wxExecute__FRC8wxStringiP9wxProcess
;From object file: ..\os2\wave.cpp
;PUBDEFs (Symbols available from object file):
- ;wxWave::Create(const wxString&,unsigned long)
- Create__6wxWaveFRC8wxStringUl
- __vft6wxWave8wxObject
- ;wxWave::~wxWave()
- __dt__6wxWaveFv
- ;wxWave::Free()
- Free__6wxWaveFv
- ;wxWave::wxWave(const wxString&,unsigned long)
- __ct__6wxWaveFRC8wxStringUl
- ;wxWave::wxWave(int,const unsigned char*)
- __ct__6wxWaveFiPCUc
- ;wxWave::Create(int,const unsigned char*)
- Create__6wxWaveFiPCUc
- ;wxWave::Play(unsigned long,unsigned long) const
- Play__6wxWaveCFUlT1
- ;wxWave::wxWave()
- __ct__6wxWaveFv
+ ;wxSound::Create(const wxString&,unsigned long)
+ Create__6wxSoundFRC8wxStringUl
+ __vft6wxSound8wxObject
+ ;wxSound::~wxSound()
+ __dt__6wxSoundFv
+ ;wxSound::Free()
+ Free__6wxSoundFv
+ ;wxSound::wxSound(const wxString&,unsigned long)
+ __ct__6wxSoundFRC8wxStringUl
+ ;wxSound::wxSound(int,const unsigned char*)
+ __ct__6wxSoundFiPCUc
+ ;wxSound::Create(int,const unsigned char*)
+ Create__6wxSoundFiPCUc
+ ;wxSound::Play(unsigned long,unsigned long) const
+ Play__6wxSoundCFUlT1
+ ;wxSound::wxSound()
+ __ct__6wxSoundFv
;From object file: ..\os2\window.cpp
;PUBDEFs (Symbols available from object file):
;wxFindWinFromHandle(unsigned long)