# =========================================================================
# This makefile was generated by
-# Bakefile 0.1.8 (http://bakefile.sourceforge.net)
+# Bakefile 0.2.0 (http://bakefile.sourceforge.net)
# Do not modify, all changes will be overwritten!
# =========================================================================
### Variables: ###
-WX_RELEASE_NODOT = 26
+WX_RELEASE_NODOT = 27
OBJS = &
wat_$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WXDLLFLAG)$(CFG)
LIBDIRNAME = .\..\..\lib\wat_$(LIBTYPE_SUFFIX)$(CFG)
BOMBS_CXXFLAGS = $(__DEBUGINFO_0) $(__OPTIMIZEFLAG_2) $(__THREADSFLAG_5) &
$(__RUNTIME_LIBS_6) -d__WXMSW__ $(__WXUNIV_DEFINE_p) $(__DEBUG_DEFINE_p) &
$(__EXCEPTIONS_DEFINE_p) $(__RTTI_DEFINE_p) $(__THREAD_DEFINE_p) &
- $(__UNICODE_DEFINE_p) -i=.\..\..\include -i=$(SETUPHDIR) -wx -wcd=549 &
+ $(__UNICODE_DEFINE_p) -i=$(SETUPHDIR) -i=.\..\..\include -wx -wcd=549 &
-wcd=656 -wcd=657 -wcd=667 -i=. $(__DLLFLAG_p) -i=.\..\..\samples -dNOPCH &
$(__RTTIFLAG_7) $(__EXCEPTIONSFLAG_8) $(CPPFLAGS) $(CXXFLAGS)
BOMBS_OBJECTS = &
@for %i in ($(BOMBS_OBJECTS)) do @%append $(OBJS)\bombs.lbc file %i
@for %i in ( $(__WXLIB_CORE_p) $(__WXLIB_BASE_p) $(__WXLIB_MONO_p) $(__LIB_TIFF_p) $(__LIB_JPEG_p) $(__LIB_PNG_p) wxzlib$(WXDEBUGFLAG).lib wxregex$(WXUNICODEFLAG)$(WXDEBUGFLAG).lib wxexpat$(WXDEBUGFLAG).lib $(EXTRALIBS_FOR_BASE) kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ) do @%append $(OBJS)\bombs.lbc library %i
@%append $(OBJS)\bombs.lbc option resource=$(OBJS)\bombs_bombs.res
+ @for %i in () do @%append $(OBJS)\bombs.lbc option stack=%i
wlink @$(OBJS)\bombs.lbc
$(OBJS)\bombs_bombs.obj : .AUTODEPEND .\bombs.cpp
- $(CXX) -zq -fo=$^@ $(BOMBS_CXXFLAGS) $<
+ $(CXX) -bt=nt -zq -fo=$^@ $(BOMBS_CXXFLAGS) $<
$(OBJS)\bombs_bombs1.obj : .AUTODEPEND .\bombs1.cpp
- $(CXX) -zq -fo=$^@ $(BOMBS_CXXFLAGS) $<
+ $(CXX) -bt=nt -zq -fo=$^@ $(BOMBS_CXXFLAGS) $<
$(OBJS)\bombs_game.obj : .AUTODEPEND .\game.cpp
- $(CXX) -zq -fo=$^@ $(BOMBS_CXXFLAGS) $<
+ $(CXX) -bt=nt -zq -fo=$^@ $(BOMBS_CXXFLAGS) $<
$(OBJS)\bombs_bombs.res : .AUTODEPEND .\bombs.rc
- wrc -q -ad -bt=nt -r -fo=$^@ -d__WXMSW__ $(__WXUNIV_DEFINE_p) $(__DEBUG_DEFINE_p) $(__EXCEPTIONS_DEFINE_p) $(__RTTI_DEFINE_p) $(__THREAD_DEFINE_p) $(__UNICODE_DEFINE_p) -i=.\..\..\include -i=$(SETUPHDIR) -i=. $(__DLLFLAG_p) -i=.\..\..\samples -dNOPCH $<
+ wrc -q -ad -bt=nt -r -fo=$^@ -d__WXMSW__ $(__WXUNIV_DEFINE_p) $(__DEBUG_DEFINE_p) $(__EXCEPTIONS_DEFINE_p) $(__RTTI_DEFINE_p) $(__THREAD_DEFINE_p) $(__UNICODE_DEFINE_p) -i=$(SETUPHDIR) -i=.\..\..\include -i=. $(__DLLFLAG_p) -i=.\..\..\samples -dNOPCH $<