// Set it to grey (or other 3D face colour)
wxSystemSettings settings;
SetBackgroundColour(settings.GetSystemColour(wxSYS_COLOUR_3DFACE));
- SetDefaultBackgroundColour(settings.GetSystemColour(wxSYS_COLOUR_3DFACE));
if ( GetWindowStyleFlag() & wxTB_VERTICAL )
{ m_lastX = 7; m_lastY = 3; }
{
dc.SetClippingRegion(ax, ay, (bx-ax+1), (by-ay+1));
dc.Blit((ax+1), (ay+1), (bx-ax-2), (by-ay-2), &memDC, 0, 0);
- wxPen * old_pen = dc.GetPen();
+ wxPen * old_pen = & dc.GetPen();
dc.SetPen( white_pen );
dc.DrawLine(ax,(by-1),ax,ay);
dc.DrawLine(ax,ay,(bx-1),ay);
memDC.SelectObject(tool->m_bitmap1);
dc.SetClippingRegion(ax, ay, (bx-ax+1), (by-ay+1));
dc.Blit((ax+2), (ay+2), (bx-ax-2), (by-ay-2), &memDC, 0, 0);
- wxPen * old_pen = dc.GetPen();
+ wxPen * old_pen = & dc.GetPen();
dc.SetPen( black_pen );
dc.DrawLine(ax,(by-1),ax,ay);
dc.DrawLine(ax,ay,(bx-1),ay);