// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma implementation "encconv.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#endif
#ifdef __WXMAC__
- #include <ATSUnicode.h>
- #include <TextCommon.h>
- #include <TextEncodingConverter.h>
-
- #include "wx/fontutil.h"
- #include "wx/mac/private.h" // includes mac headers
+ #include "wx/osx/core/cfstring.h"
+ #include <CoreFoundation/CFStringEncodingExt.h>
wxUint16 gMacEncodings[wxFONTENCODING_MACMAX-wxFONTENCODING_MACMIN+1][128] ;
bool gMacEncodingsInited[wxFONTENCODING_MACMAX-wxFONTENCODING_MACMIN+1] ;
#include "wx/msw/wince/missing.h" // for bsearch()
#endif
-static wxUint16* GetEncTable(wxFontEncoding enc)
+static const wxUint16* GetEncTable(wxFontEncoding enc)
{
#ifdef __WXMAC__
if( enc >= wxFONTENCODING_MACMIN && enc <= wxFONTENCODING_MACMAX )
int i = enc-wxFONTENCODING_MACMIN ;
if ( gMacEncodingsInited[i] == false )
{
- TECObjectRef converter ;
- TextEncodingBase code = wxMacGetSystemEncFromFontEnc( enc ) ;
- TextEncodingBase unicode = CreateTextEncoding(kTextEncodingUnicodeDefault,0,kUnicode16BitFormat) ;
- OSStatus status = TECCreateConverter(&converter,code,unicode);
- char s[2] ;
- s[1] = 0 ;
- ByteCount byteInLen, byteOutLen ;
+ // create
+ CFStringEncoding cfencoding = wxMacGetSystemEncFromFontEnc( enc ) ;
+ if( !CFStringIsEncodingAvailable( cfencoding ) )
+ return NULL;
+
+ memset( gMacEncodings[i] , 0 , 128 * 2 );
+ char s[2] = { 0 , 0 };
+ CFRange firstchar = CFRangeMake( 0, 1 );
for( unsigned char c = 255 ; c >= 128 ; --c )
{
s[0] = c ;
- status = TECConvertText(converter, (ConstTextPtr) &s , 1, &byteInLen,
- (TextPtr) &gMacEncodings[i][c-128] , 2, &byteOutLen);
+ wxCFStringRef cfref( CFStringCreateWithCStringNoCopy( NULL, s, cfencoding , kCFAllocatorNull ) );
+ CFStringGetCharacters( cfref, firstchar, (UniChar*) &gMacEncodings[i][c-128] );
}
- status = TECDisposeConverter(converter);
gMacEncodingsInited[i]=true;
}
return gMacEncodings[i] ;
}
-static CharsetItem* BuildReverseTable(wxUint16 *tbl)
+static CharsetItem* BuildReverseTable(const wxUint16 *tbl)
{
CharsetItem *rev = new CharsetItem[128];
bool wxEncodingConverter::Init(wxFontEncoding input_enc, wxFontEncoding output_enc, int method)
{
unsigned i;
- wxUint16 *in_tbl, *out_tbl = NULL;
+ const wxUint16 *in_tbl;
+ const wxUint16 *out_tbl = NULL;
if (m_Table) {delete[] m_Table; m_Table = NULL;}
#define STOP wxFONTENCODING_SYSTEM
#define NUM_OF_PLATFORMS 4 /*must conform to enum wxPLATFORM_XXXX !!!*/
-#define ENC_PER_PLATFORM 5
- // max no. of encodings for one language used on one platform
- // Anybody thinks 5 is not enough? ;-)
+#define ENC_PER_PLATFORM 3
+ // max no. of encodings for one language used on one platform.
+ // Using maximum of everything at the current moment to not make the
+ // library larger than necessary. Make larger only if necessary - MR
-static wxFontEncoding
+static const wxFontEncoding
EquivalentEncodings[][NUM_OF_PLATFORMS][ENC_PER_PLATFORM+1] = {
// *** Please put more common encodings as first! ***
platform = wxPLATFORM_WINDOWS;
#elif defined(__WXGTK__) || defined(__WXMOTIF__)
platform = wxPLATFORM_UNIX;
-#elif defined(__WXOS2__)
+#elif defined(__WXPM__)
platform = wxPLATFORM_OS2;
#elif defined(__WXMAC__)
platform = wxPLATFORM_MAC;
}
int i, clas, e ;
- wxFontEncoding *f;
+ const wxFontEncoding *f;
wxFontEncodingArray arr;
clas = 0;
wxFontEncodingArray wxEncodingConverter::GetAllEquivalents(wxFontEncoding enc)
{
int i, clas, e, j ;
- wxFontEncoding *f;
+ const wxFontEncoding *f;
wxFontEncodingArray arr;
arr = GetPlatformEquivalents(enc); // we want them to be first items in array