// constants
// ----------------------------------------------------------------------------
+// the mask used to extract the pitch from LOGFONT::lfPitchAndFamily field
+static const int PITCH_MASK = FIXED_PITCH | VARIABLE_PITCH;
+
// ----------------------------------------------------------------------------
// wxFontRefData - the internal description of the font
// ----------------------------------------------------------------------------
void wxFontRefData::Init(const wxNativeFontInfo& info, WXHFONT hFont)
{
- // we don't really need the family, what for?
-#if 0
- // extract family from pitch-and-family
- int lfFamily = info.lf.lfPitchAndFamily;
- if ( lfFamily & FIXED_PITCH )
- lfFamily -= FIXED_PITCH;
- if ( lfFamily & VARIABLE_PITCH )
- lfFamily -= VARIABLE_PITCH;
-
- switch ( lfFamily )
- {
- case FF_ROMAN:
- m_family = wxROMAN;
- break;
-
- case FF_SWISS:
- m_family = wxSWISS;
- break;
-
- case FF_SCRIPT:
- m_family = wxSCRIPT;
- break;
-
- case FF_MODERN:
- m_family = wxMODERN;
- break;
-
- case FF_DECORATIVE:
- m_family = wxDECORATIVE;
- break;
-
- default:
- m_family = wxSWISS;
- }
-#endif // 0
-
// hFont may be zero, or it be passed in case we really want to
// use the exact font created in the underlying system
// (for example where we can't guarantee conversion from HFONT
m_nativeFontInfoOk = TRUE;
m_nativeFontInfo = info;
+ // This is the best we can do since we don't have the
+ // correct information at this point.
+ m_family = wxSWISS;
}
wxFontRefData::~wxFontRefData()
return lf.lfFaceName;
}
+wxFontFamily wxNativeFontInfo::GetFamily() const
+{
+ wxFontFamily family;
+
+ // extract family from pitch-and-family
+ switch ( lf.lfPitchAndFamily & ~PITCH_MASK )
+ {
+ case FF_ROMAN:
+ family = wxFONTFAMILY_ROMAN;
+ break;
+
+ default:
+ wxFAIL_MSG( _T("unknown LOGFONT::lfFamily value") );
+ // fall through
+
+ case FF_SWISS:
+ family = wxFONTFAMILY_SWISS;
+ break;
+
+ case FF_SCRIPT:
+ family = wxFONTFAMILY_SCRIPT;
+ break;
+
+ case FF_MODERN:
+ family = wxFONTFAMILY_MODERN;
+ break;
+
+ case FF_DECORATIVE:
+ family = wxFONTFAMILY_DECORATIVE;
+ break;
+ }
+
+ return family;
+}
+
wxFontEncoding wxNativeFontInfo::GetEncoding() const
{
return wxGetFontEncFromCharSet(lf.lfCharSet);
// fall through
case wxFONTSTYLE_NORMAL:
+ lf.lfItalic = FALSE;
break;
case wxFONTSTYLE_ITALIC:
if ( !wxGetNativeFontEncoding(encoding, &info) )
{
#if wxUSE_FONTMAP
- if ( !wxTheFontMapper->GetAltForEncoding(encoding, &info) )
-#endif // wxUSE_FONTMAP
+ if ( wxFontMapper::Get()->GetAltForEncoding(encoding, &info) )
{
- // unsupported encoding, replace with the default
- info.charset = ANSI_CHARSET;
+ if ( !info.facename.empty() )
+ {
+ // if we have this encoding only in some particular facename, use
+ // the facename - it is better to show the correct characters in a
+ // wrong facename than unreadable text in a correct one
+ SetFaceName(info.facename);
+ }
}
- else if ( !info.facename.empty() )
+ else
+#endif // wxUSE_FONTMAP
{
- // if we have this encoding only in some particular facename, use
- // the facename - it is better to show the correct characters in a
- // wrong facename than unreadable text in a correct one
- SetFaceName(info.facename);
+ // unsupported encoding, replace with the default
+ info.charset = DEFAULT_CHARSET;
}
}
{
wxString s;
- s.Printf(_T("%d;%d;%d;%d;%d;%d;%d;%d;%d;%d;%d;%d;%d;%d;%s"),
+ s.Printf(_T("%d;%ld;%ld;%ld;%ld;%ld;%d;%d;%d;%d;%d;%d;%d;%d;%s"),
0, // version, in case we want to change the format later
lf.lfHeight,
lf.lfWidth,
return FALSE;
}
-WXHANDLE wxFont::GetResourceHandle()
+WXHANDLE wxFont::GetResourceHandle() const
{
- return GetHFONT();
+ return (WXHANDLE)GetHFONT();
}
WXHFONT wxFont::GetHFONT() const
return 0;
}
+bool wxFont::IsFixedWidth() const
+{
+ if ( M_FONTDATA->HasNativeFontInfo() )
+ {
+ // the two low-order bits specify the pitch of the font, the rest is
+ // family
+ BYTE pitch = M_FONTDATA->GetNativeFontInfo().
+ lf.lfPitchAndFamily & PITCH_MASK;
+
+ return pitch == FIXED_PITCH;
+ }
+
+ return wxFontBase::IsFixedWidth();
+}
+