#include "wx/bmpbuttn.h"
+#include <Xm/PushBG.h>
+#include <Xm/PushB.h>
+
+#include "wx/motif/private.h"
+
+// Implemented in button.cpp
+void wxButtonCallback (Widget w, XtPointer clientData, XtPointer ptr);
+
+Pixmap XCreateInsensitivePixmap( Display *display, Pixmap pixmap );
+
#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton)
#endif
+wxBitmapButton::wxBitmapButton()
+{
+ m_marginX = wxDEFAULT_BUTTON_MARGIN; m_marginY = wxDEFAULT_BUTTON_MARGIN;
+ m_insensPixmap = (WXPixmap) 0;
+}
+
bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
const wxPoint& pos,
const wxSize& size, long style,
else
m_windowId = id;
- if ( width == -1 && bitmap.Ok())
- width = bitmap.GetWidth() + 2*m_marginX;
+ Widget parentWidget = (Widget) parent->GetClientWidget();
+
+ /*
+ * Patch Note (important)
+ * There is no major reason to put a defaultButtonThickness here.
+ * Not requesting it give the ability to put wxButton with a spacing
+ * as small as requested. However, if some button become a DefaultButton,
+ * other buttons are no more aligned -- This is why we set
+ * defaultButtonThickness of ALL buttons belonging to the same wxPanel,
+ * in the ::SetDefaultButton method.
+ */
+ Widget buttonWidget = XtVaCreateManagedWidget ("button",
+
+ // Gadget causes problems for default button operation.
+#if wxUSE_GADGETS
+ xmPushButtonGadgetClass, parentWidget,
+#else
+ xmPushButtonWidgetClass, parentWidget,
+#endif
+// XmNdefaultButtonShadowThickness, 1, // See comment for wxButton::SetDefault
+ NULL);
+
+ m_mainWidget = (WXWidget) buttonWidget;
+
+ if (bitmap.Ok())
+ {
+ Pixmap p1, p2;
+
+ p1 = (Pixmap) ((wxBitmap&)bitmap).GetLabelPixmap(m_mainWidget);
+ p2 = (Pixmap) ((wxBitmap&)bitmap).GetInsensPixmap(m_mainWidget);
+
+ if(p1 == p2) // <- the Get...Pixmap()-functions return the same pixmap!
+ {
+ p2 =
+ XCreateInsensitivePixmap(DisplayOfScreen(XtScreen(buttonWidget)), p1);
+ m_insensPixmap = (WXPixmap) p2;
+ }
+
+ XtVaSetValues (buttonWidget,
+ XmNlabelPixmap, p1,
+ XmNlabelInsensitivePixmap, p2,
+ XmNarmPixmap, (Pixmap) ((wxBitmap&)bitmap).GetArmPixmap (m_mainWidget),
+ XmNlabelType, XmPIXMAP,
+ NULL);
+ }
+
+ XtAddCallback (buttonWidget, XmNactivateCallback, (XtCallbackProc) wxButtonCallback,
+ (XtPointer) this);
+
+ SetCanAddEventHandler(TRUE);
+ AttachWidget (parent, m_mainWidget, (WXWidget) NULL, pos.x, pos.y, size.x, size.y);
+
+ SetFont(* parent->GetFont());
- if ( height == -1 && bitmap.Ok())
- height = bitmap.GetHeight() + 2*m_marginY;
+ ChangeColour (m_mainWidget);
- /* TODO: create bitmap button
- */
- return FALSE;
+ return TRUE;
+}
+
+wxBitmapButton::~wxBitmapButton()
+{
+ SetBitmapLabel(wxNullBitmap);
+
+ if (m_insensPixmap)
+ XmDestroyPixmap (DefaultScreenOfDisplay ((Display*) GetXDisplay()), (Pixmap) m_insensPixmap);
}
void wxBitmapButton::SetBitmapLabel(const wxBitmap& bitmap)
{
m_buttonBitmap = bitmap;
+
+ if (bitmap.Ok())
+ {
+ Pixmap labelPixmap, insensPixmap, armPixmap;
+
+ labelPixmap = (Pixmap) ((wxBitmap&)bitmap).GetLabelPixmap(m_mainWidget);
+
+ if (m_buttonBitmapSelected.Ok())
+ armPixmap = (Pixmap) m_buttonBitmapSelected.GetLabelPixmap(m_mainWidget);
+ else
+ armPixmap = (Pixmap) ((wxBitmap&)bitmap).GetArmPixmap(m_mainWidget);
+
+ if (m_buttonBitmapDisabled.Ok())
+ insensPixmap = (Pixmap) m_buttonBitmapDisabled.GetLabelPixmap(m_mainWidget);
+ else
+ insensPixmap = (Pixmap) ((wxBitmap&)bitmap).GetInsensPixmap(m_mainWidget);
+
+ if (!insensPixmap || (insensPixmap == labelPixmap)) // <- the Get...Pixmap()-functions return the same pixmap!
+ {
+ insensPixmap = XCreateInsensitivePixmap(DisplayOfScreen(XtScreen((Widget) m_mainWidget)), labelPixmap);
+ m_insensPixmap = (WXPixmap) insensPixmap;
+ }
+
+ XtVaSetValues ((Widget) m_mainWidget,
+ XmNlabelPixmap, labelPixmap,
+ XmNlabelInsensitivePixmap, insensPixmap,
+ XmNarmPixmap, armPixmap,
+ XmNlabelType, XmPIXMAP,
+ NULL);
+ }
+ else
+ {
+ // Null bitmap: must not use current pixmap
+ // since it is no longer valid.
+ XtVaSetValues ((Widget) m_mainWidget,
+ XmNlabelType, XmSTRING,
+ XmNlabelPixmap, NULL, // TODO: Does this work?
+ XmNlabelInsensitivePixmap, NULL,
+ XmNarmPixmap, NULL,
+ NULL);
+ }
}
+void wxBitmapButton::SetBitmapSelected(const wxBitmap& sel)
+{
+ m_buttonBitmapSelected = sel;
+};
+
+void wxBitmapButton::SetBitmapFocus(const wxBitmap& focus)
+{
+ m_buttonBitmapFocus = focus;
+ // Not used in Motif
+};
+
+void wxBitmapButton::SetBitmapDisabled(const wxBitmap& disabled)
+{
+ m_buttonBitmapDisabled = disabled;
+};
+
+