#include "wx/button.h"
#include "wx/panel.h"
+#include "wx/stockitem.h"
#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxButton, wxControl)
#include "wx/mac/uma.h"
// Button
-bool wxButton::Create(wxWindow *parent, wxWindowID id, const wxString& label,
+bool wxButton::Create(wxWindow *parent, wxWindowID id, const wxString& lbl,
const wxPoint& pos,
const wxSize& size, long style,
const wxValidator& validator,
const wxString& name)
{
+ wxString label(lbl);
+ if (label.empty() && wxIsStockID(id))
+ label = wxGetStockLabel(id);
+
m_macIsUserPane = FALSE ;
if ( !wxButtonBase::Create(parent, id, pos, size, style, validator, name) )
}
else if ( label.Find('\n' ) == wxNOT_FOUND && label.Find('\r' ) == wxNOT_FOUND)
{
+#if TARGET_API_MAC_OSX
+ //Button height is static in Mac, can't be changed, so we need to force it here
+ if ( GetWindowVariant() == wxWINDOW_VARIANT_NORMAL || GetWindowVariant() == wxWINDOW_VARIANT_LARGE )
+ {
+ bounds.bottom = bounds.top + 20 ;
+ m_maxHeight = 20 ;
+ }
+ else if ( GetWindowVariant() == wxWINDOW_VARIANT_SMALL )
+ {
+ bounds.bottom = bounds.top + 17 ;
+ m_maxHeight = 17 ;
+ }
+ else if ( GetWindowVariant() == wxWINDOW_VARIANT_MINI )
+ {
+ bounds.bottom = bounds.top + 15 ;
+ m_maxHeight = 15 ;
+ }
+#endif
verify_noerr ( CreatePushButtonControl( MAC_WXHWND(parent->MacGetTopLevelWindowRef()) , &bounds , CFSTR("") , m_peer->GetControlRefAddr() ) );
}
else