virtual void SetTitle(const wxString& title);
virtual wxString GetTitle() const;
+
+ // Set the shape of the window to the given region.
+ // Returns TRUE if the platform supports this feature (and the operation
+ // is successful.)
+ virtual bool SetShape(const wxRegion& region);
+
};
//----------------------------------------------------------------------
wxMenuBar *GetMenuBar();
- // call this to simulate a menu command
- bool Command(int id);
-
// process menu command: returns TRUE if processed
bool ProcessCommand(int id);
+ %pragma(python) addtoclass = "Command = ProcessCommand"
// create the main status bar
wxStatusBar* CreateStatusBar(int number = 1,
virtual wxToolBar *GetToolBar() const { return m_frameToolBar; }
virtual void SetToolBar(wxToolBar *toolbar) { m_frameToolBar = toolbar; }
+ // sends a size event to the window using its current size -- this has an
+ // effect of refreshing the window layout
+ virtual void SendSizeEvent();
};
//---------------------------------------------------------------------------