virtual void SetInsertionPoint(long pos);
virtual void SetInsertionPointEnd();
virtual long GetInsertionPoint() const;
- virtual long GetLastPosition() const;
+ virtual wxTextPos GetLastPosition() const;
virtual void SetSelection(long from, long to);
virtual void SetEditable(bool editable);
int m_verRichEdit;
#endif // wxUSE_RICHEDIT
- // if true, SendUpdateEvent() will eat the next event (see comments in the
- // code as to why this is needed)
- bool m_suppressNextUpdate;
+ // number of EN_UPDATE events sent by Windows when we change the controls
+ // text ourselves: we want this to be exactly 1
+ int m_updatesCount;
virtual wxVisualAttributes GetDefaultAttributes() const;