#include <stddef.h>
+// Obsolete
+#if 0
#if wxUSE_IOSTREAMH
// N.B. BC++ doesn't have istream.h, ostream.h
# include <iostream.h>
// using namespace std;
# endif
#endif
+#endif
#ifdef __WXDEBUG__
// Traverse the list.
static void TraverseList (PmSFV, wxMemStruct *from = NULL);
+ // Obsolete
+#if 0
static wxSTD streambuf *m_streamBuf;
static wxSTD ostream *m_debugStream;
+#endif
static int debugLevel;
static bool debugOn;
wxDebugContext(void);
~wxDebugContext(void);
+ // Obsolete
+#if 0
static bool HasStream(void) { return (m_debugStream != NULL); };
static wxSTD ostream& GetStream(void) { return *m_debugStream; }
static wxSTD streambuf *GetStreamBuf(void) { return m_streamBuf; }
static void SetStream(wxSTD ostream *stream, wxSTD streambuf *buf = NULL);
static bool SetFile(const wxString& file);
static bool SetStandardError(void);
+#endif
static int GetLevel(void) { return debugLevel; }
static void SetLevel(int level) { debugLevel = level; }