/////////////////////////////////////////////////////////////////////////////
-// Name: bmpbuttn.cpp
+// Name: src/msw/bmpbuttn.cpp
// Purpose: wxBitmapButton
// Author: Julian Smart
// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Copyright: (c) Julian Smart
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "bmpbuttn.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
-#pragma hdrstop
+ #pragma hdrstop
#endif
+#if wxUSE_BMPBUTTON
+
#ifndef WX_PRECOMP
#include "wx/bmpbuttn.h"
#include "wx/log.h"
#endif
#include "wx/msw/private.h"
+#include "wx/image.h"
+#include "wx/msw/uxtheme.h"
+
+// ----------------------------------------------------------------------------
+// macros
+// ----------------------------------------------------------------------------
+
+#if wxUSE_EXTENDED_RTTI
+
+WX_DEFINE_FLAGS( wxBitmapButtonStyle )
+
+wxBEGIN_FLAGS( wxBitmapButtonStyle )
+ // new style border flags, we put them first to
+ // use them for streaming out
+ wxFLAGS_MEMBER(wxBORDER_SIMPLE)
+ wxFLAGS_MEMBER(wxBORDER_SUNKEN)
+ wxFLAGS_MEMBER(wxBORDER_DOUBLE)
+ wxFLAGS_MEMBER(wxBORDER_RAISED)
+ wxFLAGS_MEMBER(wxBORDER_STATIC)
+ wxFLAGS_MEMBER(wxBORDER_NONE)
+
+ // old style border flags
+ wxFLAGS_MEMBER(wxSIMPLE_BORDER)
+ wxFLAGS_MEMBER(wxSUNKEN_BORDER)
+ wxFLAGS_MEMBER(wxDOUBLE_BORDER)
+ wxFLAGS_MEMBER(wxRAISED_BORDER)
+ wxFLAGS_MEMBER(wxSTATIC_BORDER)
+ wxFLAGS_MEMBER(wxBORDER)
+
+ // standard window styles
+ wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
+ wxFLAGS_MEMBER(wxCLIP_CHILDREN)
+ wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW)
+ wxFLAGS_MEMBER(wxWANTS_CHARS)
+ wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE)
+ wxFLAGS_MEMBER(wxALWAYS_SHOW_SB )
+ wxFLAGS_MEMBER(wxVSCROLL)
+ wxFLAGS_MEMBER(wxHSCROLL)
+
+ wxFLAGS_MEMBER(wxBU_AUTODRAW)
+ wxFLAGS_MEMBER(wxBU_LEFT)
+ wxFLAGS_MEMBER(wxBU_RIGHT)
+ wxFLAGS_MEMBER(wxBU_TOP)
+ wxFLAGS_MEMBER(wxBU_BOTTOM)
+wxEND_FLAGS( wxBitmapButtonStyle )
+
+IMPLEMENT_DYNAMIC_CLASS_XTI(wxBitmapButton, wxButton,"wx/bmpbuttn.h")
+
+wxBEGIN_PROPERTIES_TABLE(wxBitmapButton)
+ wxPROPERTY_FLAGS( WindowStyle , wxBitmapButtonStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , EMPTY_MACROVALUE, 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
+wxEND_PROPERTIES_TABLE()
+
+wxBEGIN_HANDLERS_TABLE(wxBitmapButton)
+wxEND_HANDLERS_TABLE()
+
+wxCONSTRUCTOR_5( wxBitmapButton , wxWindow* , Parent , wxWindowID , Id , wxBitmap , Bitmap , wxPoint , Position , wxSize , Size )
+#else
IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton)
+#endif
-#define BUTTON_HEIGHT_FACTOR (EDIT_CONTROL_FACTOR * 1.1)
+BEGIN_EVENT_TABLE(wxBitmapButton, wxBitmapButtonBase)
+ EVT_SYS_COLOUR_CHANGED(wxBitmapButton::OnSysColourChanged)
+ EVT_ENTER_WINDOW(wxBitmapButton::OnMouseEnterOrLeave)
+ EVT_LEAVE_WINDOW(wxBitmapButton::OnMouseEnterOrLeave)
+END_EVENT_TABLE()
+
+/*
+TODO PROPERTIES :
+
+long "style" , wxBU_AUTODRAW
+bool "default" , 0
+bitmap "selected" ,
+bitmap "focus" ,
+bitmap "disabled" ,
+*/
-bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
- const wxPoint& pos,
- const wxSize& size, long style,
- const wxValidator& validator,
- const wxString& name)
+bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id,
+ const wxBitmap& bitmap,
+ const wxPoint& pos,
+ const wxSize& size, long style,
+ const wxValidator& wxVALIDATOR_PARAM(validator),
+ const wxString& name)
{
- m_buttonBitmap = bitmap;
- SetName(name);
+ m_bmpNormal = bitmap;
+ SetName(name);
#if wxUSE_VALIDATORS
- SetValidator(validator);
+ SetValidator(validator);
#endif // wxUSE_VALIDATORS
- parent->AddChild(this);
+ parent->AddChild(this);
- m_backgroundColour = parent->GetBackgroundColour();
- m_foregroundColour = parent->GetForegroundColour();
- m_windowStyle = style;
- m_marginX = 0;
- m_marginY = 0;
+ m_backgroundColour = parent->GetBackgroundColour();
+ m_foregroundColour = parent->GetForegroundColour();
+ m_windowStyle = style;
- if ( style & wxBU_AUTODRAW )
- {
- m_marginX = wxDEFAULT_BUTTON_MARGIN;
- m_marginY = wxDEFAULT_BUTTON_MARGIN;
- }
-
- int x = pos.x;
- int y = pos.y;
- int width = size.x;
- int height = size.y;
-
- if (id == -1)
- m_windowId = NewControlId();
- else
- m_windowId = id;
-
- if ( width == -1 && bitmap.Ok())
- width = bitmap.GetWidth() + 2*m_marginX;
+ if ( style & wxBU_AUTODRAW )
+ {
+ m_marginX =
+ m_marginY = 4;
+ }
- if ( height == -1 && bitmap.Ok())
- height = bitmap.GetHeight() + 2*m_marginY;
+ if (id == wxID_ANY)
+ m_windowId = NewControlId();
+ else
+ m_windowId = id;
+
+ long msStyle = WS_VISIBLE | WS_TABSTOP | WS_CHILD | BS_OWNERDRAW ;
+
+ if ( m_windowStyle & wxCLIP_SIBLINGS )
+ msStyle |= WS_CLIPSIBLINGS;
+
+#ifdef __WIN32__
+ if(m_windowStyle & wxBU_LEFT)
+ msStyle |= BS_LEFT;
+ if(m_windowStyle & wxBU_RIGHT)
+ msStyle |= BS_RIGHT;
+ if(m_windowStyle & wxBU_TOP)
+ msStyle |= BS_TOP;
+ if(m_windowStyle & wxBU_BOTTOM)
+ msStyle |= BS_BOTTOM;
+#endif
- m_hWnd = (WXHWND)CreateWindowEx
- (
+ m_hWnd = (WXHWND) CreateWindowEx(
0,
wxT("BUTTON"),
- wxT(""),
- WS_VISIBLE | WS_TABSTOP | WS_CHILD | BS_OWNERDRAW ,
- 0, 0, 0, 0,
+ wxEmptyString,
+ msStyle,
+ 0, 0, 0, 0,
GetWinHwnd(parent),
(HMENU)m_windowId,
wxGetInstance(),
NULL
);
- // Subclass again for purposes of dialog editing mode
- SubclassWin(m_hWnd);
+ // Subclass again for purposes of dialog editing mode
+ SubclassWin(m_hWnd);
- SetFont(parent->GetFont());
+ SetPosition(pos);
+ SetBestSize(size);
- SetSize(x, y, width, height);
+ return true;
+}
- return TRUE;
+bool wxBitmapButton::SetBackgroundColour(const wxColour& colour)
+{
+ if ( !wxBitmapButtonBase::SetBackgroundColour(colour) )
+ {
+ // didn't change
+ return false;
+ }
+
+ // invalidate the brush, it will be recreated the next time it's needed
+ m_brushDisabled = wxNullBrush;
+
+ return true;
+}
+
+void wxBitmapButton::OnSysColourChanged(wxSysColourChangedEvent& event)
+{
+ m_brushDisabled = wxNullBrush;
+
+ if ( !IsEnabled() )
+ {
+ // this change affects our current state
+ Refresh();
+ }
+
+ event.Skip();
}
-void wxBitmapButton::SetBitmapLabel(const wxBitmap& bitmap)
+void wxBitmapButton::OnMouseEnterOrLeave(wxMouseEvent& event)
{
- m_buttonBitmap = bitmap;
+ if ( IsEnabled() && m_bmpHover.Ok() )
+ Refresh();
+
+ event.Skip();
}
+void wxBitmapButton::OnSetBitmap()
+{
+ // if the focus bitmap is specified but hover one isn't, use the focus
+ // bitmap for hovering as well if this is consistent with the current
+ // Windows version look and feel
+ //
+ // rationale: this is compatible with the old wxGTK behaviour and also
+ // makes it much easier to do "the right thing" for all platforms (some of
+ // them, such as Windows XP, have "hot" buttons while others don't)
+ if ( !m_bmpHover.Ok() &&
+ m_bmpFocus.Ok() &&
+ wxUxThemeEngine::GetIfActive() )
+ {
+ m_bmpHover = m_bmpFocus;
+ }
+
+ // this will redraw us
+ wxBitmapButtonBase::OnSetBitmap();
+}
+
+// VZ: should be at the very least less than wxDEFAULT_BUTTON_MARGIN
+#define FOCUS_MARGIN 3
+
bool wxBitmapButton::MSWOnDraw(WXDRAWITEMSTRUCT *item)
{
-#if defined(__WIN95__)
+#ifndef __WXWINCE__
long style = GetWindowLong((HWND) GetHWND(), GWL_STYLE);
if (style & BS_BITMAP)
{
// Let default procedure draw the bitmap, which is defined
// in the Windows resource.
- return FALSE;
+ return false;
}
#endif
// choose the bitmap to use depending on the button state
- wxBitmap* bitmap;
-
- if ( isSelected && m_buttonBitmapSelected.Ok() )
- bitmap = &m_buttonBitmapSelected;
- else if ((state & ODS_FOCUS) && m_buttonBitmapFocus.Ok())
- bitmap = &m_buttonBitmapFocus;
- else if ((state & ODS_DISABLED) && m_buttonBitmapDisabled.Ok())
- bitmap = &m_buttonBitmapDisabled;
+ wxBitmap *bitmap;
+
+ if ( isSelected && m_bmpSelected.Ok() )
+ bitmap = &m_bmpSelected;
+ else if ( m_bmpHover.Ok() && IsMouseInWindow() )
+ bitmap = &m_bmpHover;
+ else if ((state & ODS_FOCUS) && m_bmpFocus.Ok())
+ bitmap = &m_bmpFocus;
+ else if ((state & ODS_DISABLED) && m_bmpDisabled.Ok())
+ bitmap = &m_bmpDisabled;
else
- bitmap = &m_buttonBitmap;
+ bitmap = &m_bmpNormal;
if ( !bitmap->Ok() )
- return FALSE;
+ return false;
// centre the bitmap in the control area
int x = lpDIS->rcItem.left;
int height = lpDIS->rcItem.bottom - y;
int wBmp = bitmap->GetWidth();
int hBmp = bitmap->GetHeight();
- int x1 = x + (width - wBmp) / 2;
- int y1 = y + (height - hBmp) / 2;
+
+ int x1,y1;
+
+ if(m_windowStyle & wxBU_LEFT)
+ x1 = x + (FOCUS_MARGIN+1);
+ else if(m_windowStyle & wxBU_RIGHT)
+ x1 = x + (width - wBmp) - (FOCUS_MARGIN+1);
+ else
+ x1 = x + (width - wBmp) / 2;
+
+ if(m_windowStyle & wxBU_TOP)
+ y1 = y + (FOCUS_MARGIN+1);
+ else if(m_windowStyle & wxBU_BOTTOM)
+ y1 = y + (height - hBmp) - (FOCUS_MARGIN+1);
+ else
+ y1 = y + (height - hBmp) / 2;
if ( isSelected && autoDraw )
{
// draw the bitmap
wxDC dst;
- dst.SetHDC((WXHDC) hDC, FALSE);
- dst.DrawBitmap(*bitmap, x1, y1, TRUE);
-
+ dst.SetHDC((WXHDC) hDC, false);
+ dst.DrawBitmap(*bitmap, x1, y1, true);
+
// draw focus / disabled state, if auto-drawing
if ( (state & ODS_DISABLED) && autoDraw )
{
DrawButtonDisable((WXHDC) hDC,
lpDIS->rcItem.left, lpDIS->rcItem.top,
lpDIS->rcItem.right, lpDIS->rcItem.bottom,
- TRUE);
+ true);
}
else if ( (state & ODS_FOCUS) && autoDraw )
{
isSelected);
}
- return TRUE;
+ return true;
}
// GRG Feb/2000, support for bmp buttons with Win95/98 standard LNF
#if defined(__WIN95__)
-void wxBitmapButton::DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel )
+void wxBitmapButton::DrawFace( WXHDC dc, int left, int top,
+ int right, int bottom, bool sel )
{
HPEN oldp;
HPEN penHiLight;
penLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DLIGHT));
penShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DSHADOW));
penDkShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DDKSHADOW));
- brushFace = CreateSolidBrush(GetSysColor(COLOR_BTNFACE));
+ // brushFace = CreateSolidBrush(GetSysColor(COLOR_BTNFACE));
+ // Taking the background colour fits in better with
+ // Windows XP themes.
+ brushFace = CreateSolidBrush(m_backgroundColour.m_pixel);
// draw the rectangle
RECT rect;
// draw the border
oldp = (HPEN) SelectObject( (HDC) dc, sel? penDkShadow : penHiLight);
- MoveToEx((HDC) dc, left, top, NULL); LineTo((HDC) dc, right-1, top);
- MoveToEx((HDC) dc, left, top+1, NULL); LineTo((HDC) dc, left, bottom-1);
+
+ wxDrawLine((HDC) dc, left, top, right-1, top);
+ wxDrawLine((HDC) dc, left, top+1, left, bottom-1);
SelectObject( (HDC) dc, sel? penShadow : penLight);
- MoveToEx((HDC) dc, left+1, top+1, NULL); LineTo((HDC) dc, right-2, top+1);
- MoveToEx((HDC) dc, left+1, top+2, NULL); LineTo((HDC) dc, left+1, bottom-2);
+ wxDrawLine((HDC) dc, left+1, top+1, right-2, top+1);
+ wxDrawLine((HDC) dc, left+1, top+2, left+1, bottom-2);
SelectObject( (HDC) dc, sel? penLight : penShadow);
- MoveToEx((HDC) dc, left+1, bottom-2, NULL); LineTo((HDC) dc, right-1, bottom-2);
- MoveToEx((HDC) dc, right-2, bottom-3, NULL); LineTo((HDC) dc, right-2, top);
+ wxDrawLine((HDC) dc, left+1, bottom-2, right-1, bottom-2);
+ wxDrawLine((HDC) dc, right-2, bottom-3, right-2, top);
SelectObject( (HDC) dc, sel? penHiLight : penDkShadow);
- MoveToEx((HDC) dc, left, bottom-1, NULL); LineTo((HDC) dc, right+2, bottom-1);
- MoveToEx((HDC) dc, right-1, bottom-2, NULL); LineTo((HDC) dc, right-1, top-1);
+ wxDrawLine((HDC) dc, left, bottom-1, right+2, bottom-1);
+ wxDrawLine((HDC) dc, right-1, bottom-2, right-1, top-1);
// delete allocated resources
SelectObject((HDC) dc,oldp);
#else
-void wxBitmapButton::DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel )
+void wxBitmapButton::DrawFace( WXHDC dc, int left, int top,
+ int right, int bottom, bool sel )
{
HPEN oldp;
HPEN penBorder;
#endif // defined(__WIN95__)
-// VZ: should be at the very least less than wxDEFAULT_BUTTON_MARGIN
-#define FOCUS_MARGIN 3
-
-void wxBitmapButton::DrawButtonFocus( WXHDC dc, int left, int top, int right, int bottom, bool sel )
+void wxBitmapButton::DrawButtonFocus( WXHDC dc, int left, int top, int right,
+ int bottom, bool WXUNUSED(sel) )
{
RECT rect;
rect.left = left;
if ( sel )
OffsetRect( &rect, 1, 1 );
*/
+
DrawFocusRect( (HDC) dc, &rect );
}
-extern HBRUSH wxDisableButtonBrush;
-void wxBitmapButton::DrawButtonDisable( WXHDC dc, int left, int top, int right, int bottom, bool with_marg )
+void
+wxBitmapButton::DrawButtonDisable( WXHDC dc,
+ int left, int top, int right, int bottom,
+ bool with_marg )
{
- HBRUSH old = (HBRUSH) SelectObject( (HDC) dc, wxDisableButtonBrush );
+ if ( !m_brushDisabled.Ok() )
+ {
+ // draw a bitmap with two black and two background colour pixels
+ wxBitmap bmp(2, 2);
+ wxMemoryDC dc;
+ dc.SelectObject(bmp);
+ dc.SetPen(*wxBLACK_PEN);
+ dc.DrawPoint(0, 0);
+ dc.DrawPoint(1, 1);
+ dc.SetPen(GetBackgroundColour());
+ dc.DrawPoint(0, 1);
+ dc.DrawPoint(1, 0);
+
+ m_brushDisabled = wxBrush(bmp);
+ }
- // VZ: what's this?? there is no such ROP AFAIK
-#ifdef __SALFORDC__
- DWORD dwRop = 0xFA0089L;
-#else
- DWORD dwRop = 0xFA0089UL;
-#endif
+ SelectInHDC selectBrush((HDC)dc, GetHbrushOf(m_brushDisabled));
+
+ // ROP for "dest |= pattern" operation -- as it doesn't have a standard
+ // name, give it our own
+ static const DWORD PATTERNPAINT = 0xFA0089UL;
if ( with_marg )
{
bottom -= 2 * m_marginY;
}
- ::PatBlt( (HDC) dc, left, top, right, bottom, dwRop);
-
- ::SelectObject( (HDC) dc, old );
+ ::PatBlt( (HDC) dc, left, top, right, bottom, PATTERNPAINT);
}
void wxBitmapButton::SetDefault()
{
wxButton::SetDefault();
}
+
+wxSize wxBitmapButton::DoGetBestSize() const
+{
+ if ( m_bmpNormal.Ok() )
+ {
+ wxSize best(m_bmpNormal.GetWidth() + 2*m_marginX,
+ m_bmpNormal.GetHeight() + 2*m_marginY);
+ CacheBestSize(best);
+ return best;
+ }
+
+ // no idea what our best size should be, defer to the base class
+ return wxBitmapButtonBase::DoGetBestSize();
+}
+
+#endif // wxUSE_BMPBUTTON
+