#define _GENERIC_TREECTRL_H_
#ifdef __GNUG__
- #pragma interface "treectrg.h"
+ #pragma interface "treectlg.h"
#endif
#include "wx/defs.h"
const wxValidator &validator = wxDefaultValidator,
const wxString& name = wxTreeCtrlNameStr)
{
+ Init();
Create(parent, id, pos, size, style, validator, name);
}
void SetSpacing(unsigned int spacing);
// image list: these functions allow to associate an image list with
- // the control and retrieve it. Note that the control does _not_ delete
+ // the control and retrieve it. Note that when assigned with
+ // SetImageList, the control does _not_ delete
// the associated image list when it's deleted in order to allow image
- // lists to be shared between different controls.
+ // lists to be shared between different controls. If you use
+ // AssignImageList, the control _does_ delete the image list.
//
// The normal image list is for the icons which correspond to the
// normal tree item state (whether it is selected or not).
void SetImageList(wxImageList *imageList);
void SetStateImageList(wxImageList *imageList);
+ void AssignImageList(wxImageList *imageList);
+ void AssignStateImageList(wxImageList *imageList);
// Functions to work with tree ctrl items.
// get the previous visible item: item must be visible itself!
wxTreeItemId GetPrevVisible(const wxTreeItemId& item) const;
+ // Only for internal use right now, but should probably be public
+ wxTreeItemId GetNext(const wxTreeItemId& item) const;
+ wxTreeItemId GetPrev(const wxTreeItemId& item) const;
+
// operations
// ----------
{ int dummy; return HitTest(point, dummy); }
wxTreeItemId HitTest(const wxPoint& point, int& flags);
+ // get the bounding rectangle of the item (or of its label only)
+ bool GetBoundingRect(const wxTreeItemId& item,
+ wxRect& rect,
+ bool textOnly = FALSE) const;
+
// Start editing the item label: this (temporarily) replaces the item
// with a one line edit control. The item will be selected if it hadn't
// been before.
wxBrush *m_hilightBrush;
wxImageList *m_imageListNormal,
*m_imageListState;
+ bool m_ownsImageListNormal,
+ m_ownsImageListState;
int m_dragCount;
wxPoint m_dragStart;
int image, int selectedImage,
wxTreeItemData *data);
+public:
void AdjustMyScrollbars();
+protected:
int GetLineHeight(wxGenericTreeItem *item) const;
void PaintLevel( wxGenericTreeItem *item, wxDC& dc, int level, int &y );
void PaintItem( wxGenericTreeItem *item, wxDC& dc);
DECLARE_DYNAMIC_CLASS(wxGenericTreeCtrl)
};
+#if !defined(__WXMSW__) || defined(__WIN16__)
+/*
+ * wxTreeCtrl has to be a real class or we have problems with
+ * the run-time information.
+ */
+
+class WXDLLEXPORT wxTreeCtrl: public wxGenericTreeCtrl
+{
+public:
+ DECLARE_DYNAMIC_CLASS(wxTreeCtrl)
+
+ wxTreeCtrl() {}
+
+ wxTreeCtrl(wxWindow *parent, wxWindowID id = -1,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxTR_HAS_BUTTONS | wxTR_LINES_AT_ROOT,
+ const wxValidator &validator = wxDefaultValidator,
+ const wxString& name = wxTreeCtrlNameStr)
+ {
+ Create(parent, id, pos, size, style, validator, name);
+ }
+
+};
+
+#endif
+
#endif // _GENERIC_TREECTRL_H_