// This setting determines the compatibility with 2.0 API: set it to 1 to
// enable it
//
-// Default is 0.
+// Default is 1.
//
// Recommended setting: 0 (please update your code instead!)
-#define WXWIN_COMPATIBILITY_2_2 0
+#define WXWIN_COMPATIBILITY_2_2 1
// in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
// but this is very dangerous because you can mistakenly pass an icon instead
// and if __NO_VC_CRTDBG__ is not defined.
// If 1, enables wxDebugContext, for writing error messages to file, etc. If
-// __WXDEBUG__ is not defined, will still use normal memory operators. It's
-// recommended to set this to 1, since you may well need to output an error log
-// in a production version (or non-debugging beta).
+// __WXDEBUG__ is not defined, will still use the normal memory operators.
//
-// Default is 1.
+// Default is 0
//
-// Recommended setting: 1 but see comment above
-#define wxUSE_DEBUG_CONTEXT 1
+// Recommended setting: 0
+#define wxUSE_DEBUG_CONTEXT 0
// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
// __WXDEBUG__ is also defined.
// WARNING: this code may not work with all architectures, especially if
// alignment is an issue. This switch is currently ignored for mingw / cygwin
//
-// Default is 1
+// Default is 0
//
-// Recommended setting: 1 but see comment in the beginning of this section
-#define wxUSE_MEMORY_TRACING 1
+// Recommended setting: 1 if you are not using a memory debugging tool, else 0
+#define wxUSE_MEMORY_TRACING 0
// In debug mode, cause new and delete to be redefined globally.
-// If this causes problems (e.g. link errors), set this to 0.
+// If this causes problems (e.g. link errors which is a common problem
+// especially if you use another library which also redefines the global new
+// and delete), set this to 0.
// This switch is currently ignored for mingw / cygwin
//
-// Default is 1
+// Default is 0
//
-// Recommended setting: 1 but see comment in the beginning of this section
-#define wxUSE_GLOBAL_MEMORY_OPERATORS 1
+// Recommended setting: 0
+#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
// this causes problems (e.g. link errors), set this to 0. You may need to set
// this to 0 if using templates (at least for VC++). This switch is currently
-// ignored for mingw / cygwin
+// ignored for mingw / cygwin / CodeWarrior
//
-// Default is 1
+// Default is 0
//
-// Recommended setting: 1 but see comment in the beginning of this section
-#define wxUSE_DEBUG_NEW_ALWAYS 1
+// Recommended setting: 0
+#define wxUSE_DEBUG_NEW_ALWAYS 0
// wxHandleFatalExceptions() may be used to catch the program faults at run
// time and, instead of terminating the program with a usual GPF message box,
// setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
// http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
// will have to modify the makefiles to include unicows.lib import library as the first
-// library.
+// library (if you use MSVC, you can run the makefile with "nmake MSLU=1 UNICODE=1"
+// command).
+//
+// If your compiler doesn't have unicows.lib, you can get a version of it at
+// http://libunicows.sourceforge.net
//
// Default is 0
//
#define wxUSE_FILE 1
#define wxUSE_FFILE 1
+// Use wxFSVolume class providing access to the configured/active mount points
+//
+// Default is 1
+//
+// Recommended setting: 1 (but may be safely disabled if you don't use it)
+#define wxUSE_FSVOLUME 1
+
// use wxTextBuffer class: required by wxTextFile
#define wxUSE_TEXTBUFFER 1
// 0 for no interprocess comms
#define wxUSE_HELP 1
// 0 for no help facility
-#define wxUSE_MS_HTML_HELP 0
+#define wxUSE_MS_HTML_HELP 1
// 0 for no MS HTML Help
// Use wxHTML-based help controller?
// Set to 1 for PCX format support
#define wxUSE_PCX 1
-// Set to 1 for IFF format support
-#define wxUSE_IFF 1
+// Set to 1 for IFF format support (Amiga format)
+#define wxUSE_IFF 0
// Set to 1 for XPM format support
#define wxUSE_XPM 1
#endif
#endif
+// wxUSE_DEBUG_NEW_ALWAYS doesn't work with CodeWarrior
+#if defined(__MWERKS__)
+ #undef wxUSE_DEBUG_NEW_ALWAYS
+ #define wxUSE_DEBUG_NEW_ALWAYS 0
+#endif
+
#if defined(__GNUWIN32__)
// These don't work as expected for mingw32 and cygwin32
#undef wxUSE_MEMORY_TRACING
#define wxUSE_DEBUG_NEW_ALWAYS 0
#endif // wxUSE_MFC
-// ODBC classes aren't Unicode-compatible yet
-#if wxUSE_UNICODE
-#undef wxUSE_ODBC
-#define wxUSE_ODBC 0
-#endif
-
#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
// Can't use OLE drag and drop in Windows 3.1 because we don't know how
// to implement UUIDs
#endif // Win16
-// ----------------------------------------------------------------------------
-// undef the things which don't make sense for wxBase build
-// ----------------------------------------------------------------------------
-
-#if !wxUSE_GUI
-
-#undef wxUSE_HTML
-#define wxUSE_HTML 0
-
-#endif // !wxUSE_GUI
-
-// ----------------------------------------------------------------------------
-// check the settings consistency: do it here to abort compilation immediately
-// and not almost in the very end when the relevant file fails to compile and
-// you need to modify setup.h and rebuild everything
-// ----------------------------------------------------------------------------
-
-#if wxUSE_DATETIME && !wxUSE_LONGLONG
- #error wxDateTime requires wxLongLong
-#endif
-
-#if wxUSE_TEXTFILE && !wxUSE_FILE
- #error You cannot compile wxTextFile without wxFile
-#endif
-
-#if wxUSE_FILESYSTEM && !wxUSE_STREAMS
- #error You cannot compile virtual file systems without wxUSE_STREAMS
-#endif
-
-#if wxUSE_HTML && !wxUSE_FILESYSTEM
- #error You cannot compile wxHTML without virtual file systems
-#endif
-
-// add more tests here...
-
#endif
// _WX_SETUP_H_