,8 +33,8 @@
 
 #include "wx/splitter.h"
 #include "wx/renderer.h"
-#include "wx/msw/uxtheme.h"
 #include "wx/msw/private.h"
+#include "wx/msw/uxtheme.h"
 
 // tmschema.h is in Win32 Platform SDK and might not be available with earlier
 // compilers
     #define HSAS_SORTEDDOWN     2
 #endif
 
-#if defined(__WXWINCE__) && !defined(DFCS_FLAT)
-    #define DFCS_FLAT 0
+#if defined(__WXWINCE__)
+    #ifndef DFCS_FLAT
+        #define DFCS_FLAT 0
+    #endif
+    #ifndef DFCS_MONO
+        #define DFCS_MONO 0
+    #endif
+#endif
+
+#ifndef DFCS_HOT
+    #define DFCS_HOT 0x1000
 #endif
 
 // ----------------------------------------------------------------------------
@@ -96,6 +105,11 @@ public:
                                         const wxRect& rect,
                                         int flags = 0);
 
+    virtual void DrawCheckBox(wxWindow *win,
+                              wxDC& dc,
+                              const wxRect& rect,
+                              int flags = 0);
+
     virtual void DrawPushButton(wxWindow *win,
                                 wxDC& dc,
                                 const wxRect& rect,
@@ -118,13 +132,14 @@ public:
 
     static wxRendererNative& Get();
 
-    virtual void DrawHeaderButton(wxWindow *win,
+    virtual int DrawHeaderButton(wxWindow *win,
                                   wxDC& dc,
                                   const wxRect& rect,
                                   int flags = 0,
+                                  wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE,
                                   wxHeaderButtonParams* params = NULL);
     virtual int GetHeaderButtonHeight(wxWindow *win);
-    
+
     virtual void DrawTreeItemButton(wxWindow *win,
                                     wxDC& dc,
                                     const wxRect& rect,
@@ -153,6 +168,12 @@ public:
                                 const wxRect& rect,
                                 int flags = 0);
 
+    virtual void DrawItemSelectionRect(wxWindow *win,
+                                       wxDC& dc,
+                                       const wxRect& rect,
+                                       int flags = 0 );
+
+
     virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win);
 private:
     DECLARE_NO_COPY_CLASS(wxRendererXP)
@@ -191,10 +212,7 @@ wxRendererMSW::DrawComboBoxDropButton(wxWindow * WXUNUSED(win),
                                       int flags)
 {
     RECT r;
-    r.left = rect.GetLeft();
-    r.top = rect.GetTop();
-    r.bottom = rect.y + rect.height;
-    r.right = rect.x + rect.width;
+    wxCopyRectToRECT(rect, r);
 
     int style = DFCS_SCROLLCOMBOBOX;
     if ( flags & wxCONTROL_DISABLED )
@@ -205,25 +223,57 @@ wxRendererMSW::DrawComboBoxDropButton(wxWindow * WXUNUSED(win),
     ::DrawFrameControl(GetHdcOf(dc), &r, DFC_SCROLL, style);
 }
 
+void
+wxRendererMSW::DrawCheckBox(wxWindow * WXUNUSED(win),
+                            wxDC& dc,
+                            const wxRect& rect,
+                            int flags)
+{
+    RECT r;
+    wxCopyRectToRECT(rect, r);
+
+    int style = DFCS_BUTTONCHECK;
+    if ( flags & wxCONTROL_CHECKED )
+        style |= DFCS_CHECKED;
+    if ( flags & wxCONTROL_DISABLED )
+        style |= DFCS_INACTIVE;
+    if ( flags & wxCONTROL_FLAT )
+        style |= DFCS_MONO;
+    if ( flags & wxCONTROL_PRESSED )
+        style |= DFCS_PUSHED;
+    if ( flags & wxCONTROL_CURRENT )
+        style |= DFCS_HOT;
+
+    ::DrawFrameControl(GetHdcOf(dc), &r, DFC_BUTTON, style);
+}
+
 void
 wxRendererMSW::DrawPushButton(wxWindow * WXUNUSED(win),
                               wxDC& dc,
-                              const wxRect& rect,
+                              const wxRect& rectOrig,
                               int flags)
 {
-    RECT r;
-    r.left = rect.GetLeft();
-    r.top = rect.GetTop();
-    r.bottom = rect.y + rect.height;
-    r.right = rect.x + rect.width;
+    wxRect rect(rectOrig);
 
     int style = DFCS_BUTTONPUSH;
     if ( flags & wxCONTROL_DISABLED )
         style |= DFCS_INACTIVE;
     if ( flags & wxCONTROL_PRESSED )
         style |= DFCS_PUSHED | DFCS_FLAT;
+    if ( flags & wxCONTROL_ISDEFAULT )
+    {
+        // DrawFrameControl() doesn't seem to support default buttons so we
+        // have to draw the border ourselves
+        wxDCPenChanger pen(dc, *wxBLACK_PEN);
+        wxDCBrushChanger brush(dc, *wxTRANSPARENT_BRUSH);
+        dc.DrawRectangle(rect);
+        rect.Deflate(1);
+    }
 
-    ::DrawFrameControl(GetHdcOf(dc), &r, DFC_BUTTON, style);
+    RECT rc;
+    wxCopyRectToRECT(rect, rc);
+
+    ::DrawFrameControl(GetHdcOf(dc), &rc, DFC_BUTTON, style);
 }
 
 // ============================================================================
@@ -281,18 +331,18 @@ wxRendererXP::DrawComboBoxDropButton(wxWindow * win,
 
 }
 
-void
+int
 wxRendererXP::DrawHeaderButton(wxWindow *win,
                                wxDC& dc,
                                const wxRect& rect,
                                int flags,
+                               wxHeaderSortIconType sortArrow,
                                wxHeaderButtonParams* params)
 {
     wxUxThemeHandle hTheme(win, L"HEADER");
     if ( !hTheme )
     {
-        m_rendererNative.DrawHeaderButton(win, dc, rect, flags, params);
-        return;
+        return m_rendererNative.DrawHeaderButton(win, dc, rect, flags, sortArrow, params);
     }
 
     RECT r;
@@ -318,9 +368,9 @@ wxRendererXP::DrawHeaderButton(wxWindow *win,
     // NOTE: Using the theme to draw HP_HEADERSORTARROW doesn't do anything.
     // Why?  If this can be fixed then draw the sort arrows using the theme
     // and then clear those flags before calling DrawHeaderButtonContents.
-    
+
     // Add any extras that are specified in flags and params
-    DrawHeaderButtonContents(win, dc, rect, flags, params);
+    return DrawHeaderButtonContents(win, dc, rect, flags, sortArrow, params);
 }
 
 
@@ -332,10 +382,10 @@ wxRendererXP::GetHeaderButtonHeight(wxWindow *win)
     {
         return m_rendererNative.GetHeaderButtonHeight(win);
     }
-    
+
     HRESULT hr;
     int value = -1;
-    
+
     hr = wxUxThemeEngine::Get()->GetThemeMetric( hTheme,
                                                  NULL,
                                                  HP_HEADERITEM,
@@ -401,13 +451,20 @@ wxRendererXP::DrawCheckBox(wxWindow *win,
     else
         state = CBS_UNCHECKEDNORMAL;
 
-    // CBS_XXX is followed by CBX_XXXGOT, then CBS_XXXPRESSED and DISABLED
-    if ( flags & wxCONTROL_CURRENT )
-        state += 1;
+    // CBS_XXX is followed by CBX_XXXHOT, then CBS_XXXPRESSED and DISABLED
+    enum
+    {
+        CBS_HOT_OFFSET = 1,
+        CBS_PRESSED_OFFSET = 2,
+        CBS_DISABLED_OFFSET = 3
+    };
+
+    if ( flags & wxCONTROL_DISABLED )
+        state += CBS_DISABLED_OFFSET;
     else if ( flags & wxCONTROL_PRESSED )
-        state += 2;
-    else if ( flags & wxCONTROL_DISABLED )
-        state += 3;
+        state += CBS_PRESSED_OFFSET;
+    else if ( flags & wxCONTROL_CURRENT )
+        state += CBS_HOT_OFFSET;
 
     wxUxThemeEngine::Get()->DrawThemeBackground
                             (
@@ -460,6 +517,40 @@ wxRendererXP::DrawPushButton(wxWindow * win,
 
 }
 
+void
+wxRendererXP::DrawItemSelectionRect(wxWindow * WXUNUSED(win),
+                                    wxDC& dc,
+                                    const wxRect& rect,
+                                    int flags)
+{
+    wxBrush brush;
+    if ( flags & wxCONTROL_SELECTED )
+    {
+        if ( flags & wxCONTROL_FOCUSED )
+        {
+            brush = wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT));
+        }
+        else // !focused
+        {
+            brush = wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNSHADOW));
+        }
+    }
+    else // !selected
+    {
+        brush = *wxTRANSPARENT_BRUSH;
+    }
+
+    dc.SetBrush(brush);
+
+    // unlike for wxRendererGeneric, on windows we _never_ want to draw
+    // the outline of the rectangle:
+    dc.SetPen(*wxTRANSPARENT_PEN);
+
+    dc.DrawRectangle( rect );
+}
+
+
+
 // ----------------------------------------------------------------------------
 // splitter drawing
 // ----------------------------------------------------------------------------