/////////////////////////////////////////////////////////////////////////////
-// Name: cocoa/radiobut.mm
+// Name: src/cocoa/radiobut.mm
// Purpose: wxRadioButton
// Author: David Elliott
// Modified by:
// Created: 2003/03/16
-// RCS-ID: $Id:
+// RCS-ID: $Id$
// Copyright: (c) 2003 David Elliott
-// Licence: wxWindows license
+// Licence: wxWidgets licence
/////////////////////////////////////////////////////////////////////////////
#include "wx/wxprec.h"
+
+#if wxUSE_RADIOBTN
+
+#include "wx/radiobut.h"
+
#ifndef WX_PRECOMP
#include "wx/log.h"
#include "wx/app.h"
- #include "wx/radiobut.h"
#endif //WX_PRECOMP
#import <AppKit/NSButton.h>
m_radioSlaves.GetFirst();
wxASSERT(slaveNode);
wxASSERT(slaveNode->GetData() == this);
- m_radioSlaves.DeleteNode(slaveNode);
-
+ m_radioSlaves.Erase(slaveNode);
+
// Now find the new master
wxRadioButton *newMaster = NULL;
slaveNode = m_radioSlaves.GetFirst();
if(slaveNode)
newMaster = slaveNode->GetData();
-
+
// For each node (including the new master) set the master, remove
// it from this list, and add it to the new master's list
for(; slaveNode; slaveNode = m_radioSlaves.GetFirst())
wxASSERT(radioButton->m_radioMaster == this);
radioButton->m_radioMaster = newMaster;
newMaster->m_radioSlaves.Append(radioButton);
- m_radioSlaves.DeleteNode(slaveNode);
+ m_radioSlaves.Erase(slaveNode);
}
}
else if(m_radioMaster)
Command(event);
}
+#endif