#define RELEASE_AND_NULL(p) if ( (p) != NULL ) { p->Release(); p = NULL; };
// return true if the iid is in the array
-WXDLLIMPEXP_CORE extern bool IsIidFromList(REFIID riid, const IID *aIids[], size_t nCount);
+extern WXDLLIMPEXP_CORE bool IsIidFromList(REFIID riid, const IID *aIids[], size_t nCount);
// ============================================================================
// IUnknown implementation helpers
wxAutoULong m_cRef
// macros for declaring supported interfaces
-// NB: you should write ADD_INTERFACE(Foo) and not ADD_INTERFACE(IID_IFoo)!
+// NB: ADD_IID prepends IID_I whereas ADD_RAW_IID does not
#define BEGIN_IID_TABLE(cname) const IID *cname::ms_aIids[] = {
#define ADD_IID(iid) &IID_I##iid,
-#define ADD_RAW_IID(iid) &::iid,
+#define ADD_RAW_IID(iid) &iid,
#define END_IID_TABLE }
// implementation is as straightforward as possible
// VZ: I don't know it's not done for compilers other than VC++ but I leave it
// as is. Please note, though, that tracing OLE interface calls may be
// incredibly useful when debugging OLE programs.
-#if defined(__WXDEBUG__) && ( ( defined(__VISUALC__) && (__VISUALC__ >= 1000) ) || defined(__MWERKS__) )
+#if defined(__WXDEBUG__) && (( defined(__VISUALC__) && (__VISUALC__ >= 1000) ))
// ----------------------------------------------------------------------------
// All OLE specific log functions have DebugTrace level (as LogTrace)
// ----------------------------------------------------------------------------