- inline wxPalette& operator = (const wxPalette& rPalette) { if (*this == rPalette) return (*this); Ref(rPalette); return *this; }
- inline bool operator == (const wxPalette& rPalette) { return m_refData == rPalette.m_refData; }
- inline bool operator != (const wxPalette& rPalette) { return m_refData != rPalette.m_refData; }
-
- virtual bool FreeResource(bool bForce = FALSE);