]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/stubs/setup.h
wxGLCanvas works again
[wxWidgets.git] / include / wx / stubs / setup.h
index 7f86b00cf27f665827b48ccf2da89b1140130f0c..68f1572249a4cd9e1475350febd64c16d0423ce9 100644 (file)
                                   // In debug mode, cause new and delete to be redefined globally.
                                   // If this causes problems (e.g. link errors), set this to 0.
 
+#define wxUSE_DEBUG_NEW_ALWAYS 1
+                                  // In debug mode, causes new to be defined to
+                                  // be WXDEBUG_NEW (see object.h).
+                                  // If this causes problems (e.g. link errors), set this to 0.
+
 #define REMOVE_UNUSED_ARG 1
                                   // Set this to 0 if your compiler can't cope
                                   // with omission of prototype parameters.
                                   // if enabled, compiles built-in OS independent wxConfig
                                   // class and it's file (any platform) and registry (Win)
                                   // based implementations
+#define wxUSE_TIMEDATE      1
+                                  // Use time and date
+#define wxUSE_THREADS       0
+                                  // Use threads
+
+#define wxUSE_ZLIB          1
+                                  // Use zlib for compression in streams and PNG code
+#define wxUSE_LIBPNG        1
+                                  // Use PNG bitmap code
+#define wxUSE_STD_IOSTREAM  1
+                                  // Use standard C++ streams if 1. If 0, use wxWin
+                                  // streams implementation.
+
+#define wxUSE_SERIAL        0
+                                  // Use serialization
+
+#define wxUSE_TOOLTIPS      0
+                                  // Use tooltips
+
+#define wxUSE_DYNLIB_CLASS  0
+                                  // Use wxLibrary
+#define wxUSE_SOCKETS       1
+                                  // Set to 1 to use socket classes
 /*
  * Finer detail
  *