# =========================================================================
# This makefile was generated by
# =========================================================================
# This makefile was generated by
# Do not modify, all changes will be overwritten!
# =========================================================================
# Do not modify, all changes will be overwritten!
# =========================================================================
-if exist $(LIBDIRNAME)\wx$(PORTNAME)$(WXUNIVNAME)$(WX_RELEASE_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR)_svg_gcc$(VENDORTAG).dll del $(LIBDIRNAME)\wx$(PORTNAME)$(WXUNIVNAME)$(WX_RELEASE_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR)_svg_gcc$(VENDORTAG).dll
-if exist $(LIBDIRNAME)\libwx$(PORTNAME)$(WXUNIVNAME)$(WX_RELEASE_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR)_svg.a del $(LIBDIRNAME)\libwx$(PORTNAME)$(WXUNIVNAME)$(WX_RELEASE_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR)_svg.a
-if exist $(LIBDIRNAME)\libwx$(PORTNAME)$(WXUNIVNAME)$(WX_RELEASE_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR)_svg.a del $(LIBDIRNAME)\libwx$(PORTNAME)$(WXUNIVNAME)$(WX_RELEASE_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR)_svg.a
-if exist $(LIBDIRNAME)\wx$(PORTNAME)$(WXUNIVNAME)$(WX_RELEASE_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR)_svg_gcc$(VENDORTAG).dll del $(LIBDIRNAME)\wx$(PORTNAME)$(WXUNIVNAME)$(WX_RELEASE_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR)_svg_gcc$(VENDORTAG).dll
-if exist $(LIBDIRNAME)\libwx$(PORTNAME)$(WXUNIVNAME)$(WX_RELEASE_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR)_svg.a del $(LIBDIRNAME)\libwx$(PORTNAME)$(WXUNIVNAME)$(WX_RELEASE_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR)_svg.a
-if exist $(LIBDIRNAME)\libwx$(PORTNAME)$(WXUNIVNAME)$(WX_RELEASE_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR)_svg.a del $(LIBDIRNAME)\libwx$(PORTNAME)$(WXUNIVNAME)$(WX_RELEASE_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR)_svg.a
$(OBJS)\svgdll_version_rc.o: ../../src/svg/../../../src/msw/version.rc
windres --use-temp-file -i$< -o$@ --define __WXMSW__ $(__WXUNIV_DEFINE_p_1) $(__DEBUG_DEFINE_p_1) $(__EXCEPTIONS_DEFINE_p_1) $(__RTTI_DEFINE_p_1) $(__THREAD_DEFINE_p_1) $(__UNICODE_DEFINE_p_1) --include-dir ../../src/svg/../../../include --include-dir $(SETUPHDIR) --define WXDLLNAME=wx$(PORTNAME)$(WXUNIVNAME)$(WX_RELEASE_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR)_svg_gcc$(VENDORTAG)
$(OBJS)\svgdll_dcsvg.o: ../../src/svg/dcsvg.cpp
$(OBJS)\svgdll_version_rc.o: ../../src/svg/../../../src/msw/version.rc
windres --use-temp-file -i$< -o$@ --define __WXMSW__ $(__WXUNIV_DEFINE_p_1) $(__DEBUG_DEFINE_p_1) $(__EXCEPTIONS_DEFINE_p_1) $(__RTTI_DEFINE_p_1) $(__THREAD_DEFINE_p_1) $(__UNICODE_DEFINE_p_1) --include-dir ../../src/svg/../../../include --include-dir $(SETUPHDIR) --define WXDLLNAME=wx$(PORTNAME)$(WXUNIVNAME)$(WX_RELEASE_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR)_svg_gcc$(VENDORTAG)
$(OBJS)\svgdll_dcsvg.o: ../../src/svg/dcsvg.cpp