// Created: 2002/11/27
// RCS-ID: $Id$
// Copyright: (c) David Elliott
-// Licence: wxWindows licence
+// Licence: wxWidgets licence
/////////////////////////////////////////////////////////////////////////////
#include "wx/wxprec.h"
#ifndef WX_PRECOMP
#include "wx/defs.h"
#include "wx/app.h"
- #include "wx/frame.h"
- #include "wx/dialog.h"
#include "wx/dc.h"
#include "wx/intl.h"
#include "wx/log.h"
#import <AppKit/NSApplication.h>
#import <Foundation/NSRunLoop.h>
-#import <Foundation/NSArray.h>
-#import <Foundation/NSAutoreleasePool.h>
#import <Foundation/NSThread.h>
#import <AppKit/NSEvent.h>
#import <Foundation/NSString.h>
@implementation wxNSApplicationDelegate : NSObject
// NOTE: Terminate means that the event loop does NOT return and thus
-// cleanup code doesn't properly execute. Furthermore, wxWindows has its
+// cleanup code doesn't properly execute. Furthermore, wxWidgets has its
// own exit on frame delete mechanism.
- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)theApplication
{
s_inYield = true;
// Run the event loop until it is out of events
- while(NSEvent *event = [GetNSApplication()
+ while(1)
+ {
+ wxAutoNSAutoreleasePool pool;
+ NSEvent *event = [GetNSApplication()
nextEventMatchingMask:NSAnyEventMask
- untilDate:[NSDate distantPast]
+ untilDate:nil /* ==[NSDate distantPast] */
inMode:NSDefaultRunLoopMode
- dequeue: YES])
- {
+ dequeue: YES];
+ if(!event)
+ break;
[GetNSApplication() sendEvent: event];
}