// required virtuals
virtual void Init();
virtual bool Create(wxWindow* parent);
+ virtual void SetFocus();
virtual wxWindow *GetControl() { return this; }
virtual void SetStringValue( const wxString& value );
virtual wxString GetStringValue() const;
virtual wxSize GetAdjustedSize( int minWidth, int prefHeight, int maxHeight );
virtual void PaintComboControl( wxDC& dc, const wxRect& rect );
virtual void OnComboKeyEvent( wxKeyEvent& event );
+ virtual void OnComboCharEvent( wxKeyEvent& event );
virtual void OnComboDoubleClick();
virtual bool LazyCreate();
+ virtual bool FindItem(const wxString& item, wxString* trueItem);
// Item management
void SetSelection( int item );
protected:
- // Called by OnComboDoubleClick and OnComboKeyEvent
- bool HandleKey( int keycode, bool saturate, wxChar unicode = 0 );
+ // Called by OnComboDoubleClick and OnCombo{Key,Char}Event
+ bool HandleKey( int keycode, bool saturate, wxChar keychar = 0 );
// sends combobox select event from the parent combo control
void SendComboBoxEvent( int selection );
// filter mouse move events happening outside the list box
// move selection with cursor
void OnMouseMove(wxMouseEvent& event);
- void OnMouseWheel(wxMouseEvent& event);
void OnKey(wxKeyEvent& event);
+ void OnChar(wxKeyEvent& event);
void OnLeftClick(wxMouseEvent& event);
// Return the widest item width (recalculating it if necessary)
wxOwnerDrawnComboBox(wxWindow *parent,
wxWindowID id,
- const wxString& value,
- const wxPoint& pos,
- const wxSize& size,
- const wxArrayString& choices,
- long style,
+ const wxString& value = wxEmptyString,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ const wxArrayString& choices = wxArrayString(),
+ long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxComboBoxNameStr);
virtual int FindString(const wxString& s, bool bCase = false) const;
virtual void Select(int n);
virtual int GetSelection() const;
+
+ // Override these just to maintain consistency with virtual methods
+ // between classes.
+ virtual void Clear();
+ virtual void GetSelection(long *from, long *to) const;
+
virtual void SetSelection(int n) { Select(n); }