GetChildren(nodeId, children);
int n = children.GetCount();
GetChildren(nodeId, children);
int n = children.GetCount();
GetNodeSize(parentId, &x, &y, dc);
SetNodeX(nodeId, (long)(GetNodeX(parentId) + m_xSpacing + x));
}
GetNodeSize(parentId, &x, &y, dc);
SetNodeX(nodeId, (long)(GetNodeX(parentId) + m_xSpacing + x));
}
GetNodeSize(parentId, &x, &y, dc);
SetNodeY(nodeId, (long)(GetNodeY(parentId) + m_ySpacing + y));
}
GetNodeSize(parentId, &x, &y, dc);
SetNodeY(nodeId, (long)(GetNodeY(parentId) + m_ySpacing + y));
}
m_nodes[m_num].m_parentId = i;
m_nodes[m_num].m_name = name;
m_nodes[m_num].m_x = m_nodes[m_num].m_y = 0;
m_nodes[m_num].m_clientData = 0;
m_num ++;
m_nodes[m_num].m_parentId = i;
m_nodes[m_num].m_name = name;
m_nodes[m_num].m_x = m_nodes[m_num].m_y = 0;
m_nodes[m_num].m_clientData = 0;
m_num ++;
void wxTreeLayoutStored::GetChildren(long id, wxList& list)
{
long currentId = GetTopNode();
void wxTreeLayoutStored::GetChildren(long id, wxList& list)
{
long currentId = GetTopNode();