// wxTopLevelWindow: a top level (as opposed to child) window
// ----------------------------------------------------------------------------
// wxTopLevelWindow: a top level (as opposed to child) window
// ----------------------------------------------------------------------------
// get the default item, temporary or permanent
wxWindow *GetDefaultItem() const
{ return m_winTmpDefault ? m_winTmpDefault : m_winDefault; }
// get the default item, temporary or permanent
wxWindow *GetDefaultItem() const
{ return m_winTmpDefault ? m_winTmpDefault : m_winDefault; }
static int WidthDefault(int w) { return w == wxDefaultCoord ? GetDefaultSize().x : w; }
static int HeightDefault(int h) { return h == wxDefaultCoord ? GetDefaultSize().y : h; }
static int WidthDefault(int w) { return w == wxDefaultCoord ? GetDefaultSize().x : w; }
static int HeightDefault(int h) { return h == wxDefaultCoord ? GetDefaultSize().y : h; }
#define wxTopLevelWindowNative wxTopLevelWindowMac
#elif defined(__WXCOCOA__)
#include "wx/cocoa/toplevel.h"
#define wxTopLevelWindowNative wxTopLevelWindowMac
#elif defined(__WXCOCOA__)
#include "wx/cocoa/toplevel.h"
#include "wx/univ/toplevel.h"
#else // !__WXUNIVERSAL__
#ifdef wxTopLevelWindowNative
#include "wx/univ/toplevel.h"
#else // !__WXUNIVERSAL__
#ifdef wxTopLevelWindowNative