+// create the key event of the given type for the given key - used by
+// HandleChar and HandleKeyDown/Up
+wxKeyEvent wxWindow::CreateKeyEvent(wxEventType evType,
+ int id,
+ WXLPARAM lParam) const
+{
+ wxKeyEvent event(evType);
+ event.SetId(GetId());
+ event.m_shiftDown = IsShiftDown();
+ event.m_controlDown = IsCtrlDown();
+ event.m_altDown = (HIWORD(lParam) & KF_ALTDOWN) == KF_ALTDOWN;
+
+ event.m_eventObject = (wxWindow *)this; // const_cast
+ event.m_keyCode = id;
+ event.SetTimestamp(s_currentMsg.time);
+
+ // translate the position to client coords
+ POINT pt;
+ GetCursorPos(&pt);
+ RECT rect;
+ GetWindowRect(GetHwnd(),&rect);
+ pt.x -= rect.left;
+ pt.y -= rect.top;
+
+ event.m_x = pt.x;
+ event.m_y = pt.y;
+
+ return event;
+}
+