struct GSocketGUIFunctionsTable;
}
-// FIXME: Eventually unify Mac OS 9
-class GSocketBSD;
-
// ----------------------------------------------------------------------------
// toolkit information
// ----------------------------------------------------------------------------
#if wxUSE_SOCKETS
// return table of GUI callbacks for GSocket code or NULL in wxBase
virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable() = 0;
-
- // return a new GSocket with the EventLoop_* stuff implemented.
- // or at least stubbed (i.e. wxBase)
- virtual GSocketBSD* CreateGSocket() = 0;
#endif
virtual wxRendererNative *CreateRenderer();
#if wxUSE_SOCKETS
virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable();
- virtual GSocketBSD* CreateGSocket();
#endif
#ifdef __WXDEBUG__
virtual wxRendererNative *CreateRenderer();
#if wxUSE_SOCKETS
virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable();
- // return a new GSocket with the EventLoop_* stuff implemented.
- // TODO: Remove this because each GUI should implement it separately
- virtual GSocketBSD* CreateGSocket();
#endif
#ifdef __WXDEBUG__