// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
+#ifdef __GNUG__
+ #pragma implementation "thread.h"
+#endif
+
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#define INCL_DOSPROCESS
#define INCL_ERRORS
#include <os2.h>
+#ifndef __EMX__
#include <bseerr.h>
-
+#endif
// the possible states of the thread ("=>" shows all possible transitions from
// this state)
enum wxThreadState
{
SetPriority(m_nPriority);
}
+
+ m_eState = STATE_NEW;
+
return(TRUE);
}