// In debug mode, cause new and delete to be redefined globally.
// If this causes problems (e.g. link errors), set this to 0.
+#define wxUSE_DEBUG_NEW_ALWAYS 1
+ // In debug mode, causes new to be defined to
+ // be WXDEBUG_NEW (see object.h).
+ // If this causes problems (e.g. link errors), set this to 0.
+
#define REMOVE_UNUSED_ARG 1
// Set this to 0 if your compiler can't cope
// with omission of prototype parameters.
// if enabled, compiles built-in OS independent wxConfig
// class and it's file (any platform) and registry (Win)
// based implementations
+#define wxUSE_TIMEDATE 1
+ // Use time and date
+#define wxUSE_THREADS 0
+ // Use threads
+
+#define wxUSE_ZLIB 1
+ // Use zlib for compression in streams and PNG code
+#define wxUSE_LIBPNG 1
+ // Use PNG bitmap code
+#define wxUSE_LIBPNG 0
+ // Use JPEG bitmap code
+#define wxUSE_LIBGIF 0
+ // Use GIF bitmap code
+#define wxUSE_STD_IOSTREAM 1
+ // Use standard C++ streams if 1. If 0, use wxWin
+ // streams implementation.
+
+#define wxUSE_SERIAL 0
+ // Use serialization
+
+#define wxUSE_TOOLTIPS 0
+ // Use tooltips
+
+#define wxUSE_DYNLIB_CLASS 0
+ // Use wxLibrary
+#define wxUSE_SOCKETS 1
+ // Set to 1 to use socket classes
/*
* Finer detail
*