#ifndef _WX_SOUND_H_
#define _WX_SOUND_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface "sound.h"
-#endif
-
#if wxUSE_SOUND
#include "wx/object.h"
wxSound();
wxSound(const wxString& fileName, bool isResource = FALSE);
wxSound(int size, const wxByte* data);
- ~wxSound();
+ virtual ~wxSound();
public:
bool Create(const wxString& fileName, bool isResource = FALSE);