win.Connect(-1, -1, wxEVT_LEAVE_WINDOW, func)
win.Connect(-1, -1, wxEVT_ENTER_WINDOW, func)
+def EVT_MOUSE_CAPTURE_CHANGED(win, func):
+ win.Connect(-1, -1, wxEVT_MOUSE_CAPTURE_CHANGED, func)
+
# EVT_COMMAND
def EVT_COMMAND(win, id, cmd, func):
win.Connect(id, -1, cmd, func)
#----------------------------------------------------------------------------
+class wxPyDeadObjectError(AttributeError):
+ pass
class _wxPyDeadObject:
"""
changed to this class when the C++ object is deleted. This should help
prevent crashes due to referencing a bogus C++ pointer.
"""
+ reprStr = "wxPython wrapper for DELETED %s object! (The C++ object no longer exists.)"
+ attrStr = "The C++ part of the %s object has been deleted, attribute access no longer allowed."
+
def __repr__( self ):
if not hasattr(self, "_name"):
self._name = "[unknown]"
- return 'wxPython wrapper for deleted %s object!!! Programming logic error' % self._name
+ return self.reprStr % self._name
def __getattr__( self, *args ):
if not hasattr(self, "_name"):
self._name = "[unknown]"
- raise ValueError, 'Attempt to access attribute of a deleted %s object' % self._name
+ raise wxPyDeadObjectError( self.attrStr % self._name )
+
+ def __nonzero__(self):
+ return 0
#----------------------------------------------------------------------
self.frame.Close()
-_defRedirect = (wxPlatform == '__WXMSW__')
+_defRedirect = (wxPlatform == '__WXMSW__' or wxPlatform == '__WXMAC__')
#----------------------------------------------------------------------
# The main application class. Derive from this and implement an OnInit