}
bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
- const wxPoint& pos,
- const wxSize& size, long style,
- const wxValidator& validator,
- const wxString& name)
+ const wxPoint& pos,
+ const wxSize& size, long style,
+ const wxValidator& validator,
+ const wxString& name)
{
m_buttonBitmap = bitmap;
m_buttonBitmapOriginal = bitmap;
m_buttonBitmapSelected = bitmap;
m_buttonBitmapSelectedOriginal = bitmap;
-
+
SetName(name);
SetValidator(validator);
parent->AddChild(this);
-
+
m_backgroundColour = parent->GetBackgroundColour() ;
m_foregroundColour = parent->GetForegroundColour() ;
m_windowStyle = style;
m_marginX = 0;
m_marginY = 0;
-
+
+ /*
int x = pos.x;
int y = pos.y;
int width = size.x;
int height = size.y;
-
+ */
+
if (id == -1)
m_windowId = NewControlId();
else
m_windowId = id;
-
+
Widget parentWidget = (Widget) parent->GetClientWidget();
-
- /*
- * Patch Note (important)
- * There is no major reason to put a defaultButtonThickness here.
- * Not requesting it give the ability to put wxButton with a spacing
- * as small as requested. However, if some button become a DefaultButton,
- * other buttons are no more aligned -- This is why we set
- * defaultButtonThickness of ALL buttons belonging to the same wxPanel,
- * in the ::SetDefaultButton method.
- */
+
+ /*
+ * Patch Note (important)
+ * There is no major reason to put a defaultButtonThickness here.
+ * Not requesting it give the ability to put wxButton with a spacing
+ * as small as requested. However, if some button become a DefaultButton,
+ * other buttons are no more aligned -- This is why we set
+ * defaultButtonThickness of ALL buttons belonging to the same wxPanel,
+ * in the ::SetDefaultButton method.
+ */
Widget buttonWidget = XtVaCreateManagedWidget ("button",
-
- // Gadget causes problems for default button operation.
+
+ // Gadget causes problems for default button operation.
#if wxUSE_GADGETS
- xmPushButtonGadgetClass, parentWidget,
+ xmPushButtonGadgetClass, parentWidget,
#else
- xmPushButtonWidgetClass, parentWidget,
+ xmPushButtonWidgetClass, parentWidget,
#endif
-// XmNdefaultButtonShadowThickness, 1, // See comment for wxButton::SetDefault
- NULL);
-
+ // XmNdefaultButtonShadowThickness, 1, // See comment for wxButton::SetDefault
+ NULL);
+
m_mainWidget = (WXWidget) buttonWidget;
-
+
m_windowFont = parent->GetFont();
ChangeFont(FALSE);
-
+
ChangeBackgroundColour ();
-
+
DoSetBitmap();
-
+
XtAddCallback (buttonWidget, XmNactivateCallback, (XtCallbackProc) wxButtonCallback,
- (XtPointer) this);
-
+ (XtPointer) this);
+
SetCanAddEventHandler(TRUE);
AttachWidget (parent, m_mainWidget, (WXWidget) NULL, pos.x, pos.y, size.x, size.y);
-
+
return TRUE;
}
wxBitmapButton::~wxBitmapButton()
{
SetBitmapLabel(wxNullBitmap);
-
+
if (m_insensPixmap)
XmDestroyPixmap (DefaultScreenOfDisplay ((Display*) GetXDisplay()), (Pixmap) m_insensPixmap);
}
{
m_buttonBitmapOriginal = bitmap;
m_buttonBitmap = bitmap;
-
+
DoSetBitmap();
}
{
m_buttonBitmapSelected = sel;
m_buttonBitmapSelectedOriginal = sel;
-
+
DoSetBitmap();
};
{
m_buttonBitmapDisabled = disabled;
m_buttonBitmapDisabledOriginal = disabled;
-
+
DoSetBitmap();
};
Pixmap pixmap = 0;
Pixmap insensPixmap = 0;
Pixmap armPixmap = 0;
-
+
// Must re-make the bitmap to have its transparent areas drawn
// in the current widget background colour.
if (m_buttonBitmapOriginal.GetMask())
{
int backgroundPixel;
XtVaGetValues((Widget) m_mainWidget, XmNbackground, &backgroundPixel,
- NULL);
-
+ NULL);
+
wxColour col;
col.SetPixel(backgroundPixel);
-
+
wxBitmap newBitmap = wxCreateMaskedBitmap(m_buttonBitmapOriginal, col);
m_buttonBitmap = newBitmap;
-
+
pixmap = (Pixmap) m_buttonBitmap.GetPixmap();
}
else
pixmap = (Pixmap) m_buttonBitmap.GetLabelPixmap(m_mainWidget);
-
+
if (m_buttonBitmapDisabledOriginal.Ok())
{
if (m_buttonBitmapDisabledOriginal.GetMask())
{
int backgroundPixel;
XtVaGetValues((Widget) m_mainWidget, XmNbackground, &backgroundPixel,
- NULL);
-
+ NULL);
+
wxColour col;
col.SetPixel(backgroundPixel);
wxBitmap newBitmap = wxCreateMaskedBitmap(m_buttonBitmapDisabledOriginal, col);
m_buttonBitmapDisabled = newBitmap;
-
+
insensPixmap = (Pixmap) m_buttonBitmapDisabled.GetPixmap();
}
else
}
else
insensPixmap = (Pixmap) m_buttonBitmap.GetInsensPixmap(m_mainWidget);
-
+
// Now make the bitmap representing the armed state
if (m_buttonBitmapSelectedOriginal.Ok())
{
{
int backgroundPixel;
XtVaGetValues((Widget) m_mainWidget, XmNarmColor, &backgroundPixel,
- NULL);
-
+ NULL);
+
wxColour col;
col.SetPixel(backgroundPixel);
wxBitmap newBitmap = wxCreateMaskedBitmap(m_buttonBitmapSelectedOriginal, col);
m_buttonBitmapSelected = newBitmap;
-
+
armPixmap = (Pixmap) m_buttonBitmapSelected.GetPixmap();
}
else
- armPixmap = (Pixmap) m_buttonBitmap.GetArmPixmap(m_mainWidget);
+ armPixmap = (Pixmap) m_buttonBitmap.GetArmPixmap(m_mainWidget);
}
else
- armPixmap = (Pixmap) m_buttonBitmap.GetArmPixmap(m_mainWidget);
-
+ armPixmap = (Pixmap) m_buttonBitmap.GetArmPixmap(m_mainWidget);
+
if (insensPixmap == pixmap) // <- the Get...Pixmap()-functions return the same pixmap!
{
insensPixmap =
XCreateInsensitivePixmap(DisplayOfScreen(XtScreen((Widget) m_mainWidget)), pixmap);
m_insensPixmap = (WXPixmap) insensPixmap;
}
-
+
XtVaSetValues ((Widget) m_mainWidget,
XmNlabelPixmap, pixmap,
XmNlabelInsensitivePixmap, insensPixmap,
XtVaSetValues ((Widget) m_mainWidget,
XmNlabelType, XmSTRING,
XmNlabelPixmap, XmUNSPECIFIED_PIXMAP,
- XmNlabelInsensitivePixmap, XmUNSPECIFIED_PIXMAP,
+ XmNlabelInsensitivePixmap, XmUNSPECIFIED_PIXMAP,
XmNarmPixmap, XmUNSPECIFIED_PIXMAP,
NULL);
}
void wxBitmapButton::ChangeBackgroundColour()
{
DoChangeBackgroundColour(m_mainWidget, m_backgroundColour, TRUE);
-
+
// Must reset the bitmaps since the colours have changed.
DoSetBitmap();
}