public:
wxColourRefData();
~wxColourRefData();
-
+
void FreeColour();
public:
m_refData = new wxColourRefData();
if (!gdk_color_parse( colourName.mb_str(), &M_COLDATA->m_color ))
{
- wxFAIL_MSG( wxT("wxColour: couldn't find colour") );
-
+ // VZ: asserts are good in general but this one is triggered by
+ // calling wxColourDatabase::FindColour() with an
+ // unrecognized colour name and this can't be avoided from the
+ // user code, so don't give it here
+ //
+ // a better solution would be to changed code in FindColour()
+
+ //wxFAIL_MSG( wxT("wxColour: couldn't find colour") );
+
delete m_refData;
m_refData = (wxObjectRefData *) NULL;
}
bool wxColour::operator == ( const wxColour& col ) const
{
if (m_refData == col.m_refData) return TRUE;
-
+
if (!m_refData) return FALSE;
if (!col.m_refData) return FALSE;
-
+
GdkColor *own = &(((wxColourRefData*)m_refData)->m_color);
GdkColor *other = &(((wxColourRefData*)col.m_refData)->m_color);
if (own->red != other->red) return FALSE;
if (own->blue != other->blue) return FALSE;
if (own->green != other->green) return FALSE;
-
+
return TRUE;
}
if (!Ok()) return;
if ((M_COLDATA->m_hasPixel) && (M_COLDATA->m_colormap == cmap)) return;
-
+
M_COLDATA->FreeColour();
#ifdef __WXGTK20__
M_COLDATA->m_hasPixel = gdk_colormap_alloc_color( cmap, &M_COLDATA->m_color, FALSE, TRUE );
}
else
- {
+ {
M_COLDATA->m_hasPixel = gdk_color_alloc( cmap, &M_COLDATA->m_color );
}