// to wxWindows)
void wxFrame::DoSetClientSize(int width, int height)
{
- HWND hWnd = GetHwnd();
+ HWND hWnd = GetHwnd();
- RECT rect;
- ::GetClientRect(hWnd, &rect);
+ RECT rectClient;
+ ::GetClientRect(hWnd, &rectClient);
- RECT rect2;
- GetWindowRect(hWnd, &rect2);
+ RECT rectTotal;
+ ::GetWindowRect(hWnd, &rectTotal);
- // Find the difference between the entire window (title bar and all)
- // and the client area; add this to the new client size to move the
- // window
- int actual_width = rect2.right - rect2.left - rect.right + width;
- int actual_height = rect2.bottom - rect2.top - rect.bottom + height;
+ // Find the difference between the entire window (title bar and all)
+ // and the client area; add this to the new client size to move the
+ // window
+ width += rectTotal.right - rectTotal.left - rectClient.right;
+ height += rectTotal.bottom - rectTotal.top - rectClient.bottom;
#if wxUSE_STATUSBAR
- if ( GetStatusBar() && GetStatusBar()->IsShown())
- {
- int statusX, statusY;
- GetStatusBar()->GetClientSize(&statusX, &statusY);
- actual_height += statusY;
- }
+ wxStatusBar *statbar = GetStatusBar();
+ if ( statbar && statbar->IsShown() )
+ {
+ // leave enough space for the status bar
+ height += statbar->GetSize().y;
+ }
#endif // wxUSE_STATUSBAR
- wxPoint pt(GetClientAreaOrigin());
- actual_width += pt.y;
- actual_height += pt.x;
-
- POINT point;
- point.x = rect2.left;
- point.y = rect2.top;
+ // note that this takes the toolbar into account
+ wxPoint pt = GetClientAreaOrigin();
+ width += pt.x;
+ height += pt.y;
- MoveWindow(hWnd, point.x, point.y, actual_width, actual_height, (BOOL)TRUE);
+ if ( !::MoveWindow(hWnd, rectTotal.left, rectTotal.top,
+ width, height, TRUE /* redraw */) )
+ {
+ wxLogLastError(_T("MoveWindow"));
+ }
- wxSizeEvent event(wxSize(width, height), m_windowId);
- event.SetEventObject( this );
- GetEventHandler()->ProcessEvent(event);
+ wxSizeEvent event(wxSize(width, height), m_windowId);
+ event.SetEventObject(this);
+ GetEventHandler()->ProcessEvent(event);
}
void wxFrame::DoGetSize(int *width, int *height) const
{
- RECT rect;
- GetWindowRect(GetHwnd(), &rect);
- *width = rect.right - rect.left;
- *height = rect.bottom - rect.top;
+ RECT rect;
+ ::GetWindowRect(GetHwnd(), &rect);
+
+ *width = rect.right - rect.left;
+ *height = rect.bottom - rect.top;
}
void wxFrame::DoGetPosition(int *x, int *y) const
{
- RECT rect;
- GetWindowRect(GetHwnd(), &rect);
- POINT point;
- point.x = rect.left;
- point.y = rect.top;
+ RECT rect;
+ ::GetWindowRect(GetHwnd(), &rect);
- *x = point.x;
- *y = point.y;
+ *x = rect.left;
+ *y = rect.top;
}
// ----------------------------------------------------------------------------
// restore all child frames too
IconizeChildFrames(FALSE);
+ (void)SendIconizeEvent(FALSE);
+
// fall through
case SIZEFULLSCREEN:
// iconize all child frames too
IconizeChildFrames(TRUE);
+ (void)SendIconizeEvent();
+
m_iconized = TRUE;
break;
}