} ;
int noOfFontDescriptions = sizeof( fontDescriptions ) / sizeof(TXNMacOSPreferredFontDescription) ;
- // kTXNAlwaysUseQuickDrawTextMask might be desirable because of speed increases but it crashes the app under OS X upon key stroke
-#if 0
- // leads to unexpected content for clients, TODO configurable
- OptionBits options = kTXNWantMoviesMask | kTXNWantSoundMask | kTXNWantGraphicsMask ;
-#else
OptionBits options = 0 ;
-#endif
-#if TARGET_CARBON
- if ( !UMAHasAquaLayout() )
-#endif
+ if ( UMAGetSystemVersion() < 0x1000 )
{
options |= kTXNAlwaysUseQuickDrawTextMask ;
}
- TXNInitTextension(fontDescriptions, noOfFontDescriptions, options );
+ TXNInitTextension(fontDescriptions, noOfFontDescriptions, options );
}
// appearance additions
-void UMASetControlTitle( ControlHandle inControl , const wxString& title , wxFontEncoding encoding)
+void UMASetControlTitle( ControlRef inControl , const wxString& title , wxFontEncoding encoding)
{
#if TARGET_CARBON
SetControlTitleWithCFString( inControl , wxMacCFStringHolder(title , encoding) ) ;
#endif
}
-void UMAActivateControl( ControlHandle inControl )
+void UMAActivateControl( ControlRef inControl )
{
+#if !TARGET_API_MAC_OSX
// we have to add the control after again to the update rgn
// otherwise updates get lost
if ( !IsControlActive( inControl ) )
bool visible = IsControlVisible( inControl ) ;
if ( visible )
SetControlVisibility( inControl , false , false ) ;
+#endif
::ActivateControl( inControl ) ;
+#if !TARGET_API_MAC_OSX
if ( visible ) {
SetControlVisibility( inControl , true , false ) ;
+
Rect ctrlBounds ;
- InvalWindowRect(GetControlOwner(inControl),GetControlBounds(inControl,&ctrlBounds) ) ;
+ InvalWindowRect(GetControlOwner(inControl),UMAGetControlBoundsInWindowCoords(inControl,&ctrlBounds) ) ;
}
}
+#endif
}
-void UMADrawControl( ControlHandle inControl )
+void UMADrawControl( ControlRef inControl )
{
+#if TARGET_API_MAC_CARBON
+ ::Draw1Control( inControl );
+#else
WindowRef theWindow = GetControlOwner(inControl) ;
wxMacPortStateHelper help( (GrafPtr) GetWindowPort(theWindow) ) ;
RgnHandle updateRgn = NewRgn() ;
::DrawControlInCurrentPort( inControl ) ;
InvalWindowRgn( theWindow, updateRgn) ;
DisposeRgn( updateRgn ) ;
+#endif
}
-void UMAMoveControl( ControlHandle inControl , short x , short y )
+void UMAMoveControl( ControlRef inControl , short x , short y )
{
+#if !TARGET_API_MAC_OSX
bool visible = IsControlVisible( inControl ) ;
if ( visible ) {
SetControlVisibility( inControl , false , false ) ;
Rect ctrlBounds ;
InvalWindowRect(GetControlOwner(inControl),GetControlBounds(inControl,&ctrlBounds) ) ;
}
+#endif
::MoveControl( inControl , x , y ) ;
+#if !TARGET_API_MAC_OSX
if ( visible ) {
SetControlVisibility( inControl , true , false ) ;
Rect ctrlBounds ;
InvalWindowRect(GetControlOwner(inControl),GetControlBounds(inControl,&ctrlBounds) ) ;
}
+#endif
}
-void UMASizeControl( ControlHandle inControl , short x , short y )
+void UMASizeControl( ControlRef inControl , short x , short y )
{
+#if !TARGET_API_MAC_OSX
bool visible = IsControlVisible( inControl ) ;
if ( visible ) {
SetControlVisibility( inControl , false , false ) ;
Rect ctrlBounds ;
InvalWindowRect(GetControlOwner(inControl),GetControlBounds(inControl,&ctrlBounds) ) ;
}
+#endif
::SizeControl( inControl , x , y ) ;
+#if !TARGET_API_MAC_OSX
if ( visible ) {
SetControlVisibility( inControl , true , false ) ;
Rect ctrlBounds ;
InvalWindowRect(GetControlOwner(inControl),GetControlBounds(inControl,&ctrlBounds) ) ;
}
+#endif
}
-void UMADeactivateControl( ControlHandle inControl )
+void UMADeactivateControl( ControlRef inControl )
{
+#if !TARGET_API_MAC_OSX
// we have to add the control after again to the update rgn
// otherwise updates get lost
bool visible = IsControlVisible( inControl ) ;
if ( visible )
SetControlVisibility( inControl , false , false ) ;
+#endif
::DeactivateControl( inControl ) ;
+#if !TARGET_API_MAC_OSX
if ( visible ) {
SetControlVisibility( inControl , true , false ) ;
Rect ctrlBounds ;
- InvalWindowRect(GetControlOwner(inControl),GetControlBounds(inControl,&ctrlBounds) ) ;
+ InvalWindowRect(GetControlOwner(inControl),UMAGetControlBoundsInWindowCoords(inControl,&ctrlBounds) ) ;
}
+#endif
}
// shows the control and adds the region to the update region
-void UMAShowControl (ControlHandle inControl)
+void UMAShowControl (ControlRef inControl)
{
SetControlVisibility( inControl , true , false ) ;
Rect ctrlBounds ;
- InvalWindowRect(GetControlOwner(inControl),GetControlBounds(inControl,&ctrlBounds) ) ;
+ InvalWindowRect(GetControlOwner(inControl),UMAGetControlBoundsInWindowCoords(inControl,&ctrlBounds) ) ;
}
-// shows the control and adds the region to the update region
-void UMAHideControl (ControlHandle inControl)
+// hides the control and adds the region to the update region
+void UMAHideControl (ControlRef inControl)
{
SetControlVisibility( inControl , false , false ) ;
Rect ctrlBounds ;
- InvalWindowRect(GetControlOwner(inControl),GetControlBounds(inControl,&ctrlBounds) ) ;
+ InvalWindowRect(GetControlOwner(inControl),UMAGetControlBoundsInWindowCoords(inControl,&ctrlBounds) ) ;
}
// keyboard focus
OSErr UMASetKeyboardFocus (WindowPtr inWindow,
- ControlHandle inControl,
+ ControlRef inControl,
ControlFocusPart inPart)
{
OSErr err = noErr;
return err ;
}
-
// events
void UMAUpdateControls( WindowPtr inWindow , RgnHandle inRgn )
{
GetPort( &port ) ;
SetPortWindowPort( inWindowRef ) ;
HiliteWindow( inWindowRef , inActivate ) ;
- ControlHandle control = NULL ;
+ ControlRef control = NULL ;
::GetRootControl( inWindowRef , & control ) ;
if ( control )
{
return err ;
}
+Rect* UMAGetControlBoundsInWindowCoords(ControlRef theControl, Rect *bounds)
+{
+ wxWindow* win = wxFindControlFromMacControl( theControl ) ;
+
+ GetControlBounds( theControl , bounds ) ;
+#if TARGET_API_MAC_OSX
+ if ( win != NULL && win->MacGetTopLevelWindow() != NULL )
+ {
+ int x , y ;
+ x = 0 ;
+ y = 0 ;
+
+ win->GetParent()->MacWindowToRootWindow( &x , & y ) ;
+ bounds->left += x ;
+ bounds->right += x ;
+ bounds->top += y ;
+ bounds->bottom += y ;
+ }
+#endif
+ return bounds ;
+}
+
+
#endif // wxUSE_GUI
#if wxUSE_BASE