- ~wxColour();
-
- // Set() functions
- void Set( unsigned char red, unsigned char green, unsigned char blue );
- void Set( unsigned long colRGB )
- {
- // we don't need to know sizeof(long) here because we assume that the three
- // least significant bytes contain the R, G and B values
- Set((unsigned char)colRGB,
- (unsigned char)(colRGB >> 8),
- (unsigned char)(colRGB >> 16));
- }
-
- // accessors
- bool Ok() const {return m_isInit; }
-
- unsigned char Red() const { return m_red; }
- unsigned char Green() const { return m_green; }
- unsigned char Blue() const { return m_blue; }
-
- // comparison
- bool operator == (const wxColour& colour) const
- {
- return (m_isInit == colour.m_isInit
- && m_red == colour.m_red
- && m_green == colour.m_green
- && m_blue == colour.m_blue);
- }
- bool operator != (const wxColour& colour) const { return !(*this == colour); }
-
- const WXCOLORREF& GetPixel() const { return m_pixel; };
-
- void InitFromName(const wxString& col);
+ virtual ~wxColour();
+
+ // accessors
+ bool IsOk() const;
+
+ ChannelType Red() const { return m_red; }
+ ChannelType Green() const { return m_green; }
+ ChannelType Blue() const { return m_blue; }
+ ChannelType Alpha() const { return m_alpha; }
+
+ // comparison
+ bool operator == (const wxColour& colour) const;
+
+ bool operator != (const wxColour& colour) const { return !(*this == colour); }
+
+ CGColorRef GetPixel() const { return m_cgColour; };
+
+ CGColorRef GetCGColor() const { return m_cgColour; };
+ CGColorRef CreateCGColor() const { return wxCFRetain( (CGColorRef)m_cgColour ); };
+
+ void GetRGBColor( RGBColor *col ) const;
+
+ // Mac-specific ctor and assignment operator from the native colour
+ // assumes ownership of CGColorRef
+ wxColour( CGColorRef col );
+ wxColour(const RGBColor& col);
+ wxColour& operator=(const RGBColor& col);
+ wxColour& operator=(CGColorRef col);