}
-#elif defined(__WXMSW__)
+#elif defined(__WINDOWS__)
// include standard Windows headers
#include "wx/msw/wrapwin.h"
#else // unknown platform
// it will result in inclusion if the generic implementation code a bit later in this page
-#define wxHAS_GENERIC_ATOMIC_OPS 1
+#define wxNEEDS_GENERIC_ATOMIC_OPS
#endif // unknown platform
// behaviour
// ----------------------------------------------------------------------------
-#if !defined(wxHAS_GENERIC_ATOMIC_OPS)
-#define wxHAS_GENERIC_ATOMIC_OPS 0
-#endif
+#ifdef wxNEEDS_GENERIC_ATOMIC_OPS
-#if wxHAS_GENERIC_ATOMIC_OPS
#include "wx/thread.h" // for wxCriticalSection
class wxAtomicInt32
inline void wxAtomicInc(wxAtomicInt32 &value) { value.Inc(); }
inline wxInt32 wxAtomicDec(wxAtomicInt32 &value) { return value.Dec(); }
-#else // !wxHAS_GENERIC_ATOMIC_OPS
+#else // !wxNEEDS_GENERIC_ATOMIC_OPS
+
+#define wxHAS_ATOMIC_OPS
inline void wxAtomicInc(wxInt32 &value) { wxAtomicInc((wxUint32&)value); }
inline wxInt32 wxAtomicDec(wxInt32 &value) { return wxAtomicDec((wxUint32&)value); }
typedef wxInt32 wxAtomicInt32;
-#endif // wxHAS_GENERIC_ATOMIC_OPS
+#endif // wxNEEDS_GENERIC_ATOMIC_OPS
// all the native implementations use 32 bits currently
// for a 64 bits implementation we could use (a future) wxAtomicInt64 as