#include "wx/event.h"
-BEGIN_DECLARE_EVENT_TYPES()
- DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_ADV, wxEVT_QUERY_LAYOUT_INFO, 1500)
- DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_ADV, wxEVT_CALCULATE_LAYOUT, 1501)
-END_DECLARE_EVENT_TYPES()
+class WXDLLIMPEXP_FWD_ADV wxQueryLayoutInfoEvent;
+class WXDLLIMPEXP_FWD_ADV wxCalculateLayoutEvent;
+
+wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_ADV, wxEVT_QUERY_LAYOUT_INFO, wxQueryLayoutInfoEvent );
+wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_ADV, wxEVT_CALCULATE_LAYOUT, wxCalculateLayoutEvent );
enum wxLayoutOrientation
{
typedef void (wxEvtHandler::*wxQueryLayoutInfoEventFunction)(wxQueryLayoutInfoEvent&);
+#define wxQueryLayoutInfoEventHandler( func ) \
+ wxEVENT_HANDLER_CAST( wxQueryLayoutInfoEventFunction, func )
+
#define EVT_QUERY_LAYOUT_INFO(func) \
- DECLARE_EVENT_TABLE_ENTRY( wxEVT_QUERY_LAYOUT_INFO, wxID_ANY, wxID_ANY, (wxObjectEventFunction) (wxEventFunction) wxStaticCastEvent( wxQueryLayoutInfoEventFunction, & func ), NULL ),
+ DECLARE_EVENT_TABLE_ENTRY( wxEVT_QUERY_LAYOUT_INFO, wxID_ANY, wxID_ANY, wxQueryLayoutInfoEventHandler( func ), NULL ),
/*
* This event is used to take a bite out of the available client area.
typedef void (wxEvtHandler::*wxCalculateLayoutEventFunction)(wxCalculateLayoutEvent&);
+#define wxCalculateLayoutEventHandler( func ) wxEVENT_HANDLER_CAST(wxCalculateLayoutEventFunction, func)
+
#define EVT_CALCULATE_LAYOUT(func) \
- DECLARE_EVENT_TABLE_ENTRY( wxEVT_CALCULATE_LAYOUT, wxID_ANY, wxID_ANY, (wxObjectEventFunction) (wxEventFunction) wxStaticCastEvent( wxCalculateLayoutEventFunction, & func ), NULL ),
+ DECLARE_EVENT_TABLE_ENTRY( wxEVT_CALCULATE_LAYOUT, wxID_ANY, wxID_ANY, wxCalculateLayoutEventHandler( func ), NULL ),
#if wxUSE_SASH
#endif // wxUSE_SASH
-class WXDLLEXPORT wxMDIParentFrame;
-class WXDLLEXPORT wxFrame;
+class WXDLLIMPEXP_FWD_CORE wxMDIParentFrame;
+class WXDLLIMPEXP_FWD_CORE wxFrame;
// This class implements the layout algorithm
class WXDLLIMPEXP_ADV wxLayoutAlgorithm: public wxObject
#if wxUSE_MDI_ARCHITECTURE
// The MDI client window is sized to whatever's left over.
- bool LayoutMDIFrame(wxMDIParentFrame* frame, wxRect* rect = (wxRect*) NULL);
+ bool LayoutMDIFrame(wxMDIParentFrame* frame, wxRect* rect = NULL);
#endif // wxUSE_MDI_ARCHITECTURE
// mainWindow is sized to whatever's left over. This function for backward
// compatibility; use LayoutWindow.
- bool LayoutFrame(wxFrame* frame, wxWindow* mainWindow = (wxWindow*) NULL);
+ bool LayoutFrame(wxFrame* frame, wxWindow* mainWindow = NULL);
// mainWindow is sized to whatever's left over.
- bool LayoutWindow(wxWindow* frame, wxWindow* mainWindow = (wxWindow*) NULL);
+ bool LayoutWindow(wxWindow* frame, wxWindow* mainWindow = NULL);
};
#endif