+#else
+bool DrawingDocument::LoadObject(wxInputStream& stream)
+{
+ wxDocument::LoadObject(stream);
+
+ wxTextInputStream text_stream( stream );
+
+ wxInt32 n = 0;
+ text_stream >> n;
+
+ for (int i = 0; i < n; i++)
+ {
+ DoodleSegment *segment = new DoodleSegment;
+ segment->LoadObject(stream);
+ doodleSegments.Append(segment);
+ }
+
+ return TRUE;
+}
+#endif