+/* Manage the read buffer; this simply reallocates the buffer if it is not small
+ * enough (or if it is not allocated). The routine returns a pointer to the
+ * buffer; if an error occurs and 'warn' is set the routine returns NULL, else
+ * it will call png_error (via png_malloc) on failure. (warn == 2 means
+ * 'silent').
+ */
+static png_bytep
+png_read_buffer(png_structrp png_ptr, png_alloc_size_t new_size, int warn)
+{
+ png_bytep buffer = png_ptr->read_buffer;
+
+ if (buffer != NULL && new_size > png_ptr->read_buffer_size)
+ {
+ png_ptr->read_buffer = NULL;
+ png_ptr->read_buffer = NULL;
+ png_ptr->read_buffer_size = 0;
+ png_free(png_ptr, buffer);
+ buffer = NULL;
+ }
+
+ if (buffer == NULL)
+ {
+ buffer = png_voidcast(png_bytep, png_malloc_base(png_ptr, new_size));
+
+ if (buffer != NULL)
+ {
+ png_ptr->read_buffer = buffer;
+ png_ptr->read_buffer_size = new_size;
+ }
+
+ else if (warn < 2) /* else silent */
+ {
+#ifdef PNG_WARNINGS_SUPPORTED
+ if (warn)
+ png_chunk_warning(png_ptr, "insufficient memory to read chunk");
+ else
+#endif
+ {
+#ifdef PNG_ERROR_TEXT_SUPPORTED
+ png_chunk_error(png_ptr, "insufficient memory to read chunk");
+#endif
+ }
+ }
+ }
+
+ return buffer;
+}
+
+/* png_inflate_claim: claim the zstream for some nefarious purpose that involves
+ * decompression. Returns Z_OK on success, else a zlib error code. It checks
+ * the owner but, in final release builds, just issues a warning if some other
+ * chunk apparently owns the stream. Prior to release it does a png_error.
+ */
+static int
+png_inflate_claim(png_structrp png_ptr, png_uint_32 owner, int window_bits)
+{
+ if (png_ptr->zowner != 0)
+ {
+ char msg[64];
+
+ PNG_STRING_FROM_CHUNK(msg, png_ptr->zowner);
+ /* So the message that results is "<chunk> using zstream"; this is an
+ * internal error, but is very useful for debugging. i18n requirements
+ * are minimal.
+ */
+ (void)png_safecat(msg, (sizeof msg), 4, " using zstream");
+# if PNG_LIBPNG_BUILD_BASE_TYPE >= PNG_LIBPNG_BUILD_RC
+ png_chunk_warning(png_ptr, msg);
+ png_ptr->zowner = 0;
+# else
+ png_chunk_error(png_ptr, msg);
+# endif
+ }
+
+ /* Implementation note: unlike 'png_deflate_claim' this internal function
+ * does not take the size of the data as an argument. Some efficiency could
+ * be gained by using this when it is known *if* the zlib stream itself does
+ * not record the number; however, this is an illusion: the original writer
+ * of the PNG may have selected a lower window size, and we really must
+ * follow that because, for systems with with limited capabilities, we
+ * would otherwise reject the application's attempts to use a smaller window
+ * size (zlib doesn't have an interface to say "this or lower"!).
+ *
+ * inflateReset2 was added to zlib 1.2.4; before this the window could not be
+ * reset, therefore it is necessary to always allocate the maximum window
+ * size with earlier zlibs just in case later compressed chunks need it.
+ */
+ {
+ int ret; /* zlib return code */
+
+ /* Set this for safety, just in case the previous owner left pointers to
+ * memory allocations.
+ */
+ png_ptr->zstream.next_in = NULL;
+ png_ptr->zstream.avail_in = 0;
+ png_ptr->zstream.next_out = NULL;
+ png_ptr->zstream.avail_out = 0;
+
+ if (png_ptr->flags & PNG_FLAG_ZSTREAM_INITIALIZED)
+ {
+# if ZLIB_VERNUM < 0x1240
+ PNG_UNUSED(window_bits)
+ ret = inflateReset(&png_ptr->zstream);
+# else
+ ret = inflateReset2(&png_ptr->zstream, window_bits);
+# endif
+ }
+
+ else
+ {
+# if ZLIB_VERNUM < 0x1240
+ ret = inflateInit(&png_ptr->zstream);
+# else
+ ret = inflateInit2(&png_ptr->zstream, window_bits);
+# endif
+
+ if (ret == Z_OK)
+ png_ptr->flags |= PNG_FLAG_ZSTREAM_INITIALIZED;
+ }
+
+ if (ret == Z_OK)
+ png_ptr->zowner = owner;
+
+ else
+ png_zstream_error(png_ptr, ret);
+
+ return ret;
+ }
+}
+
+#ifdef PNG_READ_COMPRESSED_TEXT_SUPPORTED
+/* png_inflate now returns zlib error codes including Z_OK and Z_STREAM_END to
+ * allow the caller to do multiple calls if required. If the 'finish' flag is
+ * set Z_FINISH will be passed to the final inflate() call and Z_STREAM_END must
+ * be returned or there has been a problem, otherwise Z_SYNC_FLUSH is used and
+ * Z_OK or Z_STREAM_END will be returned on success.
+ *
+ * The input and output sizes are updated to the actual amounts of data consumed
+ * or written, not the amount available (as in a z_stream). The data pointers
+ * are not changed, so the next input is (data+input_size) and the next
+ * available output is (output+output_size).
+ */
+static int
+png_inflate(png_structrp png_ptr, png_uint_32 owner, int finish,
+ /* INPUT: */ png_const_bytep input, png_uint_32p input_size_ptr,
+ /* OUTPUT: */ png_bytep output, png_alloc_size_t *output_size_ptr)
+{
+ if (png_ptr->zowner == owner) /* Else not claimed */
+ {
+ int ret;
+ png_alloc_size_t avail_out = *output_size_ptr;
+ png_uint_32 avail_in = *input_size_ptr;
+
+ /* zlib can't necessarily handle more than 65535 bytes at once (i.e. it
+ * can't even necessarily handle 65536 bytes) because the type uInt is
+ * "16 bits or more". Consequently it is necessary to chunk the input to
+ * zlib. This code uses ZLIB_IO_MAX, from pngpriv.h, as the maximum (the
+ * maximum value that can be stored in a uInt.) It is possible to set
+ * ZLIB_IO_MAX to a lower value in pngpriv.h and this may sometimes have
+ * a performance advantage, because it reduces the amount of data accessed
+ * at each step and that may give the OS more time to page it in.
+ */
+ png_ptr->zstream.next_in = PNGZ_INPUT_CAST(input);
+ /* avail_in and avail_out are set below from 'size' */
+ png_ptr->zstream.avail_in = 0;
+ png_ptr->zstream.avail_out = 0;
+
+ /* Read directly into the output if it is available (this is set to
+ * a local buffer below if output is NULL).
+ */
+ if (output != NULL)
+ png_ptr->zstream.next_out = output;
+
+ do
+ {
+ uInt avail;
+ Byte local_buffer[PNG_INFLATE_BUF_SIZE];
+
+ /* zlib INPUT BUFFER */
+ /* The setting of 'avail_in' used to be outside the loop; by setting it
+ * inside it is possible to chunk the input to zlib and simply rely on
+ * zlib to advance the 'next_in' pointer. This allows arbitrary
+ * amounts of data to be passed through zlib at the unavoidable cost of
+ * requiring a window save (memcpy of up to 32768 output bytes)
+ * every ZLIB_IO_MAX input bytes.
+ */
+ avail_in += png_ptr->zstream.avail_in; /* not consumed last time */
+
+ avail = ZLIB_IO_MAX;
+
+ if (avail_in < avail)
+ avail = (uInt)avail_in; /* safe: < than ZLIB_IO_MAX */
+
+ avail_in -= avail;
+ png_ptr->zstream.avail_in = avail;
+
+ /* zlib OUTPUT BUFFER */
+ avail_out += png_ptr->zstream.avail_out; /* not written last time */
+
+ avail = ZLIB_IO_MAX; /* maximum zlib can process */
+
+ if (output == NULL)
+ {
+ /* Reset the output buffer each time round if output is NULL and
+ * make available the full buffer, up to 'remaining_space'
+ */
+ png_ptr->zstream.next_out = local_buffer;
+ if ((sizeof local_buffer) < avail)
+ avail = (sizeof local_buffer);
+ }
+
+ if (avail_out < avail)
+ avail = (uInt)avail_out; /* safe: < ZLIB_IO_MAX */
+
+ png_ptr->zstream.avail_out = avail;
+ avail_out -= avail;
+
+ /* zlib inflate call */
+ /* In fact 'avail_out' may be 0 at this point, that happens at the end
+ * of the read when the final LZ end code was not passed at the end of
+ * the previous chunk of input data. Tell zlib if we have reached the
+ * end of the output buffer.
+ */
+ ret = inflate(&png_ptr->zstream, avail_out > 0 ? Z_NO_FLUSH :
+ (finish ? Z_FINISH : Z_SYNC_FLUSH));
+ } while (ret == Z_OK);
+
+ /* For safety kill the local buffer pointer now */
+ if (output == NULL)
+ png_ptr->zstream.next_out = NULL;
+
+ /* Claw back the 'size' and 'remaining_space' byte counts. */
+ avail_in += png_ptr->zstream.avail_in;
+ avail_out += png_ptr->zstream.avail_out;
+
+ /* Update the input and output sizes; the updated values are the amount
+ * consumed or written, effectively the inverse of what zlib uses.
+ */
+ if (avail_out > 0)
+ *output_size_ptr -= avail_out;
+
+ if (avail_in > 0)
+ *input_size_ptr -= avail_in;
+
+ /* Ensure png_ptr->zstream.msg is set (even in the success case!) */
+ png_zstream_error(png_ptr, ret);
+ return ret;
+ }
+
+ else
+ {
+ /* This is a bad internal error. The recovery assigns to the zstream msg
+ * pointer, which is not owned by the caller, but this is safe; it's only
+ * used on errors!
+ */
+ png_ptr->zstream.msg = PNGZ_MSG_CAST("zstream unclaimed");
+ return Z_STREAM_ERROR;
+ }
+}
+