/////////////////////////////////////////////////////////////////////////////
-// Name: app.h
+// Name: wx/motif/app.h
// Purpose: wxApp class
// Author: Julian Smart
// Modified by:
#ifndef _WX_APP_H_
#define _WX_APP_H_
-#ifdef __GNUG__
-#pragma interface "app.h"
-#endif
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
-#include "wx/defs.h"
-#include "wx/object.h"
-#include "wx/gdicmn.h"
#include "wx/event.h"
+#include "wx/hashmap.h"
+
+// ----------------------------------------------------------------------------
+// forward declarations
+// ----------------------------------------------------------------------------
class WXDLLEXPORT wxFrame;
class WXDLLEXPORT wxWindow;
-class WXDLLEXPORT wxApp ;
+class WXDLLEXPORT wxApp;
class WXDLLEXPORT wxKeyEvent;
class WXDLLEXPORT wxLog;
+class WXDLLEXPORT wxEventLoop;
+class WXDLLEXPORT wxXVisualInfo;
+class WXDLLEXPORT wxPerDisplayData;
-#define wxPRINT_WINDOWS 1
-#define wxPRINT_POSTSCRIPT 2
-
-WXDLLEXPORT_DATA(extern wxApp*) wxTheApp;
-
-// Force an exit from main loop
-void WXDLLEXPORT wxExit();
+// ----------------------------------------------------------------------------
+// the wxApp class for Motif - see wxAppBase for more details
+// ----------------------------------------------------------------------------
-// Yield to other apps/messages
-bool WXDLLEXPORT wxYield();
+WX_DECLARE_VOIDPTR_HASH_MAP( wxPerDisplayData*, wxPerDisplayDataMap );
-// Represents the application. Derive OnInit and declare
-// a new App object to start application
-class WXDLLEXPORT wxApp: public wxEvtHandler
+class WXDLLEXPORT wxApp : public wxAppBase
{
- DECLARE_DYNAMIC_CLASS(wxApp)
- wxApp();
- inline ~wxApp() {}
-
- static void SetInitializerFunction(wxAppInitializerFunction fn) { m_appInitFn = fn; }
- static wxAppInitializerFunction GetInitializerFunction() { return m_appInitFn; }
-
- virtual int MainLoop();
- void ExitMainLoop();
- bool Initialized();
- virtual bool Pending() ;
- virtual void Dispatch() ;
-
- void OnIdle(wxIdleEvent& event);
-
-// Generic
- virtual bool OnInit() { return FALSE; };
-
- // Create an application context
- virtual bool OnInitGui();
-
- // Called to set off the main loop
- virtual int OnRun() { return MainLoop(); };
- virtual int OnExit() { return 0; }
-
- inline void SetPrintMode(int mode) { m_printMode = mode; }
- inline int GetPrintMode() const { return m_printMode; }
-
- inline void SetExitOnFrameDelete(bool flag) { m_exitOnFrameDelete = flag; }
- inline bool GetExitOnFrameDelete() const { return m_exitOnFrameDelete; }
-
- inline wxString GetAppName() const {
- if (m_appName != "")
- return m_appName;
- else return m_className;
- }
-
- inline void SetAppName(const wxString& name) { m_appName = name; };
- inline wxString GetClassName() const { return m_className; }
- inline void SetClassName(const wxString& name) { m_className = name; }
-
- void SetVendorName(const wxString& vendorName) { m_vendorName = vendorName; }
- const wxString& GetVendorName() const { return m_vendorName; }
-
- wxWindow *GetTopWindow() const ;
- inline void SetTopWindow(wxWindow *win) { m_topWindow = win; }
-
- inline void SetWantDebugOutput(bool flag) { m_wantDebugOutput = flag; }
- inline bool GetWantDebugOutput() { return m_wantDebugOutput; }
-
- // Send idle event to all top-level windows.
- // Returns TRUE if more idle time is requested.
- bool SendIdleEvents();
-
- // Send idle event to window and all subwindows
- // Returns TRUE if more idle time is requested.
- bool SendIdleEvents(wxWindow* win);
-
- // Windows only, but for compatibility...
- inline void SetAuto3D(bool flag) { m_auto3D = flag; }
- inline bool GetAuto3D() const { return m_auto3D; }
-
- // Creates a log object
- virtual wxLog* CreateLogTarget();
+ DECLARE_DYNAMIC_CLASS(wxApp)
public:
- // Will always be set to the appropriate, main-style values.
- int argc;
- char ** argv;
-
-protected:
- bool m_wantDebugOutput ;
- wxString m_className;
- wxString m_appName,
- m_vendorName;
- wxWindow * m_topWindow;
- bool m_exitOnFrameDelete;
- bool m_showOnInit;
- int m_printMode; // wxPRINT_WINDOWS, wxPRINT_POSTSCRIPT
- bool m_auto3D ; // Always use 3D controls, except
- // where overriden
- static wxAppInitializerFunction m_appInitFn;
+ wxApp();
+ virtual ~wxApp();
-public:
+ // override base class (pure) virtuals
+ // -----------------------------------
- // Implementation
- static bool Initialize();
- static void CleanUp();
+ virtual int MainLoop();
- void DeletePendingObjects();
- bool ProcessIdle();
+ virtual void Exit();
- // Motif-specific
- inline WXAppContext GetAppContext() const { return m_appContext; }
- inline WXWidget GetTopLevelWidget() const { return m_topLevelWidget; }
- WXColormap GetMainColormap(WXDisplay* display) ;
- WXDisplay* GetInitialDisplay() const { return m_initialDisplay; }
- inline long GetMaxRequestSize() const { return m_maxRequestSize; }
+ virtual bool Yield(bool onlyIfNeeded = false);
+ virtual void WakeUpIdle(); // implemented in motif/evtloop.cpp
- // This handler is called when a property change event occurs
- virtual void HandlePropertyChange(WXEvent *event);
+ virtual bool OnInitGui();
-public:
- static long sm_lastMessageTime;
- int m_nCmdShow;
+ // implementation from now on
+ // --------------------------
protected:
- bool m_keepGoing ;
-
-// Motif-specific
- WXAppContext m_appContext;
- WXWidget m_topLevelWidget;
- WXColormap m_mainColormap;
- WXDisplay* m_initialDisplay;
- long m_maxRequestSize;
+ bool m_showOnInit;
-DECLARE_EVENT_TABLE()
+public:
+ // Implementation
+ virtual bool Initialize(int& argc, wxChar **argv);
+ virtual void CleanUp();
+
+ // Motif-specific
+ WXAppContext GetAppContext() const { return m_appContext; }
+ WXWidget GetTopLevelWidget();
+ WXWidget GetTopLevelRealizedWidget();
+ WXColormap GetMainColormap(WXDisplay* display);
+ WXDisplay* GetInitialDisplay() const { return m_initialDisplay; }
+
+ void SetTopLevelWidget(WXDisplay* display, WXWidget widget);
+ void SetTopLevelRealizedWidget(WXDisplay* display,
+ WXWidget widget);
+
+ // This handler is called when a property change event occurs
+ virtual void HandlePropertyChange(WXEvent *event);
+
+ wxXVisualInfo* GetVisualInfo(WXDisplay* display);
+
+private:
+ // Motif-specific
+ WXAppContext m_appContext;
+ WXColormap m_mainColormap;
+ WXDisplay* m_initialDisplay;
+ wxPerDisplayDataMap* m_perDisplayData;
+
+ DECLARE_EVENT_TABLE()
};
-int WXDLLEXPORT wxEntry( int argc, char *argv[] );
-
#endif
- // _WX_APP_H_
-
+// _WX_APP_H_