#endif
/* enable rich edit under Win32 */
-#if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
+#if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
#define wxUSE_RICHEDIT 1
#else
#define wxUSE_RICHEDIT 0
*/
#undef HAVE_CONST_CAST
+/*
+ * Define if your compiler has std::wstring
+ */
+#undef HAVE_STD_WSTRING
+/*
+ * Define if your compiler has compilant std::string::compare
+ */
+#undef HAVE_STD_STRING_COMPARE
+
+/*
+ * use STL for containers and wxString
+ */
+#define wxUSE_STL 0
/*
* Use regex support
*/
#define wxUSE_REGEX 0
+/*
+ * Use XML support
+ */
+#define wxUSE_XML 0
/*
* Use zlib
*/
/*
* Use GUI
*/
+#ifndef wxUSE_GUI
#define wxUSE_GUI 0
+#endif
/*
* Don't use GUI (defined to 1 when compiling/using base only)
*/
*/
#define wxUSE_DRAGIMAGE 0
+/*
+ * Enable accessibility support
+ */
+#define wxUSE_ACCESSIBILITY 0
+
/*
* Use property sheet classes
*/