wxSizerItem* Add( int width, int height, const wxSizerFlags& flags);
wxSizerItem* Add( wxSizerItem *item);
- wxSizerItem* AddSpacer(int size);
+ virtual wxSizerItem *AddSpacer(int size);
wxSizerItem* AddStretchSpacer(int prop = 1);
wxSizerItem* Insert(size_t index,
void SetCols( int cols )
{
- wxASSERT_MSG( cols >= 0, "Number of columns must be positive");
+ wxASSERT_MSG( cols >= 0, "Number of columns must be non-negative");
m_cols = cols;
}
void SetRows( int rows )
{
- wxASSERT_MSG( rows >= 0, "Number of rows must be positive");
+ wxASSERT_MSG( rows >= 0, "Number of rows must be non-negative");
m_rows = rows;
}
int GetVGap() const { return m_vgap; }
int GetHGap() const { return m_hgap; }
+ int GetEffectiveColsCount() const { return m_cols ? m_cols : CalcCols(); }
+ int GetEffectiveRowsCount() const { return m_rows ? m_rows : CalcRows(); }
+
// return the number of total items and the number of columns and rows
// (for internal use only)
int CalcRowsCols(int& rows, int& cols) const;
protected:
+ // the number of rows/columns in the sizer, if 0 then it is determined
+ // dynamically depending on the total number of items
int m_rows;
int m_cols;
+
+ // gaps between rows and columns
int m_vgap;
int m_hgap;
void SetItemBounds( wxSizerItem *item, int x, int y, int w, int h );
+ // returns the number of columns/rows needed for the current total number
+ // of children (and the fixed number of rows/columns)
+ int CalcCols() const
+ {
+ wxCHECK_MSG
+ (
+ m_rows, 0,
+ "Can't calculate number of cols if number of rows is not specified"
+ );
+
+ return (m_children.GetCount() + m_rows - 1) / m_rows;
+ }
+
+ int CalcRows() const
+ {
+ wxCHECK_MSG
+ (
+ m_cols, 0,
+ "Can't calculate number of cols if number of rows is not specified"
+ );
+
+ return (m_children.GetCount() + m_cols - 1) / m_cols;
+ }
+
private:
DECLARE_CLASS(wxGridSizer)
};
wxT("invalid value for wxBoxSizer orientation") );
}
+ virtual wxSizerItem *AddSpacer(int size);
+
int GetOrientation() const { return m_orient; }
bool IsVertical() const { return m_orient == wxVERTICAL; }