#include "wx/list.h"
#include "wx/control.h"
-class WXDLLEXPORT wxToolBarBase;
-class WXDLLEXPORT wxToolBarToolBase;
-class WXDLLEXPORT wxImage;
+class WXDLLIMPEXP_FWD_CORE wxToolBarBase;
+class WXDLLIMPEXP_FWD_CORE wxToolBarToolBase;
+class WXDLLIMPEXP_FWD_CORE wxImage;
// ----------------------------------------------------------------------------
// constants
const wxString& longHelpString = wxEmptyString)
: m_label(label),
m_shortHelpString(shortHelpString),
- m_longHelpString(longHelpString)
+ m_longHelpString(longHelpString),
+ m_dropdownMenu(NULL)
{
m_tbar = tbar;
m_id = toolid;
m_toggled = false;
m_toolStyle = wxTOOL_STYLE_CONTROL;
+
+ m_dropdownMenu = 0;
}
- virtual ~wxToolBarToolBase(){}
+ virtual ~wxToolBarToolBase();
// accessors
// ---------
virtual void Detach() { m_tbar = (wxToolBarBase *)NULL; }
virtual void Attach(wxToolBarBase *tbar) { m_tbar = tbar; }
+ // these methods are only for tools of wxITEM_DROPDOWN kind (but even such
+ // tools can have a NULL associated menu)
+ void SetDropdownMenu(wxMenu *menu);
+ wxMenu *GetDropdownMenu() const { return m_dropdownMenu; }
+
protected:
wxToolBarBase *m_tbar; // the toolbar to which we belong (may be NULL)
wxString m_shortHelpString;
wxString m_longHelpString;
+ wxMenu *m_dropdownMenu;
+
DECLARE_DYNAMIC_CLASS_NO_COPY(wxToolBarToolBase)
};
// don't want toolbars to accept the focus
virtual bool AcceptsFocus() const { return false; }
+ // Set dropdown menu
+ bool SetDropdownMenu(int toolid, wxMenu *menu);
+
protected:
// to implement in derived classes
// -------------------------------