#include <wx/wx.h>
#endif
-#ifdef PROLOGIO
#include <wx/wxexpr.h>
-#endif
#if wxUSE_IOSTREAMH
#include <iostream.h>
+#include <fstream.h>
#else
#include <iostream>
+#include <fstream>
+#ifdef _MSC_VER
+using namespace std;
+#endif
#endif
-#include <fstream.h>
#include <ctype.h>
#include <math.h>
#include <stdlib.h>
if (m_shapeList)
{
if (GetCanvas())
- GetCanvas()->SetCursor(wxHOURGLASS_CURSOR);
+ GetCanvas()->SetCursor(* wxHOURGLASS_CURSOR);
wxNode *current = m_shapeList->First();
while (current)
current = current->Next();
}
if (GetCanvas())
- GetCanvas()->SetCursor(wxSTANDARD_CURSOR);
+ GetCanvas()->SetCursor(* wxSTANDARD_CURSOR);
}
}
wxPoint points[5];
- points[0].x = x1;
- points[0].y = y1;
+ points[0].x = (int) x1;
+ points[0].y = (int) y1;
- points[1].x = x2;
- points[1].y = y1;
+ points[1].x = (int) x2;
+ points[1].y = (int) y1;
- points[2].x = x2;
- points[2].y = y2;
+ points[2].x = (int) x2;
+ points[2].y = (int) y2;
- points[3].x = x1;
- points[3].y = y2;
+ points[3].x = (int) x1;
+ points[3].y = (int) y2;
- points[4].x = x1;
- points[4].y = y1;
+ points[4].x = (int) x1;
+ points[4].y = (int) y1;
dc.DrawLines(5, points);
}
bool wxDiagram::SaveFile(const wxString& filename)
{
wxBeginBusyCursor();
-
+
wxExprDatabase *database = new wxExprDatabase;
// First write the diagram type
wxExpr *header = new wxExpr("diagram");
OnHeaderSave(*database, *header);
-
+
database->Append(header);
-
+
wxNode *node = m_shapeList->First();
while (node)
{
wxShape *shape = (wxShape *)node->Data();
-
+
if (!shape->IsKindOf(CLASSINFO(wxControlPoint)))
{
wxExpr *expr = NULL;
node = node->Next();
}
OnDatabaseSave(*database);
-
+
char tempFile[400];
wxGetTempFileName("diag", tempFile);
- ofstream stream(tempFile);
- if (stream.bad())
+ FILE* file = fopen(tempFile, "w");
+ if (! file)
{
wxEndBusyCursor();
delete database;
return FALSE;
}
-
- database->Write(stream);
- stream.close();
+
+ database->Write(file);
+ fclose(file);
delete database;
/*
bool wxDiagram::LoadFile(const wxString& filename)
{
wxBeginBusyCursor();
-
+
wxExprDatabase database(wxExprInteger, "id");
if (!database.Read(filename))
{
wxEndBusyCursor();
return FALSE;
}
-
+
DeleteAllShapes();
database.BeginFind();
ReadNodes(database);
ReadContainerGeometry(database);
ReadLines(database);
-
+
OnDatabaseLoad(database);
wxEndBusyCursor();
{
wxShape *shape = (wxShape *)classInfo->CreateObject();
OnShapeLoad(database, *shape, *clause);
-
+
shape->SetCanvas(GetCanvas());
shape->Show(TRUE);
}
if (type)
delete[] type;
-
+
clause = database.FindClauseByFunctor("shape");
}
return;
return NULL;
}
+
+//// Crossings classes
+
+wxLineCrossings::wxLineCrossings()
+{
+}
+
+wxLineCrossings::~wxLineCrossings()
+{
+ ClearCrossings();
+}
+
+void wxLineCrossings::FindCrossings(wxDiagram& diagram)
+{
+ ClearCrossings();
+ wxNode* node1 = diagram.GetShapeList()->First();
+ while (node1)
+ {
+ wxShape* shape1 = (wxShape*) node1->Data();
+ if (shape1->IsKindOf(CLASSINFO(wxLineShape)))
+ {
+ wxLineShape* lineShape1 = (wxLineShape*) shape1;
+ // Iterate through the segments
+ wxList* pts1 = lineShape1->GetLineControlPoints();
+ int i;
+ for (i = 0; i < (pts1->Number() - 1); i++)
+ {
+ wxRealPoint* pt1_a = (wxRealPoint*) (pts1->Nth(i)->Data());
+ wxRealPoint* pt1_b = (wxRealPoint*) (pts1->Nth(i+1)->Data());
+
+ // Now we iterate through the segments again
+
+ wxNode* node2 = diagram.GetShapeList()->First();
+ while (node2)
+ {
+ wxShape* shape2 = (wxShape*) node2->Data();
+
+ // Assume that the same line doesn't cross itself
+ if (shape2->IsKindOf(CLASSINFO(wxLineShape)) && (shape1 != shape2))
+ {
+ wxLineShape* lineShape2 = (wxLineShape*) shape2;
+ // Iterate through the segments
+ wxList* pts2 = lineShape2->GetLineControlPoints();
+ int j;
+ for (j = 0; j < (pts2->Number() - 1); j++)
+ {
+ wxRealPoint* pt2_a = (wxRealPoint*) (pts2->Nth(j)->Data());
+ wxRealPoint* pt2_b = (wxRealPoint*) (pts2->Nth(j+1)->Data());
+
+ // Now let's see if these two segments cross.
+ double ratio1, ratio2;
+ oglCheckLineIntersection(pt1_a->x, pt1_a->y, pt1_b->x, pt1_b->y,
+ pt2_a->x, pt2_a->y, pt2_b->x, pt2_b->y,
+ & ratio1, & ratio2);
+
+ if ((ratio1 < 1.0) && (ratio1 > -1.0))
+ {
+ // Intersection!
+ wxLineCrossing* crossing = new wxLineCrossing;
+ crossing->m_intersect.x = (pt1_a->x + (pt1_b->x - pt1_a->x)*ratio1);
+ crossing->m_intersect.y = (pt1_a->y + (pt1_b->y - pt1_a->y)*ratio1);
+
+ crossing->m_pt1 = * pt1_a;
+ crossing->m_pt2 = * pt1_b;
+ crossing->m_pt3 = * pt2_a;
+ crossing->m_pt4 = * pt2_b;
+
+ crossing->m_lineShape1 = lineShape1;
+ crossing->m_lineShape2 = lineShape2;
+
+ m_crossings.Append(crossing);
+ }
+ }
+ }
+ node2 = node2->Next();
+ }
+ }
+ }
+
+ node1 = node1->Next();
+ }
+}
+
+void wxLineCrossings::DrawCrossings(wxDiagram& diagram, wxDC& dc)
+{
+ dc.SetBrush(*wxTRANSPARENT_BRUSH);
+
+ long arcWidth = 8;
+
+ wxNode* node = m_crossings.First();
+ while (node)
+ {
+ wxLineCrossing* crossing = (wxLineCrossing*) node->Data();
+// dc.DrawEllipse((long) (crossing->m_intersect.x - (arcWidth/2.0) + 0.5), (long) (crossing->m_intersect.y - (arcWidth/2.0) + 0.5),
+// arcWidth, arcWidth);
+
+
+ // Let's do some geometry to find the points on either end of the arc.
+/*
+
+(x1, y1)
+ |\
+ | \
+ | \
+ | \
+ | \
+ | |\ c c1
+ | a | \
+ | \
+ | - x <-- centre of arc
+ a1 | b |\
+ | | \ c2
+ | a2 | \
+ | - \
+ | b2 \
+ | \
+ |_______________\ (x2, y2)
+ b1
+
+*/
+
+ double a1 = wxMax(crossing->m_pt1.y, crossing->m_pt2.y) - wxMin(crossing->m_pt1.y, crossing->m_pt2.y) ;
+ double b1 = wxMax(crossing->m_pt1.x, crossing->m_pt2.x) - wxMin(crossing->m_pt1.x, crossing->m_pt2.x) ;
+ double c1 = sqrt( (a1*a1) + (b1*b1) );
+
+ double c = arcWidth / 2.0;
+ double a = c * a1/c1 ;
+ double b = c * b1/c1 ;
+
+ // I'm not sure this is right, since we don't know which direction we should be going in - need
+ // to know which way the line slopes and choose the sign appropriately.
+ double arcX1 = crossing->m_intersect.x - b;
+ double arcY1 = crossing->m_intersect.y - a;
+
+ double arcX2 = crossing->m_intersect.x + b;
+ double arcY2 = crossing->m_intersect.y + a;
+
+ dc.SetPen(*wxBLACK_PEN);
+ dc.DrawArc( (long) arcX1, (long) arcY1, (long) arcX2, (long) arcY2,
+ (long) crossing->m_intersect.x, (long) crossing->m_intersect.y);
+
+ dc.SetPen(*wxWHITE_PEN);
+ dc.DrawLine( (long) arcX1, (long) arcY1, (long) arcX2, (long) arcY2 );
+
+ node = node->Next();
+ }
+}
+
+void wxLineCrossings::ClearCrossings()
+{
+ wxNode* node = m_crossings.First();
+ while (node)
+ {
+ wxLineCrossing* crossing = (wxLineCrossing*) node->Data();
+ delete crossing;
+ node = node->Next();
+ }
+ m_crossings.Clear();
+}
+