+
+ wxMenuItemBase::Enable(enable);
+}
+
+void wxMenuItem::Check(bool check)
+{
+ wxCHECK_RET( IsCheckable(), wxT("only checkable items may be checked") );
+
+ if ( m_isChecked == check )
+ return;
+
+ int flags = check ? MF_CHECKED : MF_UNCHECKED;
+ HMENU hmenu = GetHMenuOf(m_parentMenu);
+
+ if ( GetKind() == wxITEM_RADIO )
+ {
+ // it doesn't make sense to uncheck a radio item - what would this do?
+ if ( !check )
+ return;
+
+ // get the index of this item in the menu
+ const wxMenuItemList& items = m_parentMenu->GetMenuItems();
+ int pos = items.IndexOf(this);
+ wxCHECK_RET( pos != wxNOT_FOUND,
+ _T("menuitem not found in the menu items list?") );
+
+ // get the radio group range
+ int start,
+ end;
+
+ if ( m_isRadioGroupStart )
+ {
+ // we already have all information we need
+ start = pos;
+ end = m_radioGroup.end;
+ }
+ else // next radio group item
+ {
+ // get the radio group end from the start item
+ start = m_radioGroup.start;
+ end = items.Item(start)->GetData()->m_radioGroup.end;
+ }
+
+#ifdef __WIN32__
+ // calling CheckMenuRadioItem() with such parameters hangs my system
+ // (NT4 SP6) and I suspect this could happen to the others as well - so
+ // don't do it!
+ wxCHECK_RET( start != -1 && end != -1,
+ _T("invalid ::CheckMenuRadioItem() parameter(s)") );
+
+ if ( !::CheckMenuRadioItem(hmenu,
+ start, // the first radio group item
+ end, // the last one
+ pos, // the one to check
+ MF_BYPOSITION) )
+ {
+ wxLogLastError(_T("CheckMenuRadioItem"));
+ }
+#endif // __WIN32__
+
+ // also uncheck all the other items in this radio group
+ wxMenuItemList::compatibility_iterator node = items.Item(start);
+ for ( int n = start; n <= end && node; n++ )
+ {
+ if ( n != pos )
+ {
+ node->GetData()->m_isChecked = false;
+ }
+
+ node = node->GetNext();
+ }
+ }
+ else // check item
+ {
+ if ( ::CheckMenuItem(hmenu,
+ GetMSWId(),
+ MF_BYCOMMAND | flags) == (DWORD)-1 )
+ {
+ wxFAIL_MSG( _T("CheckMenuItem() failed, item not in the menu?") );
+ }
+ }
+
+ wxMenuItemBase::Check(check);
+}
+
+void wxMenuItem::SetItemLabel(const wxString& txt)
+{
+ wxString text = txt;
+
+ // don't do anything if label didn't change
+ if ( m_text == txt )
+ return;
+
+ // wxMenuItemBase will do stock ID checks
+ wxMenuItemBase::SetItemLabel(text);
+
+ // m_text could now be different from 'text' if we are a stock menu item,
+ // so use only m_text below
+
+ OWNER_DRAWN_ONLY( wxOwnerDrawn::SetName(m_text) );
+#if wxUSE_OWNER_DRAWN
+ // tell the owner drawing code to to show the accel string as well
+ SetAccelString(m_text.AfterFirst(_T('\t')));
+#endif
+
+ HMENU hMenu = GetHMenuOf(m_parentMenu);
+ wxCHECK_RET( hMenu, wxT("menuitem without menu") );
+
+#if wxUSE_ACCEL
+ m_parentMenu->UpdateAccel(this);
+#endif // wxUSE_ACCEL
+
+ UINT id = GetMSWId();
+ UINT flagsOld = ::GetMenuState(hMenu, id, MF_BYCOMMAND);
+ if ( flagsOld == 0xFFFFFFFF )