+ // Scans the resources list for unloaded files and loads them. Also reloads
+ // files that have been modified since last loading.
+ bool UpdateResources();
+
+
+ // Common implementation of GetResourceNode() and FindResource(): searches
+ // all top-level or all (if recursive == true) nodes if all loaded XRC
+ // files and returns the node, if found, as well as the path of the file it
+ // was found in if path is non-NULL
+ wxXmlNode *GetResourceNodeAndLocation(const wxString& name,
+ const wxString& classname,
+ bool recursive = false,
+ wxString *path = NULL) const;
+
+
+ // Note that these functions are used outside of wxWidgets itself, e.g.
+ // there are several known cases of inheriting from wxXmlResource just to
+ // be able to call FindResource() so we keep them for compatibility even if
+ // their names are not really consistent with GetResourceNode() public
+ // function and FindResource() is also non-const because it changes the
+ // current path of m_curFileSystem to ensure that relative paths work
+ // correctly when CreateResFromNode() is called immediately afterwards
+ // (something const public function intentionally does not do)
+
+ // Returns the node containing the resource with the given name and class
+ // name unless it's empty (then any class matches) or NULL if not found.
+ wxXmlNode *FindResource(const wxString& name, const wxString& classname,
+ bool recursive = false);
+
+ // Helper function used by FindResource() to look under the given node.
+ wxXmlNode *DoFindResource(wxXmlNode *parent, const wxString& name,
+ const wxString& classname, bool recursive) const;
+
+ // Creates a resource from information in the given node
+ // (Uses only 'handlerToUse' if != NULL)
+ wxObject *CreateResFromNode(wxXmlNode *node, wxObject *parent,
+ wxObject *instance = NULL,
+ wxXmlResourceHandler *handlerToUse = NULL);
+
+ // Helper of Load() and Unload(): returns the URL corresponding to the
+ // given file if it's indeed a file, otherwise returns the original string
+ // unmodified
+ static wxString ConvertFileNameToURL(const wxString& filename);
+
+ // loading resources from archives is impossible without wxFileSystem
+#if wxUSE_FILESYSTEM
+ // Another helper: detect if the filename is a ZIP or XRS file
+ static bool IsArchive(const wxString& filename);
+#endif // wxUSE_FILESYSTEM