]> git.saurik.com Git - wxWidgets.git/blobdiff - src/common/dcbase.cpp
send destroy events for children before they're fully destroyed; document SendDestroy...
[wxWidgets.git] / src / common / dcbase.cpp
index 07353fba7435c1002e811eee09b99f0889521470..224cf624a129de802905f74fbdaf7222224b2d0f 100644 (file)
 #include "wx/dcmemory.h"
 #include "wx/dcscreen.h"
 #include "wx/dcprint.h"
-#include "wx/dcbuffer.h" // for IMPLEMENT_DYNAMIC_CLASS
 #include "wx/prntbase.h"
 
 #ifndef WX_PRECOMP
     #include "wx/math.h"
+    #include "wx/module.h"
 #endif
 
 #ifdef __WXMSW__
-#include "wx/msw/dcclient.h"
-#include "wx/msw/dcmemory.h"
-#include "wx/msw/dcscreen.h"
+    #include "wx/msw/dcclient.h"
+    #include "wx/msw/dcmemory.h"
+    #include "wx/msw/dcscreen.h"
 #endif
 
-#ifdef __WXGTK__
-#include "wx/gtk/dcclient.h"
-#include "wx/gtk/dcmemory.h"
-#include "wx/gtk/dcscreen.h"
+#ifdef __WXGTK20__
+    #include "wx/gtk/dcclient.h"
+    #include "wx/gtk/dcmemory.h"
+    #include "wx/gtk/dcscreen.h"
+#elif defined(__WXGTK__)
+    #include "wx/gtk1/dcclient.h"
+    #include "wx/gtk1/dcmemory.h"
+    #include "wx/gtk1/dcscreen.h"
 #endif
 
 #ifdef __WXMAC__
-#include "wx/mac/dcclient.h"
-#include "wx/mac/dcmemory.h"
-#include "wx/mac/dcscreen.h"
+    #include "wx/osx/dcclient.h"
+    #include "wx/osx/dcmemory.h"
+    #include "wx/osx/dcscreen.h"
+#endif
+
+#ifdef __WXPM__
+    #include "wx/os2/dcclient.h"
+    #include "wx/os2/dcmemory.h"
+    #include "wx/os2/dcscreen.h"
+#endif
+
+#ifdef __WXCOCOA__
+    #include "wx/cocoa/dcclient.h"
+    #include "wx/cocoa/dcmemory.h"
+    #include "wx/cocoa/dcscreen.h"
+#endif
+
+#ifdef __WXMOTIF__
+    #include "wx/motif/dcclient.h"
+    #include "wx/motif/dcmemory.h"
+    #include "wx/motif/dcscreen.h"
 #endif
 
 #ifdef __WXX11__
-#include "wx/x11/dcclient.h"
-#include "wx/x11/dcmemory.h"
-#include "wx/x11/dcscreen.h"
+    #include "wx/x11/dcclient.h"
+    #include "wx/x11/dcmemory.h"
+    #include "wx/x11/dcscreen.h"
+#endif
+
+#ifdef __WXDFB__
+    #include "wx/dfb/dcclient.h"
+    #include "wx/dfb/dcmemory.h"
+    #include "wx/dfb/dcscreen.h"
+#endif
+
+#ifdef __WXPALMOS__
+    #include "wx/palmos/dcclient.h"
+    #include "wx/palmos/dcmemory.h"
+    #include "wx/palmos/dcscreen.h"
 #endif
 
 //----------------------------------------------------------------------------
 
 wxDCFactory *wxDCFactory::m_factory = NULL;
 
-void wxDCFactory::SetDCFactory( wxDCFactory *factory )
+void wxDCFactory::Set(wxDCFactory *factory)
 {
-    if (wxDCFactory::m_factory)
-        delete wxDCFactory::m_factory;
+    delete m_factory;
 
-    wxDCFactory::m_factory = factory;
+    m_factory = factory;
 }
 
-wxDCFactory *wxDCFactory::GetFactory()
+wxDCFactory *wxDCFactory::Get()
 {
-    if (!wxDCFactory::m_factory)
-        wxDCFactory::m_factory = new wxNativeDCFactory;
+    if ( !m_factory )
+        m_factory = new wxNativeDCFactory;
 
-    return wxDCFactory::m_factory;
+    return m_factory;
 }
 
+class wxDCFactoryCleanupModule : public wxModule
+{
+public:
+    virtual bool OnInit() { return true; }
+    virtual void OnExit() { wxDCFactory::Set(NULL); }
+
+private:
+    DECLARE_DYNAMIC_CLASS(wxDCFactoryCleanupModule)
+};
+
+IMPLEMENT_DYNAMIC_CLASS(wxDCFactoryCleanupModule, wxModule)
+
 //-----------------------------------------------------------------------------
 // wxNativeDCFactory
 //-----------------------------------------------------------------------------
 
-wxDCImpl* wxNativeDCFactory::CreateWindowDC( wxWindowDC *owner )
-{ 
-    return new wxWindowDCImpl( owner );
-}
-
 wxDCImpl* wxNativeDCFactory::CreateWindowDC( wxWindowDC *owner, wxWindow *window )
-{ 
-    return new wxWindowDCImpl( owner, window );
-}
-
-wxDCImpl* wxNativeDCFactory::CreateClientDC( wxClientDC *owner )
 {
-    return new wxClientDCImpl( owner );
+    wxDCImpl * const impl = new wxWindowDCImpl( owner, window );
+    impl->InheritAttributes(window);
+    return impl;
 }
 
 wxDCImpl* wxNativeDCFactory::CreateClientDC( wxClientDC *owner, wxWindow *window )
 {
-    return new wxClientDCImpl( owner, window );
-}
-
-wxDCImpl* wxNativeDCFactory::CreatePaintDC( wxPaintDC *owner )
-{
-    return new wxPaintDCImpl( owner );
+    wxDCImpl * const impl = new wxClientDCImpl( owner, window );
+    impl->InheritAttributes(window);
+    return impl;
 }
 
 wxDCImpl* wxNativeDCFactory::CreatePaintDC( wxPaintDC *owner, wxWindow *window )
 {
-    return new wxPaintDCImpl( owner, window );
+    wxDCImpl * const impl = new wxPaintDCImpl( owner, window );
+    impl->InheritAttributes(window);
+    return impl;
 }
 
 wxDCImpl* wxNativeDCFactory::CreateMemoryDC( wxMemoryDC *owner )
@@ -121,9 +157,19 @@ wxDCImpl* wxNativeDCFactory::CreateMemoryDC( wxMemoryDC *owner )
     return new wxMemoryDCImpl( owner );
 }
 
-wxDCImpl* wxNativeDCFactory::CreateMemoryDC( wxMemoryDC *owner, wxBitmap &bitmap )
+wxDCImpl* wxNativeDCFactory::CreateMemoryDC(wxMemoryDC *owner, wxBitmap& bitmap)
 {
-    return new wxMemoryDCImpl( owner, bitmap );
+    // the bitmap may be modified when it's selected into a memory DC so make
+    // sure changing this bitmap doesn't affect any other shallow copies of it
+    // (see wxMemoryDC::SelectObject())
+    //
+    // notice that we don't provide any ctor equivalent to SelectObjectAsSource
+    // method because this should be rarely needed and easy to work around by
+    // using the default ctor and calling SelectObjectAsSource itself
+    if ( bitmap.IsOk() )
+        bitmap.UnShare();
+
+    return new wxMemoryDCImpl(owner, bitmap);
 }
 
 wxDCImpl* wxNativeDCFactory::CreateMemoryDC( wxMemoryDC *owner, wxDC *dc )
@@ -136,42 +182,34 @@ wxDCImpl* wxNativeDCFactory::CreateScreenDC( wxScreenDC *owner )
     return new wxScreenDCImpl( owner );
 }
 
+#if wxUSE_PRINTING_ARCHITECTURE
 wxDCImpl *wxNativeDCFactory::CreatePrinterDC( wxPrinterDC *owner, const wxPrintData &data )
 {
     wxPrintFactory *factory = wxPrintFactory::GetFactory();
     return factory->CreatePrinterDCImpl( owner, data );
 }
+#endif
 
 //-----------------------------------------------------------------------------
 // wxWindowDC
 //-----------------------------------------------------------------------------
 
-IMPLEMENT_DYNAMIC_CLASS(wxWindowDC, wxDC)
+IMPLEMENT_ABSTRACT_CLASS(wxWindowDC, wxDC)
 
-wxWindowDC::wxWindowDC()
+wxWindowDC::wxWindowDC(wxWindow *win)
+          : wxDC(wxDCFactory::Get()->CreateWindowDC(this, win))
 {
 }
 
-wxWindowDC::wxWindowDC( wxWindow *win )
-{
-    wxDCFactory *factory = wxDCFactory::GetFactory();
-    m_pimpl = factory->CreateWindowDC( this, win );
-}
-
 //-----------------------------------------------------------------------------
 // wxClientDC
 //-----------------------------------------------------------------------------
 
-IMPLEMENT_DYNAMIC_CLASS(wxClientDC, wxWindowDC)
-
-wxClientDC::wxClientDC()
-{
-}
+IMPLEMENT_ABSTRACT_CLASS(wxClientDC, wxWindowDC)
 
-wxClientDC::wxClientDC( wxWindow *win )
+wxClientDC::wxClientDC(wxWindow *win)
+          : wxWindowDC(wxDCFactory::Get()->CreateClientDC(this, win))
 {
-    wxDCFactory *factory = wxDCFactory::GetFactory();
-    m_pimpl = factory->CreateClientDC( this, win );
 }
 
 //-----------------------------------------------------------------------------
@@ -181,21 +219,18 @@ wxClientDC::wxClientDC( wxWindow *win )
 IMPLEMENT_DYNAMIC_CLASS(wxMemoryDC, wxDC)
 
 wxMemoryDC::wxMemoryDC()
+          : wxDC(wxDCFactory::Get()->CreateMemoryDC(this))
 {
-    wxDCFactory *factory = wxDCFactory::GetFactory();
-    m_pimpl = factory->CreateMemoryDC( this );
 }
 
-wxMemoryDC::wxMemoryDC( wxBitmap& bitmap )
+wxMemoryDC::wxMemoryDC(wxBitmap& bitmap)
+          : wxDC(wxDCFactory::Get()->CreateMemoryDC(this, bitmap))
 {
-    wxDCFactory *factory = wxDCFactory::GetFactory();
-    m_pimpl = factory->CreateMemoryDC( this, bitmap );
 }
 
-wxMemoryDC::wxMemoryDC( wxDC *dc )
+wxMemoryDC::wxMemoryDC(wxDC *dc)
+          : wxDC(wxDCFactory::Get()->CreateMemoryDC(this, dc))
 {
-    wxDCFactory *factory = wxDCFactory::GetFactory();
-    m_pimpl = factory->CreateMemoryDC( this, dc );
 }
 
 void wxMemoryDC::SelectObject(wxBitmap& bmp)
@@ -224,23 +259,18 @@ wxBitmap& wxMemoryDC::GetSelectedBitmap()
     return GetImpl()->GetSelectedBitmap();
 }
 
-    
+
 //-----------------------------------------------------------------------------
 // wxPaintDC
 //-----------------------------------------------------------------------------
 
-IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxClientDC)
+IMPLEMENT_ABSTRACT_CLASS(wxPaintDC, wxClientDC)
 
-wxPaintDC::wxPaintDC()
+wxPaintDC::wxPaintDC(wxWindow *win)
+         : wxClientDC(wxDCFactory::Get()->CreatePaintDC(this, win))
 {
 }
 
-wxPaintDC::wxPaintDC( wxWindow *win )
-{
-    wxDCFactory *factory = wxDCFactory::GetFactory();
-    m_pimpl = factory->CreatePaintDC( this, win );
-}
-
 //-----------------------------------------------------------------------------
 // wxScreenDC
 //-----------------------------------------------------------------------------
@@ -248,44 +278,39 @@ wxPaintDC::wxPaintDC( wxWindow *win )
 IMPLEMENT_DYNAMIC_CLASS(wxScreenDC, wxWindowDC)
 
 wxScreenDC::wxScreenDC()
+          : wxDC(wxDCFactory::Get()->CreateScreenDC(this))
 {
-    wxDCFactory *factory = wxDCFactory::GetFactory();
-    m_pimpl = factory->CreateScreenDC( this );
 }
 
 //-----------------------------------------------------------------------------
 // wxPrinterDC
 //-----------------------------------------------------------------------------
 
+#if wxUSE_PRINTING_ARCHITECTURE
+
 IMPLEMENT_DYNAMIC_CLASS(wxPrinterDC, wxDC)
 
 wxPrinterDC::wxPrinterDC()
+           : wxDC(wxDCFactory::Get()->CreatePrinterDC(this, wxPrintData()))
 {
-    wxPrintData data;  // Does this make sense?
-    wxDCFactory *factory = wxDCFactory::GetFactory();
-    m_pimpl = factory->CreatePrinterDC( this, data );
-}
-
-wxPrinterDC::wxPrinterDC( const wxPrintData &data )
-{
-    wxDCFactory *factory = wxDCFactory::GetFactory();
-    m_pimpl = factory->CreatePrinterDC( this, data );
 }
 
-wxPrinterDC::~wxPrinterDC()
+wxPrinterDC::wxPrinterDC(const wxPrintData& data)
+           : wxDC(wxDCFactory::Get()->CreatePrinterDC(this, data))
 {
 }
 
-wxRect wxPrinterDC::GetPaperRect()
+wxRect wxPrinterDC::GetPaperRect() const
 {
     return GetImpl()->GetPaperRect();
 }
 
-int wxPrinterDC::GetResolution()
+int wxPrinterDC::GetResolution() const
 {
     return GetImpl()->GetResolution();
 }
 
+#endif // wxUSE_PRINTING_ARCHITECTURE
 
 //-----------------------------------------------------------------------------
 // wxDCImpl
@@ -310,11 +335,11 @@ wxDCImpl::wxDCImpl( wxDC *owner )
         , m_minX(0), m_minY(0), m_maxX(0), m_maxY(0)
         , m_clipX1(0), m_clipY1(0), m_clipX2(0), m_clipY2(0)
         , m_logicalFunction(wxCOPY)
-        , m_backgroundMode(wxTRANSPARENT)
+        , m_backgroundMode(wxBRUSHSTYLE_TRANSPARENT)
         , m_mappingMode(wxMM_TEXT)
         , m_pen()
         , m_brush()
-        , m_backgroundBrush(*wxTRANSPARENT_BRUSH)
+        , m_backgroundBrush()
         , m_textForegroundColour(*wxBLACK)
         , m_textBackgroundColour(*wxWHITE)
         , m_font()
@@ -329,7 +354,7 @@ wxDCImpl::wxDCImpl( wxDC *owner )
                     (double)wxGetDisplaySizeMM().GetWidth();
     m_mm_to_pix_y = (double)wxGetDisplaySize().GetHeight() /
                     (double)wxGetDisplaySizeMM().GetHeight();
-                    
+
     ResetBoundingBox();
     ResetClipping();
 }
@@ -344,12 +369,12 @@ wxDCImpl::~wxDCImpl()
 
 wxCoord wxDCImpl::DeviceToLogicalX(wxCoord x) const
 {
-    return wxRound((double)(x - m_deviceOriginX - m_deviceLocalOriginX) / m_scaleX) * m_signX + m_logicalOriginX;
+    return wxRound( (double)((x - m_deviceOriginX - m_deviceLocalOriginX) * m_signX) / m_scaleX ) + m_logicalOriginX ;
 }
 
 wxCoord wxDCImpl::DeviceToLogicalY(wxCoord y) const
 {
-    return wxRound((double)(y - m_deviceOriginY - m_deviceLocalOriginY) / m_scaleY) * m_signY + m_logicalOriginY;
+    return wxRound( (double)((y - m_deviceOriginY - m_deviceLocalOriginY) * m_signY) / m_scaleY ) + m_logicalOriginY ;
 }
 
 wxCoord wxDCImpl::DeviceToLogicalXRel(wxCoord x) const
@@ -364,12 +389,12 @@ wxCoord wxDCImpl::DeviceToLogicalYRel(wxCoord y) const
 
 wxCoord wxDCImpl::LogicalToDeviceX(wxCoord x) const
 {
-    return wxRound((double)(x - m_logicalOriginX) * m_scaleX) * m_signX + m_deviceOriginX * m_signY + m_deviceLocalOriginX;
+    return wxRound( (double)((x - m_logicalOriginX) * m_signX) * m_scaleX) + m_deviceOriginX + m_deviceLocalOriginX;
 }
 
 wxCoord wxDCImpl::LogicalToDeviceY(wxCoord y) const
 {
-    return wxRound((double)(y - m_logicalOriginY) * m_scaleY) * m_signY + m_deviceOriginY * m_signY + m_deviceLocalOriginY;
+    return wxRound( (double)((y - m_logicalOriginY) * m_signY) * m_scaleY) + m_deviceOriginY + m_deviceLocalOriginY;
 }
 
 wxCoord wxDCImpl::LogicalToDeviceXRel(wxCoord x) const
@@ -388,7 +413,7 @@ void wxDCImpl::ComputeScaleAndOrigin()
     m_scaleY = m_logicalScaleY * m_userScaleY;
 }
 
-void wxDCImpl::SetMapMode( int mode )
+void wxDCImpl::SetMapMode( wxMappingMode mode )
 {
     switch (mode)
     {
@@ -625,7 +650,7 @@ wxDCImpl::DoStretchBlit(wxCoord xdest, wxCoord ydest,
                         wxDC *source,
                         wxCoord xsrc, wxCoord ysrc,
                         wxCoord srcWidth, wxCoord srcHeight,
-                        int rop,
+                        wxRasterOperationMode rop,
                         bool useMask,
                         wxCoord xsrcMask,
                         wxCoord ysrcMask)
@@ -671,7 +696,7 @@ void wxDCImpl::DrawLines(const wxPointList *list, wxCoord xoffset, wxCoord yoffs
 
 void wxDCImpl::DrawPolygon(const wxPointList *list,
                            wxCoord xoffset, wxCoord yoffset,
-                           int fillStyle)
+                           wxPolygonFillMode fillStyle)
 {
     int n = list->GetCount();
     wxPoint *points = new wxPoint[n];
@@ -694,7 +719,7 @@ wxDCImpl::DoDrawPolyPolygon(int n,
                             int count[],
                             wxPoint points[],
                             wxCoord xoffset, wxCoord yoffset,
-                            int fillStyle)
+                            wxPolygonFillMode fillStyle)
 {
     if ( n == 1 )
     {
@@ -721,7 +746,7 @@ wxDCImpl::DoDrawPolyPolygon(int n,
     }
 
     pen = GetPen();
-    SetPen(wxPen(*wxBLACK, 0, wxTRANSPARENT));
+    SetPen(wxPen(*wxBLACK, 0, wxPENSTYLE_TRANSPARENT));
     DoDrawPolygon(j, pts, xoffset, yoffset, fillStyle);
     SetPen(pen);
     for (i = j = 0; i < n; i++)
@@ -734,38 +759,21 @@ wxDCImpl::DoDrawPolyPolygon(int n,
 
 #if wxUSE_SPLINES
 
-void wxDCImpl::DoDrawSpline(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2, wxCoord x3, wxCoord y3)
+void wxDCImpl::DrawSpline(wxCoord x1, wxCoord y1,
+                          wxCoord x2, wxCoord y2,
+                          wxCoord x3, wxCoord y3)
 {
-    wxPointList point_list;
-
-    wxPoint *point1 = new wxPoint;
-    point1->x = x1; point1->y = y1;
-    point_list.Append( point1 );
-
-    wxPoint *point2 = new wxPoint;
-    point2->x = x2; point2->y = y2;
-    point_list.Append( point2 );
-
-    wxPoint *point3 = new wxPoint;
-    point3->x = x3; point3->y = y3;
-    point_list.Append( point3 );
-
-    DoDrawSpline(&point_list);
-
-    for( wxPointList::compatibility_iterator node = point_list.GetFirst(); node; node = node->GetNext() )
-    {
-        wxPoint *p = node->GetData();
-        delete p;
-    }
+    wxPoint points[] = { wxPoint(x1, y1), wxPoint(x2, y2), wxPoint(x3, y3) };
+    DrawSpline(WXSIZEOF(points), points);
 }
 
-void wxDCImpl::DoDrawSpline(int n, wxPoint points[])
+void wxDCImpl::DrawSpline(int n, wxPoint points[])
 {
     wxPointList list;
-    for (int i =0; i < n; i++)
-        list.Append( &points[i] );
+    for ( int i = 0; i < n; i++ )
+        list.Append(&points[i]);
 
-    DoDrawSpline(&list);
+    DrawSpline(&list);
 }
 
 // ----------------------------------- spline code ----------------------------------------
@@ -989,7 +997,7 @@ void wxDCImpl::DoGradientFillLinear(const wxRect& rect,
                 nB = nB1 + (nB2-nB1)*(w-x)/w;
 
             wxColour colour(nR,nG,nB);
-            SetPen(wxPen(colour, 1, wxSOLID));
+            SetPen(wxPen(colour, 1, wxPENSTYLE_SOLID));
             SetBrush(wxBrush(colour));
             if(nDirection == wxEAST)
                 DoDrawRectangle(rect.GetRight()-x-xDelta+1, rect.GetTop(),
@@ -1026,7 +1034,7 @@ void wxDCImpl::DoGradientFillLinear(const wxRect& rect,
                 nB = nB1 + (nB2-nB1)*(w-y)/w;
 
             wxColour colour(nR,nG,nB);
-            SetPen(wxPen(colour, 1, wxSOLID));
+            SetPen(wxPen(colour, 1, wxPENSTYLE_SOLID));
             SetBrush(wxBrush(colour));
             if(nDirection == wxNORTH)
                 DoDrawRectangle(rect.GetLeft(), rect.GetTop()+y,
@@ -1100,6 +1108,16 @@ void wxDCImpl::DoGradientFillConcentric(const wxRect& rect,
     m_pen.SetColour(oldPenColour);
 }
 
+void wxDCImpl::InheritAttributes(wxWindow *win)
+{
+    wxCHECK_RET( win, "window can't be NULL" );
+
+    SetFont(win->GetFont());
+    SetTextForeground(win->GetForegroundColour());
+    SetTextBackground(win->GetBackgroundColour());
+    SetBackground(wxBrush(win->GetBackgroundColour()));
+}
+
 //-----------------------------------------------------------------------------
 // wxDC
 //-----------------------------------------------------------------------------
@@ -1180,7 +1198,7 @@ void wxDC::DrawLabel(const wxString& text,
     wxString curLine;
     for ( wxString::const_iterator pc = text.begin(); ; ++pc )
     {
-        if ( *pc == _T('\n') || pc == text.end() )
+        if ( pc == text.end() || *pc == '\n' )
         {
             int xRealStart = x; // init it here to avoid compielr warnings
 
@@ -1245,7 +1263,7 @@ void wxDC::DrawLabel(const wxString& text,
     if ( startUnderscore != endUnderscore )
     {
         // it should be of the same colour as text
-        SetPen(wxPen(GetTextForeground(), 0, wxSOLID));
+        SetPen(wxPen(GetTextForeground(), 0, wxPENSTYLE_SOLID));
 
         yUnderscore--;
 
@@ -1284,7 +1302,7 @@ void wxDC::GetTextExtent(const wxString& string,
             *externalLeading = externalLeading2;
     }
 
-void wxDC::GetLogicalOrigin(long *x, long *y) const 
+void wxDC::GetLogicalOrigin(long *x, long *y) const
     {
         wxCoord x2, y2;
         m_pimpl->DoGetLogicalOrigin(&x2, &y2);
@@ -1294,7 +1312,7 @@ void wxDC::GetLogicalOrigin(long *x, long *y) const
             *y = y2;
     }
 
-void wxDC::GetDeviceOrigin(long *x, long *y) const 
+void wxDC::GetDeviceOrigin(long *x, long *y) const
     {
         wxCoord x2, y2;
         m_pimpl->DoGetDeviceOrigin(&x2, &y2);
@@ -1302,9 +1320,9 @@ void wxDC::GetDeviceOrigin(long *x, long *y) const
             *x = x2;
         if ( y )
             *y = y2;
-    } 
-    
-void wxDC::GetClippingBox(long *x, long *y, long *w, long *h) const 
+    }
+
+void wxDC::GetClippingBox(long *x, long *y, long *w, long *h) const
     {
         wxCoord xx,yy,ww,hh;
         m_pimpl->DoGetClippingBox(&xx, &yy, &ww, &hh);
@@ -1312,6 +1330,333 @@ void wxDC::GetClippingBox(long *x, long *y, long *w, long *h) const
         if (y) *y = yy;
         if (w) *w = ww;
         if (h) *h = hh;
-    } 
-    
+    }
+
 #endif  // WXWIN_COMPATIBILITY_2_8
+
+/*
+Notes for wxWidgets DrawEllipticArcRot(...)
+
+wxDCBase::DrawEllipticArcRot(...) draws a rotated elliptic arc or an ellipse.
+It uses wxDCBase::CalculateEllipticPoints(...) and wxDCBase::Rotate(...),
+which are also new.
+
+All methods are generic, so they can be implemented in wxDCBase.
+DoDrawEllipticArcRot(...) is virtual, so it can be called from deeper
+methods like (WinCE) wxDC::DoDrawArc(...).
+
+CalculateEllipticPoints(...) fills a given list of wxPoints with some points
+of an elliptic arc. The algorithm is pixel-based: In every row (in flat
+parts) or every column (in steep parts) only one pixel is calculated.
+Trigonometric calculation (sin, cos, tan, atan) is only done if the
+starting angle is not equal to the ending angle. The calculation of the
+pixels is done using simple arithmetic only and should perform not too
+bad even on devices without floating point processor. I didn't test this yet.
+
+Rotate(...) rotates a list of point pixel-based, you will see rounding errors.
+For instance: an ellipse rotated 180 degrees is drawn
+slightly different from the original.
+
+The points are then moved to an array and used to draw a polyline and/or polygon
+(with center added, the pie).
+The result looks quite similar to the native ellipse, only e few pixels differ.
+
+The performance on a desktop system (Athlon 1800, WinXP) is about 7 times
+slower as DrawEllipse(...), which calls the native API.
+An rotated ellipse outside the clipping region takes nearly the same time,
+while an native ellipse outside takes nearly no time to draw.
+
+If you draw an arc with this new method, you will see the starting and ending angles
+are calculated properly.
+If you use DrawEllipticArc(...), you will see they are only correct for circles
+and not properly calculated for ellipses.
+
+Peter Lenhard
+p.lenhard@t-online.de
+*/
+
+#ifdef __WXWINCE__
+void wxDCImpl::DoDrawEllipticArcRot( wxCoord x, wxCoord y,
+                                     wxCoord w, wxCoord h,
+                                     double sa, double ea, double angle )
+{
+    wxPointList list;
+
+    CalculateEllipticPoints( &list, x, y, w, h, sa, ea );
+    Rotate( &list, angle, wxPoint( x+w/2, y+h/2 ) );
+
+    // Add center (for polygon/pie)
+    list.Append( new wxPoint( x+w/2, y+h/2 ) );
+
+    // copy list into array and delete list elements
+    int n = list.GetCount();
+    wxPoint *points = new wxPoint[n];
+    int i = 0;
+    wxPointList::compatibility_iterator node;
+    for ( node = list.GetFirst(); node; node = node->GetNext(), i++ )
+    {
+        wxPoint *point = node->GetData();
+        points[i].x = point->x;
+        points[i].y = point->y;
+        delete point;
+    }
+
+    // first draw the pie without pen, if necessary
+    if( GetBrush() != *wxTRANSPARENT_BRUSH )
+    {
+        wxPen tempPen( GetPen() );
+        SetPen( *wxTRANSPARENT_PEN );
+        DoDrawPolygon( n, points, 0, 0 );
+        SetPen( tempPen );
+    }
+
+    // then draw the arc without brush, if necessary
+    if( GetPen() != *wxTRANSPARENT_PEN )
+    {
+        // without center
+        DoDrawLines( n-1, points, 0, 0 );
+    }
+
+    delete [] points;
+
+} // DrawEllipticArcRot
+
+void wxDCImpl::Rotate( wxPointList* points, double angle, wxPoint center )
+{
+    if( angle != 0.0 )
+    {
+        double pi(M_PI);
+        double dSinA = -sin(angle*2.0*pi/360.0);
+        double dCosA = cos(angle*2.0*pi/360.0);
+        wxPointList::compatibility_iterator node;
+        for ( node = points->GetFirst(); node; node = node->GetNext() )
+        {
+            wxPoint* point = node->GetData();
+
+            // transform coordinates, if necessary
+            if( center.x ) point->x -= center.x;
+            if( center.y ) point->y -= center.y;
+
+            // calculate rotation, rounding simply by implicit cast to integer
+            int xTemp = point->x * dCosA - point->y * dSinA;
+            point->y = point->x * dSinA + point->y * dCosA;
+            point->x = xTemp;
+
+            // back transform coordinates, if necessary
+            if( center.x ) point->x += center.x;
+            if( center.y ) point->y += center.y;
+        }
+    }
+}
+
+void wxDCImpl::CalculateEllipticPoints( wxPointList* points,
+                                        wxCoord xStart, wxCoord yStart,
+                                        wxCoord w, wxCoord h,
+                                        double sa, double ea )
+{
+    double pi = M_PI;
+    double sar = 0;
+    double ear = 0;
+    int xsa = 0;
+    int ysa = 0;
+    int xea = 0;
+    int yea = 0;
+    int sq = 0;
+    int eq = 0;
+    bool bUseAngles = false;
+    if( w<0 ) w = -w;
+    if( h<0 ) h = -h;
+    // half-axes
+    wxCoord a = w/2;
+    wxCoord b = h/2;
+    // decrement 1 pixel if ellipse is smaller than 2*a, 2*b
+    int decrX = 0;
+    if( 2*a == w ) decrX = 1;
+    int decrY = 0;
+    if( 2*b == h ) decrY = 1;
+    // center
+    wxCoord xCenter = xStart + a;
+    wxCoord yCenter = yStart + b;
+    // calculate data for start and end, if necessary
+    if( sa != ea )
+    {
+        bUseAngles = true;
+        // normalisation of angles
+        while( sa<0 ) sa += 360;
+        while( ea<0 ) ea += 360;
+        while( sa>=360 ) sa -= 360;
+        while( ea>=360 ) ea -= 360;
+        // calculate quadrant numbers
+        if( sa > 270 ) sq = 3;
+        else if( sa > 180 ) sq = 2;
+        else if( sa > 90 ) sq = 1;
+        if( ea > 270 ) eq = 3;
+        else if( ea > 180 ) eq = 2;
+        else if( ea > 90 ) eq = 1;
+        sar = sa * pi / 180.0;
+        ear = ea * pi / 180.0;
+        // correct angle circle -> ellipse
+        sar = atan( -a/(double)b * tan( sar ) );
+        if ( sq == 1 || sq == 2 ) sar += pi;
+        ear = atan( -a/(double)b * tan( ear ) );
+        if ( eq == 1 || eq == 2 ) ear += pi;
+        // coordinates of points
+        xsa = xCenter + a * cos( sar );
+        if( sq == 0 || sq == 3 ) xsa -= decrX;
+        ysa = yCenter + b * sin( sar );
+        if( sq == 2 || sq == 3 ) ysa -= decrY;
+        xea = xCenter + a * cos( ear );
+        if( eq == 0 || eq == 3 ) xea -= decrX;
+        yea = yCenter + b * sin( ear );
+        if( eq == 2 || eq == 3 ) yea -= decrY;
+    } // if iUseAngles
+    // calculate c1 = b^2, c2 = b^2/a^2 with a = w/2, b = h/2
+    double c1 = b * b;
+    double c2 = 2.0 / w;
+    c2 *= c2;
+    c2 *= c1;
+    wxCoord x = 0;
+    wxCoord y = b;
+    long x2 = 1;
+    long y2 = y*y;
+    long y2_old = 0;
+    long y_old = 0;
+    // Lists for quadrant 1 to 4
+    wxPointList pointsarray[4];
+    // Calculate points for first quadrant and set in all quadrants
+    for( x = 0; x <= a; ++x )
+    {
+        x2 = x2+x+x-1;
+        y2_old = y2;
+        y_old = y;
+        bool bNewPoint = false;
+        while( y2 > c1 - c2 * x2 && y > 0 )
+        {
+            bNewPoint = true;
+            y2 = y2-y-y+1;
+            --y;
+        }
+        // old y now to big: set point with old y, old x
+        if( bNewPoint && x>1)
+        {
+            int x1 = x - 1;
+            // remove points on the same line
+            pointsarray[0].Insert( new wxPoint( xCenter + x1 - decrX, yCenter - y_old ) );
+            pointsarray[1].Append( new wxPoint( xCenter - x1, yCenter - y_old ) );
+            pointsarray[2].Insert( new wxPoint( xCenter - x1, yCenter + y_old - decrY ) );
+            pointsarray[3].Append( new wxPoint( xCenter + x1 - decrX, yCenter + y_old - decrY ) );
+        } // set point
+    } // calculate point
+
+    // Starting and/or ending points for the quadrants, first quadrant gets both.
+    pointsarray[0].Insert( new wxPoint( xCenter + a - decrX, yCenter ) );
+    pointsarray[0].Append( new wxPoint( xCenter, yCenter - b ) );
+    pointsarray[1].Append( new wxPoint( xCenter - a, yCenter ) );
+    pointsarray[2].Append( new wxPoint( xCenter, yCenter + b - decrY ) );
+    pointsarray[3].Append( new wxPoint( xCenter + a - decrX, yCenter ) );
+
+    // copy quadrants in original list
+    if( bUseAngles )
+    {
+        // Copy the right part of the points in the lists
+        // and delete the wxPoints, because they do not leave this method.
+        points->Append( new wxPoint( xsa, ysa ) );
+        int q = sq;
+        bool bStarted = false;
+        bool bReady = false;
+        bool bForceTurn = ( sq == eq && sa > ea );
+        while( !bReady )
+        {
+            wxPointList::compatibility_iterator node;
+            for( node = pointsarray[q].GetFirst(); node; node = node->GetNext() )
+            {
+                // once: go to starting point in start quadrant
+                if( !bStarted &&
+                    (
+                      node->GetData()->x < xsa+1 && q <= 1
+                      ||
+                      node->GetData()->x > xsa-1 && q >= 2
+                    )
+                  )
+                {
+                    bStarted = true;
+                }
+
+                // copy point, if not at ending point
+                if( bStarted )
+                {
+                    if( q != eq || bForceTurn
+                        ||
+                        ( (wxPoint*) node->GetData() )->x > xea+1 && q <= 1
+                        ||
+                        ( (wxPoint*) node->GetData() )->x < xea-1 && q >= 2
+                      )
+                    {
+                        // copy point
+                        wxPoint* pPoint = new wxPoint( *(node->GetData()) );
+                        points->Append( pPoint );
+                    }
+                    else if( q == eq && !bForceTurn || node->GetData()->x == xea)
+                    {
+                        bReady = true;
+                    }
+                }
+            } // for node
+            ++q;
+            if( q > 3 ) q = 0;
+            bForceTurn = false;
+            bStarted = true;
+        } // while not bReady
+        points->Append( new wxPoint( xea, yea ) );
+
+        // delete points
+        for( q = 0; q < 4; ++q )
+        {
+            wxPointList::compatibility_iterator node;
+            for( node = pointsarray[q].GetFirst(); node; node = node->GetNext() )
+            {
+                wxPoint *p = node->GetData();
+                delete p;
+            }
+        }
+    }
+    else
+    {
+        wxPointList::compatibility_iterator node;
+        // copy whole ellipse, wxPoints will be deleted outside
+        for( node = pointsarray[0].GetFirst(); node; node = node->GetNext() )
+        {
+            wxPoint *p = node->GetData();
+            points->Append( p );
+        }
+        for( node = pointsarray[1].GetFirst(); node; node = node->GetNext() )
+        {
+            wxPoint *p = node->GetData();
+            points->Append( p );
+        }
+        for( node = pointsarray[2].GetFirst(); node; node = node->GetNext() )
+        {
+            wxPoint *p = node->GetData();
+            points->Append( p );
+        }
+        for( node = pointsarray[3].GetFirst(); node; node = node->GetNext() )
+        {
+            wxPoint *p = node->GetData();
+            points->Append( p );
+        }
+    } // not iUseAngles
+} // CalculateEllipticPoints
+
+#endif // __WXWINCE__
+
+float wxDCImpl::GetFontPointSizeAdjustment(float dpi)
+{
+    // wxMSW has long-standing bug where wxFont point size is interpreted as
+    // "pixel size corresponding to given point size *on screen*". In other
+    // words, on a typical 600dpi printer and a typical 96dpi screen, fonts
+    // are ~6 times smaller when printing. Unfortunately, this bug is so severe
+    // that *all* printing code has to account for it and consequently, other
+    // ports need to emulate this bug too:
+    const wxSize screenPPI = wxGetDisplayPPI();
+    return float(screenPPI.y) / dpi;
+}