/////////////////////////////////////////////////////////////////////////////
-// Name: msw/icon.cpp
+// Name: src/msw/icon.cpp
// Purpose: wxIcon class
// Author: Julian Smart
// Modified by: 20.11.99 (VZ): don't derive from wxBitmap any more
// Created: 04/01/98
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Copyright: (c) Julian Smart
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
- #pragma implementation "icon.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#endif
#ifndef WX_PRECOMP
- #include "wx/defs.h"
#include "wx/list.h"
#include "wx/utils.h"
#include "wx/app.h"
#include "wx/icon.h"
+ #include "wx/bitmap.h"
+ #include "wx/log.h"
#endif
#include "wx/msw/private.h"
-#if wxUSE_RESOURCE_LOADING_IN_MSW
- #include "wx/msw/curico.h"
- #include "wx/msw/curicop.h"
-#endif
-
// ----------------------------------------------------------------------------
// wxWin macros
// ----------------------------------------------------------------------------
-IMPLEMENT_DYNAMIC_CLASS(wxIcon, wxIconBase)
+IMPLEMENT_DYNAMIC_CLASS(wxIcon, wxGDIObject)
// ============================================================================
// implementation
{
if ( m_hIcon )
{
+#ifndef __WXMICROWIN__
::DestroyIcon((HICON) m_hIcon);
+#endif
m_hIcon = 0;
}
}
wxIcon::wxIcon(const wxString& iconfile,
- long flags,
+ wxBitmapType type,
int desiredWidth,
int desiredHeight)
{
- LoadFile(iconfile, flags, desiredWidth, desiredHeight);
+ LoadFile(iconfile, type, desiredWidth, desiredHeight);
}
-wxIcon::~wxIcon()
+wxIcon::wxIcon(const wxIconLocation& loc)
{
+ // wxICOFileHandler accepts names in the format "filename;index"
+ wxString fullname = loc.GetFileName();
+ if ( loc.GetIndex() )
+ {
+ fullname << _T(';') << loc.GetIndex();
+ }
+ //else: 0 is default
+
+ LoadFile(fullname, wxBITMAP_TYPE_ICO);
}
-void wxIcon::CopyFromBitmap(const wxBitmap& bmp)
+wxIcon::~wxIcon()
{
-#ifdef __WIN32__
- wxMask *mask = bmp.GetMask();
- if ( !mask )
- {
- // we must have a mask for an icon, so even if it's probably incorrect,
- // do create it (grey is the "standard" transparent colour)
- mask = new wxMask(bmp, *wxLIGHT_GREY);
- }
+}
- ICONINFO iconInfo;
- iconInfo.fIcon = TRUE; // we want an icon, not a cursor
- iconInfo.hbmMask = wxInvertMask((HBITMAP)mask->GetMaskBitmap());
- iconInfo.hbmColor = GetHbitmapOf(bmp);
+wxObjectRefData *wxIcon::CloneRefData(const wxObjectRefData *dataOrig) const
+{
+ const wxIconRefData *
+ data = static_cast<const wxIconRefData *>(dataOrig);
+ if ( !data )
+ return NULL;
+
+ // we don't have to copy m_hIcon because we're only called from SetHICON()
+ // which overwrites m_hIcon anyhow currently
+ //
+ // and if we're called from SetWidth/Height/Depth(), it doesn't make sense
+ // to copy it neither as the handle would be inconsistent with the new size
+ return new wxIconRefData(*data);
+}
- HICON hicon = ::CreateIconIndirect(&iconInfo);
+void wxIcon::CopyFromBitmap(const wxBitmap& bmp)
+{
+#ifndef __WXMICROWIN__
+ HICON hicon = wxBitmapToHICON(bmp);
if ( !hicon )
{
- wxLogLastError("CreateIconIndirect");
+ wxLogLastError(wxT("CreateIconIndirect"));
}
else
{
SetHICON((WXHICON)hicon);
SetSize(bmp.GetWidth(), bmp.GetHeight());
}
-
- if ( !bmp.GetMask() )
- {
- // we created the mask, now delete it
- delete mask;
- }
-#else // Win16
- // there are some functions in curico.cpp which probably could be used
- // here...
- wxFAIL_MSG("not implemented");
-#endif // Win32/16
+#endif // __WXMICROWIN__
}
-void wxIcon::CreateIconFromXpm(const char **data)
+void wxIcon::CreateIconFromXpm(const char* const* data)
{
wxBitmap bmp(data);
CopyFromBitmap(bmp);
}
bool wxIcon::LoadFile(const wxString& filename,
- long type,
+ wxBitmapType type,
int desiredWidth, int desiredHeight)
{
UnRef();
if ( !handler )
{
- // say something?
- return FALSE;
+ // load via wxBitmap which, in turn, uses wxImage allowing us to
+ // support more formats
+ wxBitmap bmp;
+ if ( !bmp.LoadFile(filename, type) )
+ return false;
+
+ CopyFromBitmap(bmp);
+ return true;
}
return handler->Load(this, filename, type, desiredWidth, desiredHeight);
}
-