int *attribList = (int*) NULL,
const wxPalette& palette = wxNullPalette );
+ inline wxGLCanvas() {
+ m_glContext = (wxGLContext*) NULL;
+ m_sharedContext = (wxGLContext*) NULL;
+ m_glWidget = (GtkWidget*) NULL;
+ m_vi = (void*) NULL;
+ m_exposed = FALSE;
+ }
+
bool Create( wxWindow *parent, const wxGLContext *shared = (wxGLContext *)NULL,
wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,